Re: [Flightgear-devel] Re: Report on my Scenery Investigation

2002-05-30 Thread Erik Hofman
David Megginson wrote: I'd be happy to supply my own, but I make different tradeoffs than Curt -- I add roads, rivers, railroads, and small towns, villages, and lakes, but I build with with a minimum angle of 0 so there are occasional artifacts in hilly terrain; I also use vmap0 for almost

Re: [Flightgear-devel] Missing Model Problem

2002-05-30 Thread Martin Dressler
On Wed 29. May 2002 22:21, you wrote: I've fixed the missing model problem -- specifying a non-existant aircraft model (not any other kind) will default to the glider again rather than throwing an exception. By the way, the 747 model is looking good. I'm happy that we're building up a nice

Re: [Flightgear-devel] Cessna POH's

2002-05-30 Thread Christopher S Horler
I don't suppose such things exist for larger planes (or at least they wouldn't be so readily available)? On Friday 24 May 2002 4:09 pm, David Megginson wrote: After waiting a month and a half for a C172P (1981) POH to get to my flight club through the distribution chain, I just gave up and

Re: [Flightgear-devel] Missing Model Problem

2002-05-30 Thread David Megginson
Jim Wilson writes: Thanks. I'm doing some major re-work with it now...basicly after figuring out how to get around some of ac3d limitations. AC3D works well for this stuff, but it's texturing options are limited (but in the end sufficient). Blender is looking more attractive but

re: [Flightgear-devel] Developer Locations update

2002-05-30 Thread David Megginson
Cameron Moore writes: Many of you may be aware that I have a Developer Locations page[1] for FlightGear (similar to Debian's). It's completely unofficial, but I received a good response from everyone when I started it. Since then we've gained a few new contributers. So, if you

Re: [Flightgear-devel] fgfs-base bugs

2002-05-30 Thread Curtis L. Olson
Cameron Moore writes: FYI, the ChangeLog file in the base package needs to be updated to point to our new -cvslogs list page: http://mail.flightgear.org/mailman/listinfo/flightgear-cvslogs Also, do we use the version file anymore? I'm guessing not since mine says 0.7.9. :-) Ooops,

Re: [Flightgear-devel] Cessna POH's

2002-05-30 Thread David Megginson
Christopher S Horler writes: I don't suppose such things exist for larger planes (or at least they wouldn't be so readily available)? Larger is relative. If you mean larger Cessnas (like the 310 or Caravan), it probably wouldn't hurt to call -- they might cost a bit more, with extra

Re: [Flightgear-devel] Cessna POH's

2002-05-30 Thread Christian Mayer
David Megginson wrote: Christopher S Horler writes: I don't suppose such things exist for larger planes (or at least they wouldn't be so readily available)? Larger is relative. If you mean larger Cessnas (like the 310 or Caravan), it probably wouldn't hurt to call -- they might

Re: [Flightgear-devel] Cessna POH's

2002-05-30 Thread David Megginson
Christian Mayer writes: If you mean large transport planes, then it's a whole different story. Big birds like the 747 (or even a 50-seater regional jet) have a large set of very long, very expensive manuals governed by the ATA 2100 standard, with names like AMM, FIM/FRM, CMM, SRM,

Re: [Flightgear-devel] Developer Locations update

2002-05-30 Thread Jim Wilson
Cameron Moore [EMAIL PROTECTED] said: Hi Cameron, You can flag me at 44-48N /068-49W. It's actually the location of KBGR, which is less than a mile away. Best, Jim -- Jim Wilson - IT Manager Kelco Industries PO Box 160 58 Main Street Milbridge, ME 04658 207-546-7989 - FAX 207-546-2791

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Andy Ross
Jim Wilson wrote: Actually I tried all the way up to 80,000lbs and still ran into problems in the 25000ft range. There is a little uncertaintly in just what I'm observing. Basically there is a steady decrease in attainable airspeed. I found one bug. There was a property name typo* in

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Andy Ross
Major A wrote: This may or may not have anything to do with the jet code, but with the 747-yasim, I cannot slow the plane below about 280kt in level flight at 3000ft ASL with throttles at minimum and full flaps, which makes the plane rather hard to land... By way of disclosure: there is a

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Andy Ross
Jim Wilson wrote: There should be speed brakes which would have helped a lot, but they might not be implemented yet. Sure are: /controls/spoilers There are also a bunch of flaps on a real 747 and I'm not sure which ones are actually modeled. All of them; YASim models flaps symbolically as

[Flightgear-devel] compile/make/build flags?

2002-05-30 Thread Keith Wiley
In particular, to ditch the data dump to the cmd window, but where can I find a comprehensive list. I don't see this stuff on the website anywhere. Keith Wiley[EMAIL PROTECTED]

Re: [Flightgear-devel] compile/make/build flags?

2002-05-30 Thread Erik Hofman
Keith Wiley wrote: In particular, to ditch the data dump to the cmd window, but where can I find a comprehensive list. I don't see this stuff on the website anywhere. Just do ./configure this will give a full list of the possibilities. Yours is: --disable-logging Erik

Re: [Flightgear-devel] Strange property thing?

2002-05-30 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: The simulator freezing is almost certainly due to a crash (the airplane kind, not a segfault) on startup. Why? Dunno. As to the rest of the symptoms, I'm as clueless as you are. Can you post the broken XML file so I can try to reproduce it? YASim is

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Does anyone have good, hard climb numbers for this plane? I mean stuff like: At NNN pounds gross weight, XXX feet MSL and YYY knots TAS, the 747-400 can climb at ZZZ feet per minute. My suspicion is that we're being bitten by a combination of bad

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Jim Wilson wrote: On the other hand it could be lift. A possible clue: when I'm having trouble the mach reading seems to be way too high as compared to the KAIS reading just above. Examples: @ 19000ft 419KIAS MACH=0.91 @ 23000ft 344KIAS MACH=0.83

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Andy Ross
Jim Wilson wrote: Think I saw something that was maybe at a fixed weight. Not the full Flight manual table. When I get home I'll look for it. But I was suprised at the data. At lower altitudes it was over 4000fpm and was at least 2000fpm up to and over 3ft. Finally dropped off to

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Andy Ross
Jim Wilson wrote: Yeah but look at the values again...we're getting close to tropopause value at 23000ft. Mach should be well over 600knots at 23000ft, unless it's _really_ warm. Mach 1 at the tropopause and above is just about exactly 295 m/s, which is 573 knots *true* airspeed. The

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Tony Peden
--- Jim Wilson [EMAIL PROTECTED] wrote: Andy Ross [EMAIL PROTECTED] said: Jim Wilson wrote: On the other hand it could be lift. A possible clue: when I'm having trouble the mach reading seems to be way too high as compared to the KAIS reading just above. Examples: @

[Flightgear-devel] YASim 747-400 climb performance

2002-05-30 Thread Andy Ross
More evidence. The following quote is from an HTMLized google cache of a file named 747operations.pdf. The file itself is gone from the web, unfortunately. It appears to be a POH compiled for an MSFS virtual airline: After climbing as described above to 10,000 feet, reduce climb to 500fpm.

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Jim Wilson wrote: Think I saw something that was maybe at a fixed weight. Not the full Flight manual table. When I get home I'll look for it. But I was suprised at the data. At lower altitudes it was over 4000fpm and was at least 2000fpm up to and

Re: [Flightgear-devel] compile/make/build flags?

2002-05-30 Thread Keith Wiley
Keith Wiley wrote: In particular, to ditch the data dump to the cmd window, but where can I find a comprehensive list. I don't see this stuff on the website anywhere. Just do ./configure this will give a full list of the possibilities. Yours is: --disable-logging Okay. At first I

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Jim Wilson wrote: Yeah but look at the values again...we're getting close to tropopause value at 23000ft. Mach should be well over 600knots at 23000ft, unless it's _really_ warm. Mach 1 at the tropopause and above is just about exactly 295 m/s, which

[Flightgear-devel] Dual monitors

2002-05-30 Thread Boslough, Mark B
I am attempting to run flightgear under Windows 2000 on a machine with 2 monitors. My primary monitor is driven by a Geforce 3, and my second one is a Geforce 2 MX. When I run fgfs, it pops up on the primary monitor and runs fine, but when I move the window it to the sencondary monitor the

Re: [Flightgear-devel] Dual monitors

2002-05-30 Thread Jon S Berndt
On Thu, 30 May 2002 13:57:09 -0600 Boslough, Mark B [EMAIL PROTECTED] wrote: I am attempting to run flightgear under Windows 2000 on a machine with 2 monitors. My primary monitor is driven by a Geforce 3, and my second one is ... MX, so I don't think it is a video driver problem. Is

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread David Megginson
Andy Ross writes: Does anyone have good, hard climb numbers for this plane? I mean stuff like: At NNN pounds gross weight, XXX feet MSL and YYY knots TAS, the 747-400 can climb at ZZZ feet per minute. My suspicion is that we're being bitten by a combination of bad performance numbers

RE: [Flightgear-devel] Dual monitors

2002-05-30 Thread Boslough, Mark B
Thanks Jon, Mine are both single head, the Geforce 3 is AGP and the other is PCI. Maybe that's the problem. I always run with the heads-up display anyway so the panel problem probably would not be an issue for me. I'll see if I can find a duel head PCI card. Mark -Original Message-

Re: [Flightgear-devel] Dual monitors

2002-05-30 Thread Jon S Berndt
On Thu, 30 May 2002 14:14:13 -0600 Boslough, Mark B [EMAIL PROTECTED] wrote: Thanks Jon, Mine are both single head, the Geforce 3 is AGP and the other is PCI. Maybe that's the problem. I always run with the heads-up display anyway so the panel problem probably would not be an issue for me.

Re: [Flightgear-devel] Dual monitors

2002-05-30 Thread Curtis L. Olson
Jon S Berndt writes: I'm not sure how things would work if you run with two video cards. Think about some of the implications ... For instance, textures are stored on the card, so if you load a texture into one card, it would some how need to be loaded into the 2nd card if a portion of the

Re: [Flightgear-devel] YASim solution solution?

2002-05-30 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Andy Ross writes: Does anyone have good, hard climb numbers for this plane? I mean stuff like: At NNN pounds gross weight, XXX feet MSL and YYY knots TAS, the 747-400 can climb at ZZZ feet per minute. My suspicion is that we're being

RE: [Flightgear-devel] Dual monitors

2002-05-30 Thread Boslough, Mark B
Does that mean that my GeForce 3 is overkill for fgfs? -Original Message- From: Jon S Berndt [mailto:[EMAIL PROTECTED]] Sent: Thursday, May 30, 2002 2:25 PM To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Dual monitors On Thu, 30 May 2002 14:14:13 -0600 Boslough, Mark

Re: [Flightgear-devel] Developer Locations update

2002-05-30 Thread Curtis L. Olson
Cameron, I have added a link to your page from the flightgear web site. Thanks, Curt. Cameron Moore writes: Many of you may be aware that I have a Developer Locations page[1] for FlightGear (similar to Debian's). It's completely unofficial, but I received a good response from everyone

Re: [Flightgear-devel] Missing Model Problem

2002-05-30 Thread The Bergrens
Don't forget about wings... http://www.wings3d.com It's BSD licensed ;) (for modelling, not texturing.) In any case it'd be awful nice to have a gpl'd modler. Right now we've got a choice between two closed source binaries. One from a guy that may or may not ever get around to

[Flightgear-devel] enormous exe

2002-05-30 Thread Keith Wiley
Something I've been wondering about. The program that comes with the downloadable binary is about 4 megs. The program that is built from cvs is about 56 megs. I have been having major framerate issues with the cvs version (2 or 3 fps) whereas the binary version runs at 7 or 8 fps. I'm trying

RE: [Flightgear-devel] Dual monitors

2002-05-30 Thread Curtis L. Olson
Boslough, Mark B writes: Does that mean that my GeForce 3 is overkill for fgfs? As I understand it, the GeForce3 can run at higher resolutions than a GeForce2 for the same frame rate. The GeForce3 introduces workable antialiasing. The GeForce2 antialiasing is not generally useful ... i.e.

Re: [Flightgear-devel] Dual monitors

2002-05-30 Thread Jon S Berndt
On Thu, 30 May 2002 13:57:41 -0700 (PDT) Gene Buckle [EMAIL PROTECTED] wrote: It's generally accepted in the flight simulator community that trying to get two out-the-cockpit views on the same computer is a Bad Idea(tm). I might modify your statement to read: two individual video cards on

Re: [Flightgear-devel] enormous exe

2002-05-30 Thread Alex Perry
It has a symbol table so that the debugger would be useful. You can strip it, but it should have no impact on execution speed. Something I've been wondering about. The program that comes with the downloadable binary is about 4 megs. The program that is built from cvs is about 56 megs. I

RE: [Flightgear-devel] Dual monitors

2002-05-30 Thread Norman Vine
Jon S Berndt writes: A dual head card - at least in my case - works very good. The drawback is as I stated before, but that can be fixed by not displaying the panel. The HUD, however, is split between two monitors. Other than that, it's flawless and fast. This is one of the arguments for

AW: [Flightgear-devel] enormous exe

2002-05-30 Thread Michael Basler
Keith, Something I've been wondering about. The program that comes with the downloadable binary is about 4 megs. The program that is built from cvs The exe produced via CVS has numerous debugging information. Use strip fgfs.exe to cut it down to normal size. (BTW, this is in the

Re: [Flightgear-devel] enormous exe

2002-05-30 Thread Curtis L. Olson
Alex Perry writes: It has a symbol table so that the debugger would be useful. You can strip it, but it should have no impact on execution speed. But perhaps could impact how fast the application is loaded. I apologize if I am wrong, but I believe Linux does demand paging so it really should

[Flightgear-devel] LinuxWorld Expo Aug 12-15

2002-05-30 Thread Curtis L. Olson
Do we have any plans to host an opensource booth at the linux world expo in SFO aug 12-15. I don't think we've discussed this one yet? Alex? Jim? Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED]

[Flightgear-devel] Re: YASim solution solution?

2002-05-30 Thread Alex Romosan
Andy Ross [EMAIL PROTECTED] writes: reason to split them out. Although be aware that the flap drag bug prevents them from being very useful for speedbrakes. not only they are not useful as speed brakes but instead they seem to provide extra thrust and lift. i was playing with the 747-yasim

Re: [Flightgear-devel] Re: YASim solution solution?

2002-05-30 Thread Major A
not only they are not useful as speed brakes but instead they seem to provide extra thrust and lift. i was playing with the 747-yasim model yesterday, trying to come in for landing, no power (still going pretty fast at about 300 knots), gear down and then i lowered the flaps. it was fun.

Re: [Flightgear-devel] Missing Model Problem

2002-05-30 Thread David Megginson
Jim Wilson writes: Is Innovation3D's texture mapping any better? It has a UV editor, but I haven't tried it. If not I'm going to take a stab at making a command line texture re-mapper for ac3d files. To start with it'll probably just be some sort of script (awk?) that adjusts the x or

RE: [Flightgear-devel] enormous exe

2002-05-30 Thread Boslough, Mark B
I tried it both ways under windows and it seems not to make any difference, at least on my machine. Mark -Original Message- From: Curtis L. Olson [mailto:[EMAIL PROTECTED]] Sent: Thursday, May 30, 2002 3:17 PM To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] enormous exe

Re: [Flightgear-devel] Dual monitors

2002-05-30 Thread Arnt Karlsen
On Thu, 30 May 2002 14:13:31 -0700 (PDT), Gene Buckle [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: The only dual-head card I'v ever dealt with is this ATI peice of crap in my workstation here at work. It *sucks* (for VERY large values of suck). ATI couldn't write a driver

RE: [Flightgear-devel] Missing Model Problem

2002-05-30 Thread Jon Berndt
Which Roskam did you find the Cherokee numbers in? Oops. I was mistaken. It's not Roskam -- it's McCormick, Aerodynamics, Aeronautics and Flight Mechanics, Appendix C. Cameron Munro sent me copies of it. It's a very complete example. You could rough-in a Cherokee in YASim first, just

Re: [Flightgear-devel] LinuxWorld Expo Aug 12-15

2002-05-30 Thread Alex Perry
Do we have any plans to host an opensource booth at the linux world expo in SFO aug 12-15. I don't think we've discussed this one yet? I haven't heard of anybody making plans for a booth at LWCE-SF. I will not be attending - I have other plans this summer.

RE: [Flightgear-devel] enormous exe

2002-05-30 Thread Curtis L. Olson
Until you can recompile with ./configure --without-logging (you need to run make clean; then make after the configure) you could try minimizing the console window to see if that improves performance. Regards, Curt. Boslough, Mark B writes: I tried it both ways under windows and it seems not

Re: [Flightgear-devel] Dual monitors

2002-05-30 Thread Gene Buckle
The only dual-head card I'v ever dealt with is this ATI peice of crap in my workstation here at work. It *sucks* (for VERY large values of suck). ATI couldn't write a driver properly if you held a gun to their collective heads and their lives depended on it. ..which ATI dual head

Re: [Flightgear-devel] LinuxWorld Expo Aug 12-15

2002-05-30 Thread Curtis L. Olson
Alex Perry writes: Do we have any plans to host an opensource booth at the linux world expo in SFO aug 12-15. I don't think we've discussed this one yet? I haven't heard of anybody making plans for a booth at LWCE-SF. I will not be attending - I have other plans this summer. It is

Re: [Flightgear-devel] YASim 747-400 climb performance

2002-05-30 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: The bad pilot technique theory is looking pretty good. If YASim can get to 1400fpm at 300 knots, then I move that it be declared officially innocent on all counts. :) Well maybe not yet...it is better with today's patch...but still run out of steam in the

Re: [Flightgear-devel] LinuxWorld Expo Aug 12-15

2002-05-30 Thread Andy Ross
Curtis L. Olson wrote: If we could get a couple people to commit to spend a chunk of time in the booth, then I think it would *definitely* be worth getting something organized. I have a floor pass already, and could easily commit to spending a day in the booth if needed. Andy -- Andrew J.

Re: [Flightgear-devel] YASim 747-400 climb performance

2002-05-30 Thread Andy Ross
Jim Wilson wrote: Andy Ross said: The bad pilot technique theory is looking pretty good. If YASim can get to 1400fpm at 300 knots, then I move that it be declared officially innocent on all counts. :) Well maybe not yet...it is better with today's patch...but still run out of steam in

[Flightgear-devel] Pressure errors in FGEnvironment

2002-05-30 Thread Andy Ross
I wrote: First, the air pressures returned from the environment system don't agree with the standard atmosphere that YASim uses to do its calibration Heh, funny that. The new environment manager *is* using YASim's numbers. :) Nonetheless, I think I found the problem. In converting the

Re: [Flightgear-devel] LinuxWorld Expo Aug 12-15

2002-05-30 Thread Jim Brennan jjb -
I could likely attend and lend a hand. jj On Thu, 30 May 2002, Curtis L. Olson wrote: Do we have any plans to host an opensource booth at the linux world expo in SFO aug 12-15. I don't think we've discussed this one yet? Alex? Jim? Curt. -- Curtis Olson IVLab / HumanFIRST Program

Re: [Flightgear-devel] Developer Locations update

2002-05-30 Thread Andy Ross
David Megginson wrote: Cameron Moore writes: So, if you contribute to FG and would like to be listed, just let me know. Just to repeat something I mentioned before, it's probably a good idea not to give your location *too* precisely. Heh, good point. But I like to live dangerously (and

Re: [Flightgear-devel] Missing Model Problem

2002-05-30 Thread Cameron Moore
* [EMAIL PROTECTED] (Jon Berndt) [2002.05.30 20:45]: I have not been keeping track of changes on the JSBSim XML formats for several months, so I'll try to update the -180 definitions tonight and see what happens. I will let you know if I get anyway. I'm pretty busy these days, so I'd be