play Go on a Kindle
http://www.peepo.com
please email me comments:
Jonathan Chetwynd
j...@peepo.com
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Yesterday, a KGS game between Blubbel 3d and AyaBot4 2k, SGF file
below, ended with an unusual kind of seki. AyaBot4 marked its
opponent's stones in the seki as dead, and was eventually booted
by an admin for mis-marking stones (as a way of getting the game
to end). As all eleven AyaBots use
A link to the file might be more convenient for many:
http://files.gokgs.com/games/2012/8/14/Blubbel-AyaBot4-2.sgf
Rémi
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This seki can be easily handled by forbidding White's self-atari at T9 and
S10, which are apparently bad moves because Black's S11 group has a solid
real eye at R16.
Aja
2012/8/15 Nick Wedd n...@maproom.co.uk
Yesterday, a KGS game between Blubbel 3d and AyaBot4 2k, SGF file
below, ended with
Am 15.08.2012 um 18:35 schrieb Michael Williams:
First time using this. Not sure how long the link will live.
http://eidogo.com/#sk815dh
Go to the end of the game. It unfortunate that it is so small, ugly
and that you can't link directly to a certain move. It seems we are
in need of a
Nice. That feature is not very discoverable. I still don't see how
you found it.
On Wed, Aug 15, 2012 at 10:22 AM, David Ongaro david.ong...@hamburg.de wrote:
Am 15.08.2012 um 18:35 schrieb Michael Williams:
First time using this. Not sure how long the link will live.
Am 15.08.2012 um 20:11 schrieb Michael Williams:
Nice. That feature is not very discoverable. I still don't see how
you found it.
That's sad but true. I just played around with the search feature (e.g.
http://eidogo.com/#search:nw:3x3:x4.x4), if one clicks on a result link one can
see how
Or even better, update the URL hash tag as you move through the game.
On Wed, Aug 15, 2012 at 11:21 AM, David Ongaro david.ong...@hamburg.de wrote:
Am 15.08.2012 um 20:11 schrieb Michael Williams:
Nice. That feature is not very discoverable. I still don't see how
you found it.
That's sad
Zen (Tencho no Igo 4 in fact) easily found that Black could win the
semeai and played T9 instead of the reducing-self-liberty move T7 (after
exchanging Q8 and K7).
Hideki
Nick Wedd: 502bc935.1030...@maproom.co.uk:
Yesterday, a KGS game between Blubbel 3d and AyaBot4 2k, SGF file
below, ended
Thank you Nick for seki problem.
I understood why I and bots were banned for a while.
This seki can be easily handled by forbidding White's self-atari at T9 and
S10, which are apparently bad moves because Black's S11 group has a solid
real eye at R16.
I just fixed this seki by this method.
I
For Black, the losing move was 305: B T7. Black at T9 would give atari on 4
stones and break the seki in Black's favor. But after T7, Black is short of
liberties, and Seki is the best that can be achieved.
(Bad move counting after Pass occurs. The count at top is only non-pass
moves, I
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