On Saturday, January 25, 2003, at 09:55 pm, Curtis L. Olson wrote:
I made some changes to the FGNavList class, take a look and see if it
will work better for your needs.
Thanks, I already saw this and picked it up, it works great! I'd done
the research (okay, 2 minutes with grep) to see who
http://wiki.yaml.org/yamlwiki/YamlExamples
there-is-hope-yet'ly yr's
Norman
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Norman Vine writes:
http://wiki.yaml.org/yamlwiki/YamlExamples
Yes, we get one of those every few weeks. None has really caught on,
though.
All the best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
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I just committed flight.cxx with some new properties and some name changes:
- renamed /velocities/side-slip-rad to /orientation/side-slip-rad.
- renamed /velocities/side-slip-deg to /orientation/side-slip-deg.
- renamed /velocities/alpha-deg to /orientation/alpha-deg.
- added
David Megginson writes:
I just committed flight.cxx with some new properties and some name changes:
- renamed /velocities/side-slip-rad to /orientation/side-slip-rad.
- renamed /velocities/side-slip-deg to /orientation/side-slip-deg.
- renamed /velocities/alpha-deg to
All of the properties originally set by the FGSteam module in the
/steam property hierarchy have now been replaced by individual
instrumentation modules. The /steam property branch, along with
src/Cockpit/steam.[ch]xx, will soon be disappearing from FlightGear.
I'd like to take a moment to thank
Hi,
Again and again until someone read this lines.
I still have Debian 3.0 woody here.
g++ -v returns:
Reading specs from /usr/lib/gcc-lib/i386-linux/2.95.4/specs
gcc version 2.95.4 20011002 (Debian prerelease)
My config.sh script looks like this:
./configure --with-x --with-weathercm
Roland Häder writes:
My config.sh script looks like this:
./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes
OK, first take out all of the options and just do
./configure
All the best,
David
--
David Megginson, [EMAIL PROTECTED],
On Sunday 26 January 2003 17:52, David Megginson wrote:
Roland Häder writes:
My config.sh script looks like this:
./configure --with-x --with-weathercm --with-network-olk
--with-jpeg-factory=yes
OK, first take out all of the options and just do
./configure
Ok, first I'm sorry for
Roland Häder writes:
My config.sh script looks like this:
./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes
main.cxx: In function `bool fgMainInit(int, char **)':
main.cxx:1689: incomplete type `FGEnvironmentMgr' does not have member
`MAX_CLOUD_LAYERS'
David Megginson writes:
All of the properties originally set by the FGSteam module in the
/steam property hierarchy have now been replaced by individual
instrumentation modules.
and there was much rejoicing though out the skies :-)
I'd like to take a moment to thank Alex Perry for the
On Sunday 26 January 2003 18:06, Norman Vine wrote:
Roland Häder writes:
My config.sh script looks like this:
./configure --with-x --with-weathercm --with-network-olk
--with-jpeg-factory=yes
main.cxx: In function `bool fgMainInit(int, char **)':
main.cxx:1689: incomplete type
Hi,
Thanks, I got it compiled and installed. I have also updated the fgfsbase
by CVS. But now I got an error message while starting it:
X Error of failed request: GLXBadRenderRequest
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 1 (X_GLXRender)
Serial
Understood it is not on purpose but it is this 'assumption'
that is the problem
i.e. the code as written assumes FGEnvironmentMgr
which is not included when the --with-weathercm option
is configured
// fgMainInit()
// TODO: move to environment mgr
thesky = new SGSky;
SGPath
Roland Häder writes:
I have also tried this. Remember your joystick.xml is for a 3-axis
joystick. But I have a 4-axis one here:
Axis 0: default
Axis 1: default
Axis 2: throttle
Axis 3: rudder
What kind of joystick is it? Does it use USB or the gameport?
All the best,
David
Norman Vine writes:
i.e. the code as written assumes FGEnvironmentMgr
which is not included when the --with-weathercm option
is configured
// fgMainInit()
// TODO: move to environment mgr
thesky = new SGSky;
SGPath texture_path(globals-get_fg_root());
On Sunday 26 January 2003 20:29, David Megginson wrote:
Roland Häder writes:
I have also tried this. Remember your joystick.xml is for a 3-axis
joystick. But I have a 4-axis one here:
Axis 0: default
Axis 1: default
Axis 2: throttle
Axis 3: rudder
What kind of joystick is
On Sunday, January 26, 2003, at 05:12 pm, Norman Vine wrote:
Hopefully we can now actually start implementing a realistic
'navigation computer',
as is present in most modern GPS units and autopilots that, since the
hopefully the
AP is no longer dependent on hardwired to steamed input from
Roland Häder writes:
The Phoenix joystick a 4-axis, 4-button gameport joystick (modprobe
analog and some more modules for your gameport hardware).
We can autodetect USB joysticks, but the old gameport ones -- that
means that you'll have to configure your joystick manually,
unfortunately.
James Turner writes:
Actually, I'm rapidly approaching that area, from a different
direction. I'm working on extending the Navaids layer to know about
structured route data, namely DPs / SIDs / STARs / GPS approaches /
airways, but most importantly, flight plans.
You are aware of
Make a copy of the file, then edit it for your joystick and put it
somewhere FlightGear can find it. Then something like this to your
$HOME/.fgfsrc file:
Ok, the attached file is my work. I simply copy and paste the area of the
throttle and rename all throttle to rudder. but it doesn't work?
On Sun, 2003-01-26 at 14:19, David Donohue wrote:
As a little old New Zealander I am having trouble getting FlightGear
to compile on Mandrake 9.0.
The problem lies with SimGear-0.3.1 where I get the following message:
SkyContext.cpp
In constructor 'SkyContext::SkyContext()
invalid
On Sunday, January 26, 2003, at 08:47 pm, Norman Vine wrote:
You are aware of these
http://www.ibiblio.org/fplan/
http://www.ibiblio.org/fplan/avdbtools/guide.html
and FlyWay at
http://www.bellz.org/progs.html
Ah, I'm aware of things like them, but I guess my terminology is wrong.
What I'm
But now he drifts to right side. looks like I have to optimize the values a
bit?
Fixed. :)
?xml version=1.0?
!--
Default 4-axis joystick bindings.
Assume that we have a conventional, four-axis, three/four-button
Jim Wilson [EMAIL PROTECTED] said:
Haven't looked at the latest changes very closely yet...but I thought someone
might have an idea why the c310 engines won't keep running. Number 2 shuts
down right at the startup position.
Scratch that. It was my joystick. For some reason the mixture
From: David Megginson [EMAIL PROTECTED]
I'd like to take a moment to thank Alex Perry for the original FGSteam
module, from which I've stolen most of the hard code [...]
(blush)
Please everyone (especially Alex) give all of these a good workout
before I remove steam.[ch]xx from the CVS
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