Hi All,
I need some information about the undo/redo logs which firebird keeps to
support concurrent transactions.
Are these logs maintained in memory?
Is there any disk I/O involved in this?
Is there some kind of logging involved for transactions doing INSERT and
SELECT also?
Thanks!
Ajay
I recently started working on integrating embedded firebird in to a
game using unity3d.
While the actual integration in to the engine has its issues, i
encountered some unexpected problems (according to the documentation)
that i need some help with.
The application is running on Windows, using
07.08.2011 18:24, Dimitry Sibiryakov wrote:
07.08.2011 16:04, Ajay Singh wrote:
I need some information about the undo/redo logs which firebird keeps to
support
concurrent transactions.
Firebird is not Oracle, it doesn't use logs to support concurrent
transactions.
RTFM: