Re: [Dri-devel] [RFC] New Xv adapter using MESA_ycbcr_texture

2003-06-04 Thread Alex Deucher
That's because, like a said earlier, the OGL output plugins convert the YUV to RGB in software and then displays it as an RGB texture. none of the plugins I've looked at use MESA_ycbcr_texture for YUV textures. Alex - -Original Message- From:

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Re: [Dri-devel] Mesa tree re-org

2003-06-04 Thread David Dawes
On Mon, Jun 02, 2003 at 04:23:14PM -0600, Brian Paul wrote: Sounds like the Mesa directory re-org should happen sooner, rather than later. I've been doing some research into CVS and it looks like there are two approaches to doing the re-org: 1. Use the usual cvs add/remove/commit commands to

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread David Dawes
On Tue, Jun 03, 2003 at 01:26:04AM +0100, José Fonseca wrote: I would also like to discuss the possibility of: - dropping the DRM(my_func)() for drm_my_func(). If I'm not mistaken, these symbols aren't exported to the rest of the kernel so there isn't any conflict when several DRM's are

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Linus Torvalds
On Mon, 2 Jun 2003, Ian Romanick wrote: I think you would be fine with multiple modules, but I think it would break if you had multiple drivers built into the kernel. I'm not sure about that, though. Yes. The reason for DRM(xxx) is that I personally _require_ that built-in modules

[Dri-devel] Re: [Mesa3d-dev] Buffer sizes for swrast, confusion

2003-06-04 Thread Ian Romanick
Matt Sealey wrote: glXDoSomething(GLXcontext, foo, bar, donkey) and so on. OS-dependant. I dunno. What's your terminology for it? I'm going to draw attention here to the severe lack of documentation on even what you're supposed to call these components :) If you are talking about glX functions,

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Linus Torvalds
On Tue, 3 Jun 2003, [iso-8859-15] José Fonseca wrote: According with archives (http://dri.sourceforge.net/doc/faq/architecture.html#DRM-SUB-DRIVERS), Linus wanted the DRM drivers to be independent. I wanted that because the old code was total crap, and the makefiles could never get the

Re: [Dri-devel] Mesa tree re-org

2003-06-04 Thread Brian Paul
David Dawes wrote: On Mon, Jun 02, 2003 at 04:23:14PM -0600, Brian Paul wrote: Sounds like the Mesa directory re-org should happen sooner, rather than later. I've been doing some research into CVS and it looks like there are two approaches to doing the re-org: 1. Use the usual cvs

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Ian Romanick
José Fonseca wrote: According with archives (http://dri.sourceforge.net/doc/faq/architecture.html#DRM-SUB-DRIVERS), Linus wanted the DRM drivers to be independent. Don't know if he still feels the same, considering the ALSA/OSS modules, or the recent reorganization of AGPGART. Don't know as

Re: [Dri-devel] Mesa tree re-org

2003-06-04 Thread Keith Whitwell
Brian Paul wrote: David Dawes wrote: On Mon, Jun 02, 2003 at 04:23:14PM -0600, Brian Paul wrote: Sounds like the Mesa directory re-org should happen sooner, rather than later. I've been doing some research into CVS and it looks like there are two approaches to doing the re-org: 1. Use the

Re: [Dri-devel] Mesa tree re-org

2003-06-04 Thread David Dawes
On Tue, Jun 03, 2003 at 10:34:25AM -0600, Brian Paul wrote: David Dawes wrote: On Mon, Jun 02, 2003 at 04:23:14PM -0600, Brian Paul wrote: Sounds like the Mesa directory re-org should happen sooner, rather than later. I've been doing some research into CVS and it looks like there are two

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Ian Romanick
Linus Torvalds wrote: To me modules are either - distribution kernels (either things like RedHat/SuSE, or just local MIS distrubutions) - development (load a module, test, unload, fix, load again) and make zero sense otherwise when you have full sources. We also have our binary driver

[Dri-devel] Re: Mesa tree re-org

2003-06-04 Thread Brian Paul
Here's the latest proposed layout. It may need some fine tuning at some point, but I think it's a pretty good starting point. -Brian Mesa/ docs/ - documentation include/ GL/ - OpenGL public headers gl.h

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): src/ mesa/ glapi/ glapi*.[ch] - dispatcher files APIspec file gl*.py - Python

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Linus Torvalds
On Tue, 3 Jun 2003, David Dawes wrote: Does this go any way towards explaining why it seems to be getting harder and harder to build modules outside of the kernel source tree while still leveraging the kernel build mechanism? No. That is explained by the inevitable lack of testing, I think.

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Jos Fonseca
On Tue, Jun 03, 2003 at 09:31:27AM -0700, Linus Torvalds wrote: On Tue, 3 Jun 2003, [iso-8859-15] José Fonseca wrote: According with archives (http://dri.sourceforge.net/doc/faq/architecture.html#DRM-SUB-DRIVERS), Linus wanted the DRM drivers to be independent. I wanted that because

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Linus Torvalds
On Tue, 3 Jun 2003, [iso-8859-15] José Fonseca wrote: IIUC, at least for modules, the symbols which we want to make available to other modules usually have to be specificaly declared (with EXPORT_SYMBOL). Therefore each module it's own namespace, i.e., two different modules with some public

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Brian Paul
Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): src/ mesa/ glapi/ glapi*.[ch] - dispatcher files APIspec file

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Jos Fonseca
On Tue, Jun 03, 2003 at 12:26:03PM -0700, Linus Torvalds wrote: If they have the same name, they must be the same function. It's that simple. And if it's the same function and used by multiple different drivers, then it MUST NOT have CONFIG_xxx dependencies. Ok. Thanks for clearing this

[Dri-devel] DRM janitorial (New patch, covering AGP)

2003-06-04 Thread Jos Fonseca
The new attached patch also covers the drm_agpsupport.h janitorial. As nobody stepped against it, I'll start commiting soon. Except for this first time, I don't plan to commit more than one header janitorial per day. This means that anybody can track regressions with the nightly snapshots. For

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Linus Torvalds
On Tue, 3 Jun 2003, [iso-8859-15] José Fonseca wrote: Quite frankly, looking at the current DRI tree, there's not a lot of code like this there that I can see. Almost every single library function has intimate details about the hardware through macro expansion. By the

Re: [Dri-devel] DRM janitorial (New patch, covering AGP)

2003-06-04 Thread Keith Whitwell
José Fonseca wrote: The new attached patch also covers the drm_agpsupport.h janitorial. As nobody stepped against it, I'll start commiting soon. Except for this first time, I don't plan to commit more than one header janitorial per day. This means that anybody can track regressions with the

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Keith Whitwell
Brian Paul wrote: Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): src/ mesa/ glapi/ glapi*.[ch]- dispatcher files APIspec file gl*.py- Python API scripts main/

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Jens Owen
Brian Paul wrote: Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): src/ mesa/ glapi/ glapi*.[ch]- dispatcher files APIspec file gl*.py- Python API scripts main/

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Brian Paul
Jens Owen wrote: Brian Paul wrote: Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): src/ mesa/ glapi/ glapi*.[ch]- dispatcher files APIspec file gl*.py- Python API scripts

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Brian Paul
Keith Whitwell wrote: Brian Paul wrote: Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): src/ mesa/ glapi/ glapi*.[ch]- dispatcher files APIspec file gl*.py- Python API scripts

[Dri-devel] Neverwinter Nights.

2003-06-04 Thread Adam K Kirchhoff
A few weeks ago there was some discussion about the fact that the post-texmem merge code has broken Neverwinter Nights. Has the exact cause been determined? If so, what needs to be done to get this working again? Adam --- This SF.net

Re: [Dri-devel] Problems with rage 128 DRI

2003-06-04 Thread Michel Dänzer
On Sat, 2003-05-31 at 09:50, Paul Mackerras wrote: I have been doing more hacking on the kernel DRM for rage 128 on my G4 powerbook. This machine has a UniNorth v1.0 host bridge which can (allegedly) do 2x AGP. I have got DRI with AGP to work but it is a bit of a saga. The main problem is

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Jens Owen ([EMAIL PROTECTED]): Brian Paul wrote: Where do you propose that the files currently in Mesa/src/dri/ (such as dri_glx.c, glxclient.h, etc) belong? src/dri-es/ is the place I was planning on. I'm trying to keep the tree fairly shallow (one of the things that

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): Denis Oliver Kropp wrote: I think the DRI drivers should be moved into the dri/ directory which itself should be in the drivers/ directory, because drivers/ contains the public APIs of Mesa, e.g. OSMesa, fxMesa etc. The dri/ directory will contain

Re: [Dri-devel] Neverwinter Nights.

2003-06-04 Thread Roland Scheidegger
Adam K Kirchhoff wrote: A few weeks ago there was some discussion about the fact that the post-texmem merge code has broken Neverwinter Nights. I believe you are speaking about radeon/r200? The post-texmem merge did not break Neverwinter Nights - it just made some errors which were there before

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Brian Paul
Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): Denis Oliver Kropp wrote: I think the DRI drivers should be moved into the dri/ directory which itself should be in the drivers/ directory, because drivers/ contains the public APIs of Mesa, e.g. OSMesa, fxMesa etc. The dri/

Re: [Dri-devel] Neverwinter Nights.

2003-06-04 Thread Adam K Kirchhoff
Has the exact cause been determined? If so, what needs to be done to get this working again? Or are you speaking of the problem that nwn can't get a visual at startup and just craps out? Leif Delgass has posted a patch for that (bug in reporting visuals) but it was decided it needs more

Re: [Dri-devel] i845 driver and MTRR's..

2003-06-04 Thread Linus Torvalds
[ Finally got some debugging time for the other DRI problem I've seen, namely hugely flashing textures in tuxracer on i830, but _only_ iff MTRR support is compiled into the kernel ] On Wed, 14 May 2003, Linus Torvalds wrote: reg00: base=0x ( 0MB), size=1024MB: write-back,

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2003-06-04 Thread xiyu
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Re: [Dri-devel] 2.4.21-rc6: radeon drm4.0: 64bit unclean

2003-06-04 Thread Tom Vier
On Mon, Jun 02, 2003 at 11:03:13AM +0200, Michel D?nzer wrote: On Sun, 2003-06-01 at 03:10, Tom Vier wrote: radeon_cp.c has TONS of casting bugs. NOTE: please cc replies to me. i'm not on the list. radeon_cp.c: In function `RADEON_READ_PLL': radeon_cp.c:327: warning: cast

[Dri-devel] More client and server GLX updates

2003-06-04 Thread Ian Romanick
After Brian reported some problems to me with the fbconfig code in the client-side GLX, I decided to make some GLX updates before leaving for vacation (I'm away 6/10 through 6/22). I wanted to add GLX protocol support for as many of the enum only extensions as I could. I especially wanted to

Re: [Dri-devel] DRM janitorial

2003-06-04 Thread David Dawes
On Tue, Jun 03, 2003 at 11:52:42AM -0700, Linus Torvalds wrote: On Tue, 3 Jun 2003, David Dawes wrote: Does this go any way towards explaining why it seems to be getting harder and harder to build modules outside of the kernel source tree while still leveraging the kernel build mechanism?

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Re: [Dri-devel] DRM janitorial

2003-06-04 Thread Linus Torvalds
On Tue, 3 Jun 2003, David Dawes wrote: So, my question is whether the new kernel build mechanism is intended to allow this type of thing, or did it work before more by accident than design? Hmm.. Sounds accidental, but it might be a good idea to contact Sam Ravnborg [EMAIL

Re: [Dri-devel] web page on CVS

2003-06-04 Thread smitty
on the web page, titled CVS fro the DRI, linked via CVS Web Page on the documentation page there is a comment for the mesa-4-0-4-branch with states: A Stable branch to be included in XFree86 4.3 XF86 4.3.0 is already out a few months, so that line obviousely needs an update. Thanks.

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Keith Whitwell
Brian Paul wrote: Denis Oliver Kropp wrote: Quoting Brian Paul ([EMAIL PROTECTED]): Denis Oliver Kropp wrote: I think the DRI drivers should be moved into the dri/ directory which itself should be in the drivers/ directory, because drivers/ contains the public APIs of Mesa, e.g. OSMesa, fxMesa

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Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Keith Whitwell ([EMAIL PROTECTED]): Brian Paul wrote: dri/- dri driver interface api/- public api common/- reusable driver code radeon/ - DRI driver r200/ - DRI

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): Denis Oliver Kropp wrote: Also, I want to try to keep all source files as leaves in the tree. That is, a directory foo/ won't contain both files and subdirs; just one or the other. What about this? dri/- dri

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