Re: [E-devel] mouse wheel z-value

2003-06-01 Thread Valdis . Kletnieks
On Sun, 01 Jun 2003 07:48:28 +0600, Yuri <[EMAIL PROTECTED]> said: > > Better still: > > > > h=(ee->z<0)?((h++ == 24)?0:h):((h-- == -1)?23:h); > > h=(ee->z<0)?((++h == 24)?0:h):((--h == -1)?23:h); actually ;) http://www.ioccc.org ;) pgp0.pgp Description: PGP signature

Re: [E-devel] mouse wheel z-value

2003-06-01 Thread Ibukun Olumuyiwa
On Sun 01 Jun 2003, Yuri wrote: > > I'd like to know why 4th button means z=1 and 5th z=-1 and not > otherwise :) It seems to me a little bit alogic. > >>> > >>> > >>>1 = up, -1 = down... :) i guess :) it's a bit arbitary :) > >>> > >> > >>piece of my code: > >> > >>if (ee->z < 0){ >

Re: [E-devel] mouse wheel z-value

2003-06-01 Thread The Rasterman
On Sun, 01 Jun 2003 07:48:28 +0600 Yuri <[EMAIL PROTECTED]> babbled: > > I'd like to know why 4th button means z=1 and 5th z=-1 and not otherwise > :) It seems to me a little bit alogic. > >>> > >>> > >>>1 = up, -1 = down... :) i guess :) it's a bit arbitary :) > >>> > >> > >>piece o

Re: [E-devel] [Evas] 3D?

2003-06-01 Thread The Rasterman
On 30 May 2003 09:11:41 +0200 Moritz Angermann <[EMAIL PROTECTED]> babbled: > does Evas support at a certain point OpenGL or another way to access > accelerated 3D? > I'd be interested in building a small RPG game based on evas which > features a 3D world. evas doesn't do 3d. you want 3d? use gl.

Re: [E-devel] mouse wheel z-value

2003-06-01 Thread Yuri
I'd like to know why 4th button means z=1 and 5th z=-1 and not otherwise :) It seems to me a little bit alogic. 1 = up, -1 = down... :) i guess :) it's a bit arbitary :) piece of my code: if (ee->z < 0){ h++; if(h == 24) h = 0; } else { h--; if(h == -1) h = 23; } Better stil

[E-devel] [Evas] 3D?

2003-06-01 Thread Moritz Angermann
does Evas support at a certain point OpenGL or another way to access accelerated 3D? I'd be interested in building a small RPG game based on evas which features a 3D world. And as I see Raster working on Ecore, this could be used as a Client Server abstraction for network Data exchange, right? Th