Fwd: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Marcello Maggioni
-- Forwarded message -- From: Marcello Maggioni [EMAIL PROTECTED] Date: Thu, 24 Feb 2005 14:26:27 +0100 Subject: Re: [R200] Nearly all xscreensavers GL flicker To: Michel Dänzer [EMAIL PROTECTED] On Wed, 23 Feb 2005 23:02:37 -0500, Michel Dänzer [EMAIL PROTECTED] wrote: On Wed,

[Bug 2579] Poor FPS ( 200) on Radeon IGP 320M (HP Compaq Presario 900US)

2005-02-25 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2579 --- Additional Comments From [EMAIL PROTECTED] 2005-02-24 07:11 ---

Re: Doom3 face textures

2005-02-25 Thread Dave Airlie
Apparently the ARB rendering path on windows is exactly the same. DoomIII can't use the R200 rendering path as dri doesn't have ATI_fragment_program (?) yet. I believe there's half an implementation in existence atm... ATI_fragment_shader it is .. but I've had no luck in getting

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Vladimir Dergachev
On Thu, 24 Feb 2005, Michel [ISO-8859-1] Dnzer wrote: [ Please don't follow up just to me privately ] On Thu, 2005-02-24 at 14:26 +0100, Marcello Maggioni wrote: On Wed, 23 Feb 2005 23:02:37 -0500, Michel Dnzer [EMAIL PROTECTED] wrote: On Wed, 2005-02-23 at 20:50 +0100, Marcello Maggioni wrote:

Re: Doom3 face textures

2005-02-25 Thread Philip Armstrong
On Thu, Feb 24, 2005 at 07:25:15PM +0100, Marcello Maggioni wrote: I was wondering what's up with the face textures in Doom3 with R200 hardware . These are as divided in two parts by a black shadow in the middle. There's a way to solve this? Apparently the ARB rendering path on windows is

Re: r200 ycbcr

2005-02-25 Thread Keith Whitwell
Yes, I've also seen non-pure r200 cards which have ycbcr working fine. I'm on holidays at the moment, but was intending to make a similar change when I returned. Keith --- Dave Airlie [EMAIL PROTECTED] wrote: The r200 driver disable ycbcr texturing for non-r200 cards, like my rv280, however

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Marcello Maggioni
On Thu, 24 Feb 2005 11:38:10 -0500 (EST), Vladimir Dergachev [EMAIL PROTECTED] wrote: On Thu, 24 Feb 2005, Michel [ISO-8859-1] Dnzer wrote: [ Please don't follow up just to me privately ] On Thu, 2005-02-24 at 14:26 +0100, Marcello Maggioni wrote: On Wed, 23 Feb 2005 23:02:37

Re: Doom3 face textures

2005-02-25 Thread Marcello Maggioni
On Thu, 24 Feb 2005 19:07:07 +, Philip Armstrong [EMAIL PROTECTED] wrote: On Thu, Feb 24, 2005 at 07:25:15PM +0100, Marcello Maggioni wrote: I was wondering what's up with the face textures in Doom3 with R200 hardware . These are as divided in two parts by a black shadow in the

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Michel Dänzer
[ Please don't follow up just to me privately ] On Thu, 2005-02-24 at 14:26 +0100, Marcello Maggioni wrote: On Wed, 23 Feb 2005 23:02:37 -0500, Michel Dnzer [EMAIL PROTECTED] wrote: On Wed, 2005-02-23 at 20:50 +0100, Marcello Maggioni wrote: I've a problem with lastest DRI (from CVS)

[Bug 2579] Poor FPS ( 200) on Radeon IGP 320M (HP Compaq Presario 900US)

2005-02-25 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2579 --- Additional Comments From [EMAIL PROTECTED] 2005-02-24 07:23 --- Do

Doom3 face textures

2005-02-25 Thread Marcello Maggioni
Hi all, I was wondering what's up with the face textures in Doom3 with R200 hardware . These are as divided in two parts by a black shadow in the middle. There's a way to solve this? Thanks --- SF email is sponsored by - The IT Product

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Marcello Maggioni
On Thu, 24 Feb 2005 10:30:03 -0500, Michel Dänzer [EMAIL PROTECTED] wrote: [ Please don't follow up just to me privately ] Sorry, I just pushed the wrong button :P IIRC some versions of KDE are known to be buggy in this regard. Really? I'll try to run the screensaver separately and then

Re: [r300] nasty bug found

2005-02-25 Thread Vladimir Dergachev
On Thu, 24 Feb 2005, Aapo Tahkola wrote: Hi. I noticed that Vladimirs adition to struct r300_state caused arbvptorus to get broken pretty badly. This is pretty much similar to the bug where vb mode color buffer clears were broken. Iv been trying to figure out this for a while now with no success

Re: Doom3 face textures

2005-02-25 Thread Roland Scheidegger
Marcello Maggioni wrote: On Thu, 24 Feb 2005 19:07:07 +, Philip Armstrong [EMAIL PROTECTED] wrote: On Thu, Feb 24, 2005 at 07:25:15PM +0100, Marcello Maggioni wrote: I was wondering what's up with the face textures in Doom3 with R200 hardware . These are as divided in two parts by a black

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Roland Scheidegger
Marcello Maggioni wrote: Try running xscreensaver directly. With XSCREENSAVER alone it effectively runs without problems , but I wonder why ... There's a logical explanation for this?? O_o IIRC the root window isn't double buffered, thus you can't use that in a useful way for 3D. Roland

[Bug 2593] gl-117 causes lockups

2005-02-25 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2593 [EMAIL PROTECTED] changed: What|Removed |Added

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Dieter Nützel
Am Freitag, 25. Februar 2005 16:47 schrieb Adam Jackson: On Thursday 24 February 2005 13:27, Marcello Maggioni wrote: With XSCREENSAVER alone it effectively runs without problems , but I wonder why ... There's a logical explanation for this?? O_o Yeah. KDE's screensaver module probably

Re: r300 flickering

2005-02-25 Thread Michel Dänzer
On Fri, 2005-02-25 at 19:08 +0200, Boris Peterbarg wrote: I've noticed something weird about the flickering I get with r300. Normally any 3d program or game flicker when I run them. I tried running a windows game under the latest wine - Babylon 5: I've Found Her (http://ifh.firstones.com).

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Adam Jackson
On Friday 25 February 2005 12:54, Stephan Kulow wrote: Am Friday 25 February 2005 18:03 schrieb Dieter Ntzel: Am Freitag, 25. Februar 2005 16:47 schrieb Adam Jackson: On Thursday 24 February 2005 13:27, Marcello Maggioni wrote: With XSCREENSAVER alone it effectively runs without problems

Re: [R200] Nearly all xscreensavers GL flicker

2005-02-25 Thread Vladimir Dergachev
On Fri, 25 Feb 2005, Stephan Kulow wrote: Am Friday 25 February 2005 18:03 schrieb Dieter Nützel: Am Freitag, 25. Februar 2005 16:47 schrieb Adam Jackson: On Thursday 24 February 2005 13:27, Marcello Maggioni wrote: With XSCREENSAVER alone it effectively runs without problems , but I wonder why

[Bug 2593] gl-117 causes lockups

2005-02-25 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2593 [EMAIL PROTECTED] changed: What|Removed |Added

Re: [r300] nasty bug found

2005-02-25 Thread Aapo Tahkola
On Thu, 24 Feb 2005, Aapo Tahkola wrote: Hi. I noticed that Vladimirs adition to struct r300_state caused arbvptorus to get broken pretty badly. This is pretty much similar to the bug where vb mode color buffer clears were broken. Iv been trying to figure out this for a while now with

glx headers..

2005-02-25 Thread Dave Airlie
I've synced up the glx.h in Mesa from the glx.h in Xorg, ajax suggested we copy over the other glx header files into Mesa as well, good idea? Dave. -- David Airlie, Software Engineer http://www.skynet.ie/~airlied / airlied at skynet.ie Linux kernel - DRI, VAX / pam_smb / ILUG

GLX_MESA_allocate_memory demo added..

2005-02-25 Thread Dave Airlie
I know we want to kill this extension but that is no reason to not have a demo... I've coded up a version of yuvrect that uses AllocateMemoryMESA ... I've had to add a new girl2.rgb file which is slightly smaller to get the alignment requirements correct so that the driver uses client side

radeon/r200 patches..

2005-02-25 Thread Dave Airlie
I've just checked in a couple of patches to radeon/r200 drivers.. 1. make the texture level hack into a config option.. it is necessary to play some games.. I bet most people have it in their trees already... 2. make ycbcr on r200 dependant on a new chipset flag.. if your chip has a broken