Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-10 Thread Keith Whitwell
Charl P. Botha wrote: On Mon, Dec 09, 2002 at 10:30:35PM +, Keith Whitwell wrote: Charl P. Botha wrote: On Mon, Dec 09, 2002 at 09:45:12PM +, Keith Whitwell wrote: There's a fix for this in recent cvs: /* Mask out highest bit, which is used by AMD for 3dnow * Newer Intel

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-10 Thread Felix Kühling
On Tue, 10 Dec 2002 10:37:07 + Keith Whitwell [EMAIL PROTECTED] wrote: Charl P. Botha wrote: On Mon, Dec 09, 2002 at 10:30:35PM +, Keith Whitwell wrote: Charl P. Botha wrote: On Mon, Dec 09, 2002 at 09:45:12PM +, Keith Whitwell wrote: There's a fix for this in recent cvs:

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-10 Thread Charl P. Botha
On Tue, 2002-12-10 at 11:59, Felix Kühling wrote: On Tue, 10 Dec 2002 10:37:07 + Keith Whitwell [EMAIL PROTECTED] wrote: Charl P. Botha wrote: Program received signal SIGFPE, Arithmetic exception. 0x4246fe4a in _mesa_sse_transform_points3_general () from

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-10 Thread Dieter Nützel
Am Dienstag, 10. Dezember 2002 12:03 schrieb Charl P. Botha: On Tue, 2002-12-10 at 11:59, Felix Kühling wrote: On Tue, 10 Dec 2002 10:37:07 + Keith Whitwell [EMAIL PROTECTED] wrote: Charl P. Botha wrote: Program received signal SIGFPE, Arithmetic exception. 0x4246fe4a in

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-10 Thread Andreas Stenglein
Am 2002.12.10 11:59:13 +0100 schrieb(en) Felix Kühling: On Tue, 10 Dec 2002 10:37:07 + Keith Whitwell [EMAIL PROTECTED] wrote: Charl P. Botha wrote: Okay, I just checked and I can still reproduce a SIGFPE with today's CVS. I've made doubly sure that the new libGL is used. Here

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-09 Thread Charl P. Botha
On Mon, Dec 09, 2002 at 09:56:50PM +0100, Andreas Stenglein wrote: (LAVA and OpenGL Spectrum Analyzer) I think any multi-threaded OpenGL-app should trigger my bug if it draws enough (more than a cube). disabling VTXFMT helps: no lockups anymore, everything works fine, but I have to disable

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-09 Thread Keith Whitwell
Charl P. Botha wrote: On Mon, Dec 09, 2002 at 09:56:50PM +0100, Andreas Stenglein wrote: (LAVA and OpenGL Spectrum Analyzer) I think any multi-threaded OpenGL-app should trigger my bug if it draws enough (more than a cube). disabling VTXFMT helps: no lockups anymore, everything works fine, but

Re: [Dri-devel] Re: Radeon: lockup on state change

2002-12-09 Thread Charl P. Botha
On Mon, Dec 09, 2002 at 10:30:35PM +, Keith Whitwell wrote: Charl P. Botha wrote: On Mon, Dec 09, 2002 at 09:45:12PM +, Keith Whitwell wrote: There's a fix for this in recent cvs: /* Mask out highest bit, which is used by AMD for 3dnow * Newer Intel have this bit set,