On 21/10/2007, Chris Fant [EMAIL PROTECTED] wrote:
Thanks. I'm getting this when I compile. Is gcc having a problem
finding the standard library? Any idea what I need to do to fix it?
BTW, I'm no Linux expert.
# make
basic_go_types.cpp: In constructor 'player_t::player_t()':
An XML alternative [1] to SGF has recently come to my attention. What do
others think of this alternative? Personally, the effect of a tag affecting
the previous tag seems kind of strange to me.
PS: I found out about this from [2], a recently closed GoGui feature request
to write more sane sgf
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
I personally hate XML. It's crazy to reject SGF because of it's
readability only to use XML which is verbose and only somewhat readable
if you carefully construct it to be.What is crazy to me is that it
was desgined to be HUMAN readable, and
XML per se is not an improvement - it's just another way of wrapping
data in a parseable package. XML says nothing about the structure,
content, and semantics of the data. SGF does all that, it's very
Go-friendly, and there are already many tools that use it for Go.
XML is overkill with little to no additional benefits. I can't read XML better
than SGF. Plus it could be difficult to implemented on platforms which do not
have pre-made libraries for reading/writing XML documents, and writing an XML
parser from scratch is not a trivial task.
However, I am
However, I am in favor of changing the SGF format to allow coordinate encoding
using the standard coordinates system rather than the one created just for
SGF; i.e., a1 vs aa.
I routinely use sgf for non-go games and completely ignore the
standard set of tag names and contents. This works
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Of all the possibilities, I think what Phil says is the most sensible
thing.
- - Don
Phil G wrote:
!-- DIV {margin:0px;} --
XML is overkill with little to no additional benefits. I can't
read XML better than SGF. Plus it could be difficult
On 10/22/07, Phil G [EMAIL PROTECTED] wrote:
To start, we just need the leading Go programs to read either encoding
format (so they are backwards compatible). This should be somewhat trivial
since you can tell which format just by looking at the coordinate encoding.
In my go bubble, the list
Also, if converters were supplied it would be easy. A simple utility
to go either way.
- Don
Jason House wrote:
On 10/22/07, *Phil G* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote:
To start, we just need the leading Go programs to read either
encoding format (so they are
I'll take a look at GoGui tonight and see if I can provide a patch (unless
Markus does this first).
- Original Message
From: Jason House [EMAIL PROTECTED]
In my go bubble, the list of leading programs would be:
* GoGui (which already supports reading the alternate format)
* KGS
To a
What happened to the 19x19 CGOS revival?
Christoph
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The mogo team is reviving it. Last I heard they had it working - so I
assume they are testing it?
- Don
Christoph Birk wrote:
What happened to the 19x19 CGOS revival?
Christoph
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On Mon October 22 2007 10:15, Don Dailey wrote:
almost impossible to write XML manually without bugs.
it also seems to be hard to write an SGF file without bugs.
I recently run a test on a collection of about 5000 SGF files
from various sources on the web and more than 20% of them
generated a
At 04:03 PM 10/22/2007, Markus Enzenberger wrote:
On Mon October 22 2007 10:15, Don Dailey wrote:
almost impossible to write XML manually without bugs.
it also seems to be hard to write an SGF file without bugs.
I recently run a test on a collection of about 5000 SGF files
from various sources
Markus Enzenberger wrote:
On Mon October 22 2007 10:15, Don Dailey wrote:
almost impossible to write XML manually without bugs.
it also seems to be hard to write an SGF file without bugs.
20% of the games or 20% of the sources? 20% of the games could have
come from a single
- Original Message
From: Phil G [EMAIL PROTECTED]
I'll take a look at GoGui tonight and see if I can provide a patch (unless
Markus does this first).
To my surprise, GoGui can already read SGF with standard coordinates! :)___
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