On Thu, Jan 7, 2016 at 1:09 AM, Jean-Philippe André wrote:
> On 7 January 2016 at 09:59, Cedric BAIL wrote:
>> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
>> wrote:
>> > Recently a series of patches for Evas 3d and Evas VG have been merged in
>> > (mostly by Cedric and myself), and add
Hello.
On 07/01/16 10:09, Jean-Philippe André wrote:
> On 7 January 2016 at 09:59, Cedric BAIL wrote:
>
>> Hello,
>>
>> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
>> wrote:
>>> Recently a series of patches for Evas 3d and Evas VG have been merged in
>>> (mostly by Cedric and myself), a
On 7 January 2016 at 09:59, Cedric BAIL wrote:
> Hello,
>
> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
> wrote:
> > Recently a series of patches for Evas 3d and Evas VG have been merged in
> > (mostly by Cedric and myself), and add a bunch of new APIs as well as
> EAPI
> > symbols.
> >
Hello,
On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André wrote:
> Recently a series of patches for Evas 3d and Evas VG have been merged in
> (mostly by Cedric and myself), and add a bunch of new APIs as well as EAPI
> symbols.
>
> I also accepted two patches and forgot to push them yesterday b
Hello,
Recently a series of patches for Evas 3d and Evas VG have been merged in
(mostly by Cedric and myself), and add a bunch of new APIs as well as EAPI
symbols.
I also accepted two patches and forgot to push them yesterday before the
freeze:
1. 996d17bcc5a08e75f evas: Update Ector_Color stru
Finally; I found the doc with the general informations:
docs.enlightenment.org/stable/eina/evas_3d_main.html
> On Wed, 29 Oct 2014 04:00 David Seikel wrote:
>
>> On Wed, 29 Oct 2014 11:49:14 +0900 Carsten Haitzler (The Rasterman)
>>wrote:
>>
>>> On Wed, 29 Oct 2014 01:30:05 +0100 Christian Str
On Wed, 29 Oct 2014 04:00 David Seikel wrote:
> On Wed, 29 Oct 2014 11:49:14 +0900 Carsten Haitzler (The Rasterman)
> wrote:
>
>> On Wed, 29 Oct 2014 01:30:05 +0100 Christian Stroetmann
>> said:
>>
>> looked in git? looked at the examples for evas 3d? thenfollowed that
>> on to the actual apis
On Wed, 29 Oct 2014 11:49:14 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Wed, 29 Oct 2014 01:30:05 +0100 Christian Stroetmann
> said:
>
> looked in git? looked at the examples for evas 3d? thenfollowed that
> on to the actual apis? :)
>
> > Aloha everybody
> >
> > I am looking for info
On Wed, 29 Oct 2014 01:30:05 +0100 Christian Stroetmann
said:
looked in git? looked at the examples for evas 3d? thenfollowed that on to the
actual apis? :)
> Aloha everybody
>
> I am looking for informations related with Evas 3D and so far I only
> found the webpage Evas 3D Tudo by Hermet and
Aloha everybody
I am looking for informations related with Evas 3D and so far I only
found the webpage Evas 3D Tudo by Hermet and a video made in 2010 or so.
In this relation I would like to ask some questions:
Could anybody be so kind and give me some more informations where to
look at?
Is thi
On 30 May 2003 09:11:41 +0200 Moritz Angermann <[EMAIL PROTECTED]>
babbled:
> does Evas support at a certain point OpenGL or another way to access
> accelerated 3D?
> I'd be interested in building a small RPG game based on evas which
> features a 3D world.
evas doesn't do 3d. you want 3d? use gl.
does Evas support at a certain point OpenGL or another way to access
accelerated 3D?
I'd be interested in building a small RPG game based on evas which
features a 3D world.
And as I see Raster working on Ecore, this could be used as a Client
Server abstraction for network Data exchange, right?
Th
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