On Wed, Jul 22, 2009 at 7:22 PM, Alexandre Dubead...@mapgears.com wrote:
Eric Lemoine wrote:
Alexandre
I now understand one of your problems, you need to give the handler a
reference to the control, but the control does not exist yet since
you're actually creating it. Giving the handler a
The problem is that in the ticket about Save.js, you declared and trigger on
commit these two new events:
EVENT_TYPES: [start,success, fail],
...
this.events.triggerEvent(success, evt);
In my client I have a layer, which is the listener of the event success,
like this:
var
On Thu, Jul 23, 2009 at 8:29 AM, jessisenajessica.s...@scpec.net wrote:
The problem is that in the ticket about Save.js, you declared and trigger on
commit these two new events:
EVENT_TYPES: [start,success, fail],
...
this.events.triggerEvent(success, evt);
In my client I have a layer,
Thanks for the response, I've tried it, but it still doesn't work... Maybe I
have to register the event somewhere else?
I activate the savestrategy, through a button, by this way:
var save = new OpenLayers.Control.Button({
title: Save Changes,
trigger: function()
Hi,
Anybody knows if is possible to have two differents controls Draw feature,
with the same kind of handler (for example point), and everyone with their
own style?
That is, if I can have two controls that draw points with different styles,
in the same layer.
Thanks
--
View this message in
Hi,
jessisena wrote:
Hi,
Anybody knows if is possible to have two differents controls Draw feature,
with the same kind of handler (for example point), and everyone with their
own style?
That is, if I can have two controls that draw points with different styles,
in the same layer.
Thanks
Hi,
Eric Lemoine wrote:
I still agree with automatic controls and handlers activation/deactivation.
Attached an new patch with the simple changes needed. Is it ok ? If it
is, I'll open a ticket.
Ok to me.
Thanks Alexandre,
http://trac.openlayers.org/ticket/2196
currently
Hello Developers
One thing that really annoyed me when using openstreetmap (which uses
openlayers of course) is the lack of a crosshair in the center of the map
so one can zoom in at exactly the desired point. So well I created a
crosshair control. It's pretty straight forward development, quite