Charl P. Botha wrote:
On Mon, Dec 09, 2002 at 10:30:35PM +, Keith Whitwell wrote:
Charl P. Botha wrote:
On Mon, Dec 09, 2002 at 09:45:12PM +, Keith Whitwell wrote:
There's a fix for this in recent cvs:
/* Mask out highest bit, which is used by AMD for 3dnow
* Newer Intel
On Tue, 10 Dec 2002 10:37:07 +
Keith Whitwell [EMAIL PROTECTED] wrote:
Charl P. Botha wrote:
On Mon, Dec 09, 2002 at 10:30:35PM +, Keith Whitwell wrote:
Charl P. Botha wrote:
On Mon, Dec 09, 2002 at 09:45:12PM +, Keith Whitwell wrote:
There's a fix for this in recent cvs:
On Tue, 2002-12-10 at 11:59, Felix Kühling wrote:
On Tue, 10 Dec 2002 10:37:07 +
Keith Whitwell [EMAIL PROTECTED] wrote:
Charl P. Botha wrote:
Program received signal SIGFPE, Arithmetic exception.
0x4246fe4a in _mesa_sse_transform_points3_general ()
from
Am Dienstag, 10. Dezember 2002 12:03 schrieb Charl P. Botha:
On Tue, 2002-12-10 at 11:59, Felix Kühling wrote:
On Tue, 10 Dec 2002 10:37:07 +
Keith Whitwell [EMAIL PROTECTED] wrote:
Charl P. Botha wrote:
Program received signal SIGFPE, Arithmetic exception.
0x4246fe4a in
Am 2002.12.10 11:59:13 +0100 schrieb(en) Felix Kühling:
On Tue, 10 Dec 2002 10:37:07 +
Keith Whitwell [EMAIL PROTECTED] wrote:
Charl P. Botha wrote:
Okay, I just checked and I can still reproduce a SIGFPE with
today's CVS.
I've made doubly sure that the new libGL is used. Here
On Mon, Dec 09, 2002 at 09:56:50PM +0100, Andreas Stenglein wrote:
(LAVA and OpenGL Spectrum Analyzer)
I think any multi-threaded OpenGL-app should trigger my
bug if it draws enough (more than a cube).
disabling VTXFMT helps: no lockups anymore, everything works fine,
but I have to disable
Charl P. Botha wrote:
On Mon, Dec 09, 2002 at 09:56:50PM +0100, Andreas Stenglein wrote:
(LAVA and OpenGL Spectrum Analyzer)
I think any multi-threaded OpenGL-app should trigger my
bug if it draws enough (more than a cube).
disabling VTXFMT helps: no lockups anymore, everything works fine,
but
On Mon, Dec 09, 2002 at 10:30:35PM +, Keith Whitwell wrote:
Charl P. Botha wrote:
On Mon, Dec 09, 2002 at 09:45:12PM +, Keith Whitwell wrote:
There's a fix for this in recent cvs:
/* Mask out highest bit, which is used by AMD for 3dnow
* Newer Intel have this bit set,