a little with a8r8g8b8 alpha textures and despite the fact my
driver (erm, by hardware reasons) can't accelerate them, I think I found
an issue:
(I use a source where these kinds of alpha textures are still accepted
by XAA, ie before Mark disabled this).
The textures always have identical red
(and others),
I played a little with a8r8g8b8 alpha textures and despite the fact my
driver (erm, by hardware reasons) can't accelerate them, I think I found
an issue:
(I use a source where these kinds of alpha textures are still accepted
by XAA, ie before Mark disabled this).
The textures
Mark (and others),
I played a little with a8r8g8b8 alpha textures and despite the fact my
driver (erm, by hardware reasons) can't accelerate them, I think I found
an issue:
(I use a source where these kinds of alpha textures are still accepted
by XAA, ie before Mark disabled
What's the question/problem?
Mark.
On Tue, 10 Feb 2004, Thomas Winischhofer wrote:
Mark (and others),
I played a little with a8r8g8b8 alpha textures and despite the fact my
driver (erm, by hardware reasons) can't accelerate them, I think I found
an issue