After receiving so far 6 personal mails of people interesting in
developing the S3 Savage DRI driver I've decided to write a section in
the DRI Developers FAQ regarding its development:
http://dri.sourceforge.net/doc/faq/hardware.html#SAVAGE .
It's a shame that of those who very few actually
Hello José,
I've been reading a bit about Via's ProSavage chipsets with integrated
Savage4/8 graphics. And I've been thinking to buy a laptop in the near
future, as a debugging aid with DRI and as a toy ;-) and of course for
some work.
Anyway, I have no exact prediction as to when I will buy it,
Alan Cox [EMAIL PROTECTED] wrote:
I updated the radeon DRM to include the texture upload changes. My
radeon hang with flightgear now happens every two hours instead of
instantly.
Would you please be so kind to try the B747 ? Please run FG with the option:
--aircraft=747-yasim
When it dies X
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D comes for free:
http://www.tungstengraphics.com/dri/Simple_Xinerama_DH.txt
This solution provides Xinerama
I've got an Acer Travelmate a-550 with Via ProSavage PN133 (Twister).
Coul'd U send my the documentation that U read about it? I'm interesting
developing the kernel driver.
Thanks
[EMAIL PROTECTED]@n
-- Messaggio Originale --
From: Felix Kühling [EMAIL PROTECTED]
To: José Fonseca [EMAIL
Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D comes for free:
http://www.tungstengraphics.com/dri/Simple_Xinerama_DH.txt
This solution provides
http://www.tungstengraphics.com/dri/Simple_Xinerama_DH.txt
This solution provides Xinerama functionality without actually using the
Xinerama wrapper.
Could you please point me to the code which needs to be worked on for
the above solution so that I know where to start? Would I have to
On Mon, 24 Feb 2003 16:24:17 +0100
[EMAIL PROTECTED] wrote:
I've got an Acer Travelmate a-550 with Via ProSavage PN133 (Twister).
Coul'd U send my the documentation that U read about it? I'm interesting
developing the kernel driver.
Sorry, I didn't mean any technical specifications. I just
On Sun, Feb 23, 2003 at 12:59:20PM -0700, Keith Whitwell wrote:
Linus Torvalds wrote:
On Sat, 22 Feb 2003, Keith Whitwell wrote:
What about processes that *don't* do a close - that just use an fd and
exit.
The exit does a close, and you'll see a flush() from the dying process
(and a
Felix K?hling [EMAIL PROTECTED] wrote:
No idea, just a comment. This reminded me of the famous X hangs when
flightgear exits. Recently I read in some posts on the plib-users
mailing list that flightgear is multi-threaded, too. The situation is
somewhat different, though. There is only one
On Mon, Feb 24, 2003 at 02:56:09PM +0100, Felix Kühling wrote:
Hello José,
I've been reading a bit about Via's ProSavage chipsets with integrated
Savage4/8 graphics. And I've been thinking to buy a laptop in the near
future, as a debugging aid with DRI and as a toy ;-) and of course for
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D comes for free:
http://www.tungstengraphics.com/dri/Simple_Xinerama_DH.txt
This solution provides Xinerama functionality without actually using the
Xinerama wrapper.
Wouldn't
On Mon, Feb 24, 2003 at 08:35:13AM -0700, Jens Owen wrote:
Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D comes for free:
On Mon, 2003-02-24 at 17:36, Steven Newbury wrote:
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D comes for free:
http://www.tungstengraphics.com/dri/Simple_Xinerama_DH.txt
This solution provides Xinerama
On Mon, 2003-02-24 at 16:09, Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D comes for free:
On Mon, 2003-02-24 at 16:27, Jonathan Thambidurai wrote:
http://www.tungstengraphics.com/dri/Simple_Xinerama_DH.txt
This solution provides Xinerama functionality without actually using the
Xinerama wrapper.
Could you please point me to the code which needs to be worked on for
the
On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote:
On Mon, 2003-02-24 at 16:09, Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A short cut to this whole thing would be to work on getting a second
head supported on a single X11 screen. Then 3D
Alan Cox [EMAIL PROTECTED] wrote:
With a 747 it starts up, I get a cockpit, I turn up the engines taxi down
the runway and embed the nose in the ground. I can't fly a 747 but I don't
see the problem you reported
Thanks for the test. Maybe we have too look at the differences between a
On Mon, 2003-02-24 at 18:11, Sven Luther wrote:
On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote:
On Mon, 2003-02-24 at 16:09, Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A short cut to this whole thing would be to work on getting a second
On Mon, Feb 24, 2003 at 06:35:47PM +0100, Michel Dänzer wrote:
On Mon, 2003-02-24 at 18:11, Sven Luther wrote:
On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote:
On Mon, 2003-02-24 at 16:09, Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A
Sven Luther wrote:
Is there not a way to work around this ?
If the hardware doesn't support s3tc, then the driver simply don't
advertize the that it can handle s3tc textures, so you would get out of
the need to decompress the textures in the driver. On the other hand, if
it is not possible to
On Mon, Feb 24, 2003 at 03:06:24PM +, Alan Hourihane wrote:
On Sun, Feb 23, 2003 at 12:59:20PM -0700, Keith Whitwell wrote:
OK, here's a patch, first attempt at doing this. It's not ready to commit
yet, unless we start a branch for this...
Things actually work pretty well, and a
On Mon, Feb 24, 2003 at 06:35:47PM +0100, Michel Dänzer wrote:
On Mon, 2003-02-24 at 18:11, Sven Luther wrote:
On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote:
On Mon, 2003-02-24 at 16:09, Sven Luther wrote:
On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote:
A
On Mon, Feb 24, 2003 at 09:48:42AM -0800, Ian Romanick wrote:
Sven Luther wrote:
Is there not a way to work around this ?
If the hardware doesn't support s3tc, then the driver simply don't
advertize the that it can handle s3tc textures, so you would get out of
the need to decompress the
On Mon, 2003-02-24 at 11:12, Jens Owen wrote:
I believe you can implement this at the 2D DDX driver level. Getting
the configuration file semantics worked out would probably be the first
step. Then get the driver to read those semantics and initial the
secondary display pipeline.
Have
Charl P. Botha wrote:
On Mon, Feb 24, 2003 at 03:06:24PM +, Alan Hourihane wrote:
On Sun, Feb 23, 2003 at 12:59:20PM -0700, Keith Whitwell wrote:
OK, here's a patch, first attempt at doing this. It's not ready to commit
yet, unless we start a branch for this...
Things actually work pretty
Bugs item #690387, was opened at 2003-02-20 18:48
You can respond by visiting:
https://sourceforge.net/tracker/?func=detailatid=100387aid=690387group_id=387
Category: Core Kernel
Group: System Hang/Kernel Oops/Panic
Status: Open
Priority: 5
Submitted By: Gary Greene (rei_)
Assigned to:
On Mon, Feb 24, 2003 at 11:41:01AM -0700, Keith Whitwell wrote:
Charl P. Botha wrote:
Keith, is this related to the problems I reported a day or two back with
my/your modified glthreads.c example? I.e., will it also fix the crashes
when deleting a single glxcontext in a multi-threaded
On Mon, 2003-02-24 at 17:24, Alan Cox wrote:
On Mon, 2003-02-24 at 13:43, Martin Spott wrote:
Absolutely the same effect as over here. Unfortunately it gets stuck on
startup with the B747, immediately after writing some message like
Reading electrical system model from [...],
With a 747
On Mon, 2003-02-24 at 16:33, Jos Fonseca wrote:
That would be great, Felix! It doesn't really matter when. The Savage4
is more a pet project than a real need for me, as my laptop [my main
working machine] has a Mach64 [and I don't plane to replace it in the
next couple years]. What drives me
On Mon, 2003-02-24 at 21:04, Alan Cox wrote:
On Mon, 2003-02-24 at 17:24, Alan Cox wrote:
On Mon, 2003-02-24 at 13:43, Martin Spott wrote:
Absolutely the same effect as over here. Unfortunately it gets stuck on
startup with the B747, immediately after writing some message like
Reading
Here is the updated version of the texmem-0-0-2 design document.
Hopefully everyone will have a chance to look over the changes before
the #dri-devel meeting today. Sorry for getting this out so late.
-*- mode: text; mode: fold -*-
DRI Memory Manager texmem-0-0-2 Design
On Mon, Feb 24, 2003 at 08:11:33PM +, Alan Cox wrote:
On Mon, 2003-02-24 at 16:33, José Fonseca wrote:
That would be great, Felix! It doesn't really matter when. The Savage4
is more a pet project than a real need for me, as my laptop [my main
working machine] has a Mach64 [and I don't
This is just a friendly reminder that the weekly dri-devel IRC meeting will
be starting in the #dri-devel channel on irc.freenode.net at 2100 UTC (or
4:00PM EST or 1:00PST, if you prefer).
Time zone conversion available at:
http://www.timezoneconverter.com/cgi-bin/tzc.tzc
Logs of previous IRC
On Mon, 2003-02-24 at 19:24, Ian Romanick wrote:
uint_fast32_tactual_flags; /** Memory property flags of the memory
* holding the buffer.
*/
uintptr_toffset; /** Offset of the buffer within the memory
Felix Kühling wrote:
On Mon, 24 Feb 2003 11:24:14 -0800
Ian Romanick [EMAIL PROTECTED] wrote:
Here is the updated version of the texmem-0-0-2 design document.
Hopefully everyone will have a chance to look over the changes before
the #dri-devel meeting today. Sorry for getting this out so late.
Dear list,
I've attached a wxPython + VTK example (just the
wxVTKRenderWindowInteractor.py slightly modified) to illustrate the
drmCmdBuffer: -22 bug that I'm actually seeing. It seems my glthreads.c
attempts were off the track.
In anycase, if you have wxPython and VTK with working Python
Minor terminology suggestion...
On Mon, Feb 24, 2003 at 11:24:14AM -0800, Ian Romanick wrote:
| ...
| As has recently been discussed on the dri-devel mailing list, texture
| uploads in the DRI are not fully pipelined [1]...
I notice a lot of people on this list say upload when describing
I too am curious about that. I've been working on adding duoview
support to the s3 savage driver. I talked to Tim Roberts a while back
and I figured out the basics of how it works. I've got a semi-working
driver, but alas, I think I need some help getting the second crtc to
output to the vga
Alan Cox wrote:
On Mon, 2003-02-24 at 19:24, Ian Romanick wrote:
uint_fast32_tactual_flags; /** Memory property flags of the memory
* holding the buffer.
*/
uintptr_toffset; /** Offset of the buffer within
Martin Spott [EMAIL PROTECTED] writes:
Alan Cox [EMAIL PROTECTED] wrote:
With a 747 it starts up, I get a cockpit, I turn up the engines taxi down
the runway and embed the nose in the ground. I can't fly a 747 but I don't
see the problem you reported
Thanks for the test. Maybe we have too
On Mon, 2003-02-24 at 22:14, Jaakko Niemi wrote:
Just a data point, things seem stable with my 9100 with XFree86 4.3-pre
and drm from cvs head. Bots were whacking each other in one q3 mod for
18 hours..
What chipset. My problems are AGP 1x on AMD 75x series
Let me begin with the following: I downloaded the texmem branch from
DRI CVS. It fails to compile, giving the error
./config/imake/imake -I./config/cf -s
./config/makedepend/Makefile.proto -f ./config/makedepend/Imakefile
-DTOPDIR=../.. -DCURDIR=./config/makedepend
./config/imake/imake: No
On Die, 2003-02-25 at 01:24, Jonathan Thambidurai wrote:
I had a look at radeon_driver.c. The first thing that drew my attention
was the the conditional that was prefixed by
/* Xinerama has sync problem with DRI, disable it for now */
Does this imply that everything is set up already
NOTE TO IHVs: If you make binary-only drivers, READ THIS as it will
effect you!
Today I am sending out the last of the patches that I intend to commit
to the texmem-0-0-1 branch. After these patches are committed and Leif
is satisfied with the state of the r128 driver, I will freeze the
Sven Luther wrote:
On Mon, Feb 24, 2003 at 09:48:42AM -0800, Ian Romanick wrote:
What about apps that send uncompressed textures into the driver, expect
the driver to compress then, and then read the textures back? According
to the spec, the textures app will read-back compressed data. I
I too am curious about that. I've been working on adding duoview
support to the s3 savage driver. I talked to Tim Roberts a while back
and I figured out the basics of how it works. I've got a semi-working
driver, but alas, I think I need some help getting the second crtc to
output to the vga
On Son, 2003-02-09 at 23:40, Keith Whitwell wrote:
Felix Kühling wrote:
On Sun, 09 Feb 2003 09:53:55 -0700
Keith Whitwell [EMAIL PROTECTED] wrote:
diff -u -r1.1.2.7 radeon_state.c
--- radeon_state.c 7 Feb 2003 20:22:16 - 1.1.2.7
+++ radeon_state.c 9 Feb 2003 16:52:03 -
Michel Dänzer wrote:
On Son, 2003-02-09 at 23:40, Keith Whitwell wrote:
Felix Kühling wrote:
On Sun, 09 Feb 2003 09:53:55 -0700
Keith Whitwell [EMAIL PROTECTED] wrote:
diff -u -r1.1.2.7 radeon_state.c
--- radeon_state.c 7 Feb 2003 20:22:16 - 1.1.2.7
+++ radeon_state.c 9 Feb
Keith Whitwell wrote:
Michel Dänzer wrote:
On Son, 2003-02-09 at 23:40, Keith Whitwell wrote:
Felix Kühling wrote:
On Sun, 09 Feb 2003 09:53:55 -0700
Keith Whitwell [EMAIL PROTECTED] wrote:
diff -u -r1.1.2.7 radeon_state.c
--- radeon_state.c7 Feb 2003 20:22:16 -1.1.2.7
+++
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