On Thu, 7 Aug 2003, Andrzej Szombierski wrote:
On Wed, 6 Aug 2003, Nathan Gray wrote:
Hello,
This is an example from an opengl tutorial that I'm trying out. If I run it
with LIBGL_ALWAYS_INDIRECT it works fine, but with direct rendering I just
get a blank window. I'm using the
Hello,
This is an example from an opengl tutorial that I'm trying out. If I run it
with LIBGL_ALWAYS_INDIRECT it works fine, but with direct rendering I just
get a blank window. I'm using the radeon driver from recent CVS (checked
out yesterday anonymously) on a Dell Inspiron 4150 w/Radeon
Nathan Gray wrote:
This is an example from an opengl tutorial that I'm trying out. If I run it
with LIBGL_ALWAYS_INDIRECT it works fine, but with direct rendering I just
get a blank window. I'm using the radeon driver from recent CVS (checked
out yesterday anonymously) on a Dell Inspiron 4150
this is something to do with double buffering no sure what is going wrong
though, probably getting a doubled buffered visual and using it as single
or somthing...
adding
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE );
to the main before CreateWindow
and
glutSwapBuffers();
to the end if
On Wed, 6 Aug 2003, Nathan Gray wrote:
Hello,
This is an example from an opengl tutorial that I'm trying out. If I run it
with LIBGL_ALWAYS_INDIRECT it works fine, but with direct rendering I just
get a blank window. I'm using the radeon driver from recent CVS (checked
out yesterday