Re: [Flightgear-devel] FGNavList searching

2003-01-26 Thread James Turner
On Saturday, January 25, 2003, at 09:55 pm, Curtis L. Olson wrote: I made some changes to the FGNavList class, take a look and see if it will work better for your needs. Thanks, I already saw this and picked it up, it works great! I'd done the research (okay, 2 minutes with grep) to see who

[Flightgear-devel] YAML

2003-01-26 Thread Norman Vine
http://wiki.yaml.org/yamlwiki/YamlExamples there-is-hope-yet'ly yr's Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] YAML

2003-01-26 Thread David Megginson
Norman Vine writes: http://wiki.yaml.org/yamlwiki/YamlExamples Yes, we get one of those every few weeks. None has really caught on, though. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___

[Flightgear-devel] NOTICE: FDM Property Name Changes

2003-01-26 Thread David Megginson
I just committed flight.cxx with some new properties and some name changes: - renamed /velocities/side-slip-rad to /orientation/side-slip-rad. - renamed /velocities/side-slip-deg to /orientation/side-slip-deg. - renamed /velocities/alpha-deg to /orientation/alpha-deg. - added

Re: [Flightgear-devel] NOTICE: FDM Property Name Changes

2003-01-26 Thread Norman Vine
David Megginson writes: I just committed flight.cxx with some new properties and some name changes: - renamed /velocities/side-slip-rad to /orientation/side-slip-rad. - renamed /velocities/side-slip-deg to /orientation/side-slip-deg. - renamed /velocities/alpha-deg to

[Flightgear-devel] End of /steam approaches

2003-01-26 Thread David Megginson
All of the properties originally set by the FGSteam module in the /steam property hierarchy have now been replaced by individual instrumentation modules. The /steam property branch, along with src/Cockpit/steam.[ch]xx, will soon be disappearing from FlightGear. I'd like to take a moment to thank

[Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
Hi, Again and again until someone read this lines. I still have Debian 3.0 woody here. g++ -v returns: Reading specs from /usr/lib/gcc-lib/i386-linux/2.95.4/specs gcc version 2.95.4 20011002 (Debian prerelease) My config.sh script looks like this: ./configure --with-x --with-weathercm

re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: My config.sh script looks like this: ./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes OK, first take out all of the options and just do ./configure All the best, David -- David Megginson, [EMAIL PROTECTED],

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 17:52, David Megginson wrote: Roland Häder writes: My config.sh script looks like this: ./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes OK, first take out all of the options and just do ./configure Ok, first I'm sorry for

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Norman Vine
Roland Häder writes: My config.sh script looks like this: ./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes main.cxx: In function `bool fgMainInit(int, char **)': main.cxx:1689: incomplete type `FGEnvironmentMgr' does not have member `MAX_CLOUD_LAYERS'

Re: [Flightgear-devel] End of /steam approaches

2003-01-26 Thread Norman Vine
David Megginson writes: All of the properties originally set by the FGSteam module in the /steam property hierarchy have now been replaced by individual instrumentation modules. and there was much rejoicing though out the skies :-) I'd like to take a moment to thank Alex Perry for the

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 18:06, Norman Vine wrote: Roland Häder writes: My config.sh script looks like this: ./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes main.cxx: In function `bool fgMainInit(int, char **)': main.cxx:1689: incomplete type

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
Hi, Thanks, I got it compiled and installed. I have also updated the fgfsbase by CVS. But now I got an error message while starting it: X Error of failed request: GLXBadRenderRequest Major opcode of failed request: 143 (GLX) Minor opcode of failed request: 1 (X_GLXRender) Serial

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
Understood it is not on purpose but it is this 'assumption' that is the problem i.e. the code as written assumes FGEnvironmentMgr which is not included when the --with-weathercm option is configured // fgMainInit() // TODO: move to environment mgr thesky = new SGSky; SGPath

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: I have also tried this. Remember your joystick.xml is for a 3-axis joystick. But I have a 4-axis one here: Axis 0: default Axis 1: default Axis 2: throttle Axis 3: rudder What kind of joystick is it? Does it use USB or the gameport? All the best, David

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Norman Vine writes: i.e. the code as written assumes FGEnvironmentMgr which is not included when the --with-weathercm option is configured // fgMainInit() // TODO: move to environment mgr thesky = new SGSky; SGPath texture_path(globals-get_fg_root());

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 20:29, David Megginson wrote: Roland Häder writes: I have also tried this. Remember your joystick.xml is for a 3-axis joystick. But I have a 4-axis one here: Axis 0: default Axis 1: default Axis 2: throttle Axis 3: rudder What kind of joystick is

[Flightgear-devel] FMC / GPSs [ was End of /steam approaches]

2003-01-26 Thread James Turner
On Sunday, January 26, 2003, at 05:12 pm, Norman Vine wrote: Hopefully we can now actually start implementing a realistic 'navigation computer', as is present in most modern GPS units and autopilots that, since the hopefully the AP is no longer dependent on hardwired to steamed input from

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: The Phoenix joystick a 4-axis, 4-button gameport joystick (modprobe analog and some more modules for your gameport hardware). We can autodetect USB joysticks, but the old gameport ones -- that means that you'll have to configure your joystick manually, unfortunately.

Re: [Flightgear-devel] FMC / GPSs [ was End of /steam approaches]

2003-01-26 Thread Norman Vine
James Turner writes: Actually, I'm rapidly approaching that area, from a different direction. I'm working on extending the Navaids layer to know about structured route data, namely DPs / SIDs / STARs / GPS approaches / airways, but most importantly, flight plans. You are aware of

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
Make a copy of the file, then edit it for your joystick and put it somewhere FlightGear can find it. Then something like this to your $HOME/.fgfsrc file: Ok, the attached file is my work. I simply copy and paste the area of the throttle and rename all throttle to rudder. but it doesn't work?

Re: [Flightgear-devel] Problems with compiling 'clouds3d'

2003-01-26 Thread Matthew Johnson
On Sun, 2003-01-26 at 14:19, David Donohue wrote: As a little old New Zealander I am having trouble getting FlightGear to compile on Mandrake 9.0. The problem lies with SimGear-0.3.1 where I get the following message: SkyContext.cpp In constructor 'SkyContext::SkyContext() invalid

Re: [Flightgear-devel] FMC / GPSs

2003-01-26 Thread James Turner
On Sunday, January 26, 2003, at 08:47 pm, Norman Vine wrote: You are aware of these http://www.ibiblio.org/fplan/ http://www.ibiblio.org/fplan/avdbtools/guide.html and FlyWay at http://www.bellz.org/progs.html Ah, I'm aware of things like them, but I guess my terminology is wrong. What I'm

Re: [Flightgear-devel] PRE-PATCH: Analog 4-axis 4-button joystick

2003-01-26 Thread Roland Häder
But now he drifts to right side. looks like I have to optimize the values a bit? Fixed. :) ?xml version=1.0? !-- Default 4-axis joystick bindings. Assume that we have a conventional, four-axis, three/four-button

Re: [Flightgear-devel] Engines on c310

2003-01-26 Thread Jim Wilson
Jim Wilson [EMAIL PROTECTED] said: Haven't looked at the latest changes very closely yet...but I thought someone might have an idea why the c310 engines won't keep running. Number 2 shuts down right at the startup position. Scratch that. It was my joystick. For some reason the mixture

Re: [Flightgear-devel] End of /steam approaches

2003-01-26 Thread Alex Perry
From: David Megginson [EMAIL PROTECTED] I'd like to take a moment to thank Alex Perry for the original FGSteam module, from which I've stolen most of the hard code [...] (blush) Please everyone (especially Alex) give all of these a good workout before I remove steam.[ch]xx from the CVS