On 5/23/2012 5:55 PM, Oliver Smith wrote:
On 5/23/2012 4:45 PM, jrosensw wrote:
Hi Alexander,
I tried this already. However I'm not sure what a clean build tree
means. Maybe thats my problems. All I did was this:
CXX=path/insurepath/g++ cmake .
But when I compiled I did not see a change. How
I have a project with 10 binary files.
and I am installing custom 15 bash files using
install(PROGRAMS
file-list
DESTINATION /bin
)
Is there a way to have custom install target like
make install script which will install only required script files with
building
Hi,
I want some help to organize tests within cmake.
Currently I have a test directory which contains some test files, eg :
test_foo.cpp
test_bar.cpp
In the CMakeLists.txt, I had:
add_executable(test_foo test_foo.cpp)
add_test(test_foo test_foo)
add_executable(test_bar test_bar.cpp)
Perhaps consider using the COMPONENTS feature of the install rules.
On Thu, May 24, 2012 at 9:43 AM, vivek goel goelvivek2...@gmail.com wrote:
I have a project with 10 binary files.
and I am installing custom 15 bash files using
install(PROGRAMS
file-list
DESTINATION
On 05/24/2012 03:43 PM, vivek goel wrote:
I have a project with 10 binary files.
and I am installing custom 15 bash files using
install(PROGRAMS
file-list
DESTINATION /bin
)
Is there a way to have custom install target like
make install script which
Hi Again,
I narrowed the problem down to Clang not having
Platform/Windows-Clang-{C,CXX}.cmake files. If I add the following two
files then everything starts to work as expected:
Platform/Windows-Clang-C.cmake:
if(MINGW)
include(Platform/Windows-GNU)
__windows_compiler_gnu(C)
else()
#
On 05/24/2012 12:22 PM, Justin Holewinski wrote:
I narrowed the problem down to Clang not having
Platform/Windows-Clang-{C,CXX}.cmake files.
There is an issue tracker entry for this:
http://www.cmake.org/Bug/view.php?id=13035
but it is in the backlog waiting for more feedback and a
What we did here, faced with the same issue,
is have an automated, ightly build that builds everything,
and then have partial checkouts.
The cmake link dependencies then first check if there is local source
and local libs, and if so uses those, otherwise it takes the nightly
build libs.
A bit of
On Thu, May 24, 2012 at 10:08 AM, Brad King brad.k...@kitware.com wrote:
On 05/24/2012 12:22 PM, Justin Holewinski wrote:
I narrowed the problem down to Clang not having
Platform/Windows-Clang-{C,CXX}.cmake files.
There is an issue tracker entry for this:
I have built clang (llvm) on windows with Visual Studio 2010 and used the built
binaries as the compiler inside of a Visual Studio project. This was with
clang 3.0 and llvm 2.9.1.
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of
Justin Holewinski
Sent: Thursday, May
Were you passing custom command-line arguments in the project? Clang only
accepts a very limited set of CL-style arguments (AFAIK):
c:\projects\llvm-dev\build-3.1\bin\clang clang-test.c -out:clang-test.exe
c:\projects\llvm-dev\build-3.1\bin\clang clang-test.c -out:clang-test.exe
-Zm
clang:
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Stamp
diff --git a/Source/CMakeVersion.cmake b/Source/CMakeVersion.cmake
index b02b3a8..66a439b 100644
--- a/Source/CMakeVersion.cmake
+++ b/Source/CMakeVersion.cmake
@@ -2,5 +2,5 @@
SET(CMake_VERSION_MAJOR 2)
SET(CMake_VERSION_MINOR 8)
SET(CMake_VERSION_PATCH 8)
-SET(CMake_VERSION_TWEAK 20120524
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