Hi,
are you sure you don’t have other errors in your project? I’m using Bacon2D in
a new game project for Windows/Android/SailfishOS and it worked out of the box.
I’m using the static version of Bacon2D.
If I exit the game I get the message:
bash: line 1: 4185 Terminated DISPLAY=:0.0
Hi,
thanks! That really sounds like I can update my game (Morzyn) in the near
future to activate sound again.
But I have a question regarding volume behavior:
You wrote:
Unless volume or category is explicitly set for the classes, all follow
system media volume (changed with the hardware
Hi,
my way was the opposite. I had an app for Windows and then went for Android. As
Sailfish OS came out, I ported it to Sailfish OS. The porting afford to
Sailfish OS was a lot higher than for Android. So you are fine when using basic
QtQuick 2.0 there without any Silica (I use separate pro
Hi,
I don't know if there's something official by Silica, but I got a harbour
rejection for long loading times a while ago.
I did the following:
On
my initialPage, I just show some splash image (anchors.fill: parent)
and I include a Loader item that overlaps that (also anchors.fill:
parent).
Hi,
to avoid trial and error with Harbour for you: I don’t think you will make it
into Harbour with this Audio Workaround :-(
This is a part of my last rejection reason:
“It seems that there are problems in audio usage. […] Also audio usage is
blocking suspend when I press Power button .”
Hi,
another point for me is a possibility to contact the tester.
A prior rejection reason for an update of my game Morzyn was a missing menu
button (that was absolutely ok, because it leads to bad usability, so I
included one), my last rejection reason was battery consumption when minimizing
@lists.sailfishos.org
Subject: Re: [SailfishDevel] Harbour QA process...
Hi,
On 10.01.2014 11:01, Martin Windolph wrote:
Hi,
another point for me is a possibility to contact the tester.
A prior rejection reason for an update of my game Morzyn was a missing
menu button (that was absolutely ok
device. So maybe qa tester made a
mistake
re, Jonni
From: devel-boun...@lists.sailfishos.org [devel-boun...@lists.sailfishos.org]
on behalf of Martin Windolph [mar...@yoktobit.de]
Sent: Tuesday, December 03, 2013 12:12 AM
To: Sailfish OS Developers
Subject: [SailfishDevel] Icon
of Martin Windolph [mar...@yoktobit.de]
Sent: Tuesday, November 12, 2013 11:13 PM
To: Sailfish OS Developers
Subject: [SailfishDevel] App rejected, missing libc.so.6
Hi,
my game, submitted to Jolla Harbour yesterday, just got rejected for the
following reasons:
The Installation brought