Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Felix Kühling
On Mon, 2 Dec 2002 18:43:25 -0800 Allen Akin [EMAIL PROTECTED] wrote: On Mon, Dec 02, 2002 at 02:00:49PM +0100, Felix Kühling wrote: | So if we agree on this, I would make this | controlled by an environment variable. ... The intent of the spec is that drivers

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Brian Paul
Felix Kühling wrote: On Mon, 2 Dec 2002 18:43:25 -0800 Allen Akin [EMAIL PROTECTED] wrote: On Mon, Dec 02, 2002 at 02:00:49PM +0100, Felix Kühling wrote: | So if we agree on this, I would make this | controlled by an environment variable. ... The intent of the spec

Re: [Dri-devel] nForce and AGPGART

2002-12-03 Thread Dieter Nützel
Am Dienstag, 3. Dezember 2002 06:03 schrieb Cédric S.: I think that I will resell my nforce 415d if I do not find the pilot for the agp it is not in the kernel 2.4.20... Didn't Alan have something in his tree? 2.4.20-ac2 or higher. -Dieter

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Keith Whitwell
Brian Paul wrote: Felix Kühling wrote: On Mon, 2 Dec 2002 18:43:25 -0800 Allen Akin [EMAIL PROTECTED] wrote: On Mon, Dec 02, 2002 at 02:00:49PM +0100, Felix Kühling wrote: | So if we agree on this, I would make this | controlled by an environment variable. ... The

Re: [Dri-devel] nForce and AGPGART

2002-12-03 Thread Alan Cox
On Tue, 2002-12-03 at 14:29, Dieter Nützel wrote: Am Dienstag, 3. Dezember 2002 06:03 schrieb Cédric S.: I think that I will resell my nforce 415d if I do not find the pilot for the agp it is not in the kernel 2.4.20... Didn't Alan have something in his tree? 2.4.20-ac2 or higher.

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Ian Romanick
On Tue, Dec 03, 2002 at 07:31:11AM -0700, Brian Paul wrote: Felix Kühling wrote: On Mon, 2 Dec 2002 18:43:25 -0800 Allen Akin [EMAIL PROTECTED] wrote: On Mon, Dec 02, 2002 at 02:00:49PM +0100, Felix Kühling wrote: | So if we agree on this, I would make this

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Keith Whitwell
I'm not sure that statement is accurate. On SGI, AIX, and Windows there are various tools to tune the operation of the OpenGL driver. On Linux we don't have any of that. Instead we've been using an ad-hoc collection of environment variables to control debug output, HW TCL operation, page

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread magenta
On Tue, Dec 03, 2002 at 02:38:15PM +, Keith Whitwell wrote: I'm with Allen in preferring that we don't add yet another environment variable - especially for something which other OpenGL drivers haven't needed. Hmm. Windows drivers tend to have a GUI setup utility, which often has

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Brian Paul
magenta wrote: On Tue, Dec 03, 2002 at 02:38:15PM +, Keith Whitwell wrote: I'm with Allen in preferring that we don't add yet another environment variable - especially for something which other OpenGL drivers haven't needed. Hmm. Windows drivers tend to have a GUI setup utility, which

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Leif Delgass
On Tue, 3 Dec 2002, Brian Paul wrote: There was previously a dependency on the screen color depth when choosing the texture format in the radeon driver. I think that may have been a carry-over from the r128 (or tdfx?) driver which may not have allowed 32bpp textures when the screen was

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Leif Delgass
On Tue, 3 Dec 2002, Keith Whitwell wrote: I'm not sure that statement is accurate. On SGI, AIX, and Windows there are various tools to tune the operation of the OpenGL driver. On Linux we don't have any of that. Instead we've been using an ad-hoc collection of environment variables

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Leif Delgass
On Tue, 3 Dec 2002, Leif Delgass wrote: On Tue, 3 Dec 2002, Brian Paul wrote: There was previously a dependency on the screen color depth when choosing the texture format in the radeon driver. I think that may have been a carry-over from the r128 (or tdfx?) driver which may not

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread magenta
On Tue, Dec 03, 2002 at 10:31:41AM -0700, Brian Paul wrote: magenta wrote: On Tue, Dec 03, 2002 at 02:38:15PM +, Keith Whitwell wrote: I'm with Allen in preferring that we don't add yet another environment variable - especially for something which other OpenGL drivers haven't needed.

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Linus Torvalds
On Tue, 3 Dec 2002, Brian Paul wrote: Otherwise, by using a generic format like GL_RGB the user is indicating that he doesn't especially care. In this case, I think the driver should lean toward the higher quality texture formats. Why? I don't understand this reluctance to just admit that

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Brian Paul
Linus Torvalds wrote: On Tue, 3 Dec 2002, Brian Paul wrote: Otherwise, by using a generic format like GL_RGB the user is indicating that he doesn't especially care. In this case, I think the driver should lean toward the higher quality texture formats. Why? I don't understand this

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Linus Torvalds
On Tue, 3 Dec 2002, magenta wrote: Ugh. The internalFormat is itself a hint. If the programmer cares about how much storage is used or the quality, he/she should use GL_RGB4, GL_RGB8, GL_RGB16, etc. Oh yeah. Heh. Oh, NO! No Heh. The whole argument about if the programmer cares

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Brian Paul
Ian Romanick wrote: On Tue, Dec 03, 2002 at 07:31:11AM -0700, Brian Paul wrote: Felix Kühling wrote: On Mon, 2 Dec 2002 18:43:25 -0800 Allen Akin [EMAIL PROTECTED] wrote: On Mon, Dec 02, 2002 at 02:00:49PM +0100, Felix Kühling wrote: | So if we agree on this, I

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread magenta
On Tue, Dec 03, 2002 at 10:32:50AM -0800, Linus Torvalds wrote: On Tue, 3 Dec 2002, magenta wrote: Ugh. The internalFormat is itself a hint. If the programmer cares about how much storage is used or the quality, he/she should use GL_RGB4, GL_RGB8, GL_RGB16, etc. Oh yeah.

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Dieter Nützel
Am Dienstag, 3. Dezember 2002 19:32 schrieb Linus Torvalds: On Tue, 3 Dec 2002, magenta wrote: Ugh. The internalFormat is itself a hint. If the programmer cares about how much storage is used or the quality, he/she should use GL_RGB4, GL_RGB8, GL_RGB16, etc. Oh yeah. Heh. Oh,

Re: [Dri-devel] Please, smoother graphics with 16bpp on radeon

2002-12-03 Thread Dieter Nützel
Am Dienstag, 3. Dezember 2002 19:12 schrieb Felix Kühling: Hi all, could I remind you of the original subject of this thread? ;-) It sounds like the discussions about a new configuration tool could go on for a while and I am sure going to contribute to that if I can. In the mean time, could

[Dri-devel] DRM for 2.5.xx

2002-12-03 Thread Dieter Ntzel
I think we should have something in the tree for 2.5.xx, soon. XFree 4.3.0 freeze happend on 30. November and should come early 2003. All distros catch up. So I think it should be handled like 2.4 two years ago. What do you think? Linus, does 2.5.50-bk3 have all we need? Thanks, Dieter

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Linus Torvalds
On Tue, 3 Dec 2002, magenta wrote: User preferences are an entirely different matter. I totally agree that the user should be able to override default behaviors, but environment variables are such a crappy way of doing this. Why? Environment variables are in many ways more powerful than

Re: [Dri-devel] nForce and AGPGART

2002-12-03 Thread Andreas Stenglein
Hello! maybe someone should put this issue on the DRI-drivers status table to prevent other people to fall into this trap. for example: AGPGART devices/chipsets: Depends on your Kernel/agpgart modul, most common chipsets should work. Linux users look into agpgart_be.c in your kernelsource.

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Allen Akin
On Tue, Dec 03, 2002 at 10:14:45AM -0800, Linus Torvalds wrote: | | Why? I don't understand this reluctance to just admit that the _user_ may | be right. I note your use of the word may. Sometimes the user can happily express a simple preference, but often such a choice has consequences that

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread D. Hageman
On Tue, 3 Dec 2002, magenta wrote: On Tue, Dec 03, 2002 at 02:38:15PM +, Keith Whitwell wrote: I'm with Allen in preferring that we don't add yet another environment variable - especially for something which other OpenGL drivers haven't needed. Hmm. Windows drivers tend to

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Allen Akin
On Tue, Dec 03, 2002 at 11:22:00AM -0800, Linus Torvalds wrote: | ... You should look at what Windows drivers do. And they | _all_ have user-settable preferences for things like texture quality etc. We should look at where Windows drivers are going, not where they are today.

Re: [Dri-devel] DRM for 2.5.xx

2002-12-03 Thread Alan Cox
On Tue, 2002-12-03 at 19:21, Dieter Nützel wrote: I think we should have something in the tree for 2.5.xx, soon. XFree 4.3.0 freeze happend on 30. November and should come early 2003. All distros catch up. So I think it should be handled like 2.4 two years ago. Having seen the original diff,

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Allen Akin
On Tue, Dec 03, 2002 at 12:24:22PM +0100, Felix Kühling wrote: | ... | But the choice for the following internalformats also depends on the | screen color depth in the current implementation: | |case GL_RGBA8: |case GL_RGB10_A2: |case GL_RGBA12: |case GL_RGBA16: | |case

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Ian Romanick
On Tue, Dec 03, 2002 at 11:29:34AM -0800, Linus Torvalds wrote: On Tue, 3 Dec 2002, magenta wrote: User preferences are an entirely different matter. I totally agree that the user should be able to override default behaviors, but environment variables are such a crappy way of doing

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread magenta
On Tue, Dec 03, 2002 at 11:29:34AM -0800, Linus Torvalds wrote: On Tue, 3 Dec 2002, magenta wrote: User preferences are an entirely different matter. I totally agree that the user should be able to override default behaviors, but environment variables are such a crappy way of doing

Re: [Dri-devel] Please, smoother graphics with 16bpp on radeon

2002-12-03 Thread Felix Kühling
On Tue, 3 Dec 2002 20:15:29 +0100 Dieter Nützel [EMAIL PROTECTED] wrote: Am Dienstag, 3. Dezember 2002 19:12 schrieb Felix Kühling: Hi all, could I remind you of the original subject of this thread? ;-) It sounds like the discussions about a new configuration tool could go on for a

Re: [Dri-devel] Please, smoother graphics with 16bpp on radeon

2002-12-03 Thread Felix Kühling
On Tue, 3 Dec 2002 11:44:28 -0700 Nicholas Leippe [EMAIL PROTECTED] wrote: Just a quick question--what game are those screen shots from? torcs.sourceforge.net Cheers, Felix __\|/_____ ___ ___ __Tschüß___\_6 6_/___/__ \___/__ \___/___\___You can do anything,___

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread magenta
On Tue, Dec 03, 2002 at 11:29:34AM -0800, Linus Torvalds wrote: ... They are also often much more efficient and easier to use than config files (ie just say no to another config file parser). Another note: The amount of code needed to parse a configuration file isn't signifigantly more than

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Dieter Nützel
Am Dienstag, 3. Dezember 2002 21:02 schrieb Ian Romanick: On Tue, Dec 03, 2002 at 11:29:34AM -0800, Linus Torvalds wrote: On Tue, 3 Dec 2002, magenta wrote: User preferences are an entirely different matter. I totally agree that the user should be able to override default behaviors, but

Re: [Dri-devel] trunk and glaxium

2002-12-03 Thread Felix Kühling
On 29 Nov 2002 09:37:15 -0800 Bret Towe [EMAIL PROTECTED] wrote: last night i installed glaxium (0.5) for the first time and was playing it runs great however when i move the window it freezes x within a minute sometimes even less but as long as i dont move the window it plays fine this

Re: [Dri-devel] Please, smoother graphics with 16bpp on radeon

2002-12-03 Thread Michel Dänzer
On Die, 2002-12-03 at 21:16, Felix Kühling wrote: On Tue, 3 Dec 2002 20:15:29 +0100 Dieter Nützel [EMAIL PROTECTED] wrote: Am Dienstag, 3. Dezember 2002 19:12 schrieb Felix Kühling: could I remind you of the original subject of this thread? ;-) It sounds like the discussions about a

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread magenta
On Tue, Dec 03, 2002 at 11:31:41AM -0600, D. Hageman wrote: On Tue, 3 Dec 2002, magenta wrote: On Tue, Dec 03, 2002 at 02:38:15PM +, Keith Whitwell wrote: I'm with Allen in preferring that we don't add yet another environment variable - especially for something which other OpenGL

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread D. Hageman
I will have to balk on Linus' opinion in this situation. I will admit that for a hacker, environment variables are the way to go. Quick and easy ... enough said on that. *If* a system is going to be more user friendly, then configuration files (text based) are the way to go. My reasoning

Re: [Dri-devel] Please, smoother graphics with 16bpp on radeon

2002-12-03 Thread Dieter Nützel
Am Dienstag, 3. Dezember 2002 23:27 schrieb Michel Dänzer: On Die, 2002-12-03 at 21:16, Felix Kühling wrote: On Tue, 3 Dec 2002 20:15:29 +0100 Dieter Nützel [EMAIL PROTECTED] wrote: Am Dienstag, 3. Dezember 2002 19:12 schrieb Felix Kühling: could I remind you of the original subject

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Nicholas Leippe
On Tuesday 03 December 2002 12:35 pm, you wrote: On Tue, Dec 03, 2002 at 10:14:45AM -0800, Linus Torvalds wrote: | | Why? I don't understand this reluctance to just admit that the _user_ may | be right. I note your use of the word may. Sometimes the user can happily express a simple

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Allen Akin
On Tue, Dec 03, 2002 at 03:42:06PM -0700, Nicholas Leippe wrote: | I guarantee you that the only thing truly knowledgeable enough to make such | tradeoffs is the user at the keyboard, not the programmer writing the | application somewhere else on different hardware with different tastes. Maybe

[Dri-devel] new DRI resume binary snapshots and patches available

2002-12-03 Thread Charl P. Botha
Dear lists, New binary snapshots of the DRI suspend/resume modified Radeon drivers are available at http://cpbotha.net/dri_resume.html - these are the first DRI suspend/resume driver snapshots since the merge of XFree86 HEAD into the DRI tree. The updated patches are of course also available at

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Ian Romanick
On Tue, Dec 03, 2002 at 03:18:26PM -0800, Allen Akin wrote: On Tue, Dec 03, 2002 at 03:42:06PM -0700, Nicholas Leippe wrote: | I guarantee you that the only thing truly knowledgeable enough to make such | tradeoffs is the user at the keyboard, not the programmer writing the | application

[Dri-devel] Trunk-to-texmem merge

2002-12-03 Thread Ian Romanick
Unless there are any objections, I'm going to commit a merge from the trunk to the texmem-0-0-1 branch tomorrow (Wednesday). I've tested the merge on the R100, and I'll test it on an M6 and a G400 before I commit it. -- Smile! http://antwrp.gsfc.nasa.gov/apod/ap990315.html

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Alan Cox
On Tue, 2002-12-03 at 21:01, D. Hageman wrote: easy ... enough said on that. *If* a system is going to be more user friendly, then configuration files (text based) are the way to go. My Not really options based on that. A GUI tool that could easily edit this file should be the ultimate

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-03 Thread Allen Akin
On Tue, Dec 03, 2002 at 04:35:49PM -0800, Linus Torvalds wrote: | | Depends. How much performance will I lose on my machine when I force | anisotropic filtering on? Just because you can turn the feature on | doesn't mean you automatically get a better user experience. | | But that's the