Frederic Bouvier
Innis Cunningham wrote:
Thanks Fred
Full credits should go to Erik for the Fokker family !
Sorry.In that case thank you Erik
I am only responsible for the Airbus A320.
Nice aircraft also the 100 to.Noticed that it (f50) seemed a little
touchey on pitch but nothing bad.
It looks like the switch is marked CHT Select in the top part of the image. Does
this aircraft have a 4 cylinder engine by any chance?
Richard
-Original Message-
From: WillyB [mailto:[EMAIL PROTECTED]
Sent: 28 July 2003 8:10 pm
To: FlightGear developers discussions
Subject: Re:
Lukasz Szift Hejnak wrote:
Mon, 28 Jul 2003 19:19:32 +0200
Erik Hofman [EMAIL PROTECTED] napisal:
Lukasz Szift Hejnak wrote:
so just today I downloaded the FlightGear
all CVS,it stopped at compile..
cut
Try removing all simgear related files from your system and install it
again to see if that
Matevz Jekovec wrote:
But we can use a combination of both, right? If you will look at an
aircraft at range of 15 feets, you see nothing. At 100k feets, you
see a dot. At 7, you would see a triangle. At 5, you would see a
rough shape. At 25000, the next one and at 1 a complete
Innis Cunningham wrote:
Frederic Bouvier
Innis Cunningham wrote:
Thanks Fred
Full credits should go to Erik for the Fokker family !
Sorry.In that case thank you Erik
Thanks. I've been heads down too long while working on these aircraft.
Thanks everyone who mentioned the dusk/down colors. It
0, Jim Wilson [EMAIL PROTECTED] napisal:
Lukasz Szift Hejnak [EMAIL PROTECTED] said:
so I changed the order of the args in main.cxx and ended up with:
flightgear/src/Main/main.cxx
lines: 1767-1771
thesky-build( 550.0, 550.0, 6.0, 6.0,
Lukasz Szift Hejnak wrote:
and I looked on the files trough the web cvs system
and in fact, the code in the main.cxx is different than in my local main.cxx
so how can it be, if I downloaded the file yesterday?
What is the exact command you use to get FlightGear CVS?
Erik
0, Erik Hofman [EMAIL PROTECTED] napisa:
Lukasz Szift Hejnak wrote:
and I looked on the files trough the web cvs system
and in fact, the code in the main.cxx is different than in my local
main.cxx
so how can it be, if I downloaded the file yesterday?
What is the exact command you use
Lukasz Szift Hejnak wrote:
What is the exact command you use to get FlightGear CVS?
cd ~/CVS
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login
mkdir flightgear
cd flightgear
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co source
I don't think 'co source' is the right
Erik Hofman [EMAIL PROTECTED] said:
Lukasz Szift Hejnak wrote:
What is the exact command you use to get FlightGear CVS?
cd ~/CVS
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login
mkdir flightgear
cd flightgear
cvs -d :pserver:[EMAIL
* Jim Wilson -- Tuesday 29 July 2003 12:17:
Lukasz, try checking out into another directory (the FlightGear source) and
see if you get the same main.cxx file.
What does ident say? That's what it =should= say:
$ ident main.cxx
main.cxx:
$Id: main.cxx,v 1.115 2003/07/27 07:49:33
hmm.. funny but it seems that the error just solved itself
I moved the main.cxx file to somwhere else
and entered the cvs -dp update
and the new downloaded main.cxx is the correct up-to-date one
so whatever caused this weird behaviour yesterday, has somehow got solved today ;)
anyway thx for your
Hi
Just found this site with dxf/dwg (Autocad) 3D Drawings from Boeing:
http://www.boeing.com/assocproducts/aircompat/3d_view.html
CAD 3 View Drawings for Airport Planning Purposes
Just thought that this might come in handy for the modellers.
Regards,
Manuel
Manuel Bessler wrote:
Hi
Just found this site with dxf/dwg (Autocad) 3D Drawings from Boeing:
http://www.boeing.com/assocproducts/aircompat/3d_view.html
CAD 3 View Drawings for Airport Planning Purposes
Just thought that this might come in handy for the modellers.
Thanks,
there are the
Manuel Bessler [EMAIL PROTECTED] said:
Hi
Just found this site with dxf/dwg (Autocad) 3D Drawings from Boeing:
http://www.boeing.com/assocproducts/aircompat/3d_view.html
CAD 3 View Drawings for Airport Planning Purposes
Just thought that this might come in handy for the modellers.
On Tuesday 29 July 2003 03:51, Lukasz Szift Hejnak wrote:
hmm.. funny but it seems that the error just solved itself
I moved the main.cxx file to somwhere else
and entered the cvs -dp update
and the new downloaded main.cxx is the correct up-to-date one
so whatever caused this weird behaviour
On Tuesday 29 July 2003 00:42, Richard Bytheway wrote:
It looks like the switch is marked CHT Select in the top part of the
image. Does this aircraft have a 4 cylinder engine by any chance?
Yes, it uses the Continental 0-200 (100 HP) which is 4 cylinder.
From what I understand now the switch
0, WillyB [EMAIL PROTECTED] napisa:
Doesn't CVS keep a file you have modified intact?
Just telling you there is a different version and not overwriting your
changes?
according to the doc's I read it should..
apparently mine (v 1.11.2) doesn't
--
with regards
Lukasz Hejnak
[EMAIL PROTECTED]
Matevz Jekovec writes:
My suspicions were not correct. I benchmarked the framerate again
yesterday and had 7 FPS in 24bpp mode and 9 FPS in 16bpp mode. I'm
pretty sure the 16bpp mode worked faster in all views and positions in
comparison to 24 bpp.
Yes, that has been my experience as
Matevz Jekovec writes:
In 3d cockpit view. That leads me to another question. Is there any way
we can optimize the graphic engine, not to be so slow in 3d cockpit
view? I know we had similar problems with the engine in Falcon, but were
never solved due to untouchable source code later
Matthew Law writes:
IIRC, running lean at high power settings increases CHT. Running
rich decreases it since there is more fuel to help dissipate heat.
That's an OIT (Old Instructor's Tale) as far as I can tell, though I'm
sure that a little heat gets carried off that way. What actually
Arnt Karlsen writes:
...except when running lean-of-peak, where leaning further, lowers
CHT further.
Anything lean of 50 degF rich of peak EGT will result in lower CHT.
Running right at peak is already slightly cooler, though only by a few
degrees.
All the best,
David
--
David
Alex Perry writes:
Individual cylinders have slightly more or less airflow cooling (due to
the pattern of baffles in front of the firewall) and receive slightly
different richness in the mixture (due to fuel injection differences,
or uneven atomization after the carbureter as
Erik Hofman writes:
David, congratulations on your IFR approval! Now, be careful out
there (that's what the exam is all about anyhow) but I hate to
loose you as a developer.
Thanks.
Fortunately, since I did my whole flight test in hard-core IMC, the
examiner was actually able to see how
David Megginson wrote:
When we broke out at 4000 ft on
our initial climb out from Ottawa, and the windows were suddenly
filled with sunlight and glorious white cloudtops, everyone in the
plane gasped -- it kind-of makes all the work for the rating
worthwhile.
Not to mention ones own feeling of
On Monday 28 July 2003 14:24, Jim Wilson wrote:
...aircraft already have xml that does this by selecting out the cockpit and
maybe gear when they are viewed from a certain distance. In that case the
That idea hadn't ocurred to me at all, and I hadn't spotted it in any of the
other a/c
Hi
I am trying to use Flightgear as a GUI for an air traffic simulator.
I use the CVS head and the multiplayer mode (--multiplay=in,10,,5500) on
a gnu/linux intel box.
I though the positions were in meters in a geocentric frame.
When i start in the default position KSFO:28L (-122.358, 37.6117)
Lee Elliott [EMAIL PROTECTED] said:
Changing the model would stop that working of course, as the geometry would've
changed, but it's a quick and simple way of getting a 'lite' (er) version of
a model, at least with regard to texture space requirements.
Using the reduce function in ac3d and
On Wednesday 30 July 2003 00:35, Jim Wilson wrote:
Lee Elliott [EMAIL PROTECTED] said:
Changing the model would stop that working of course, as the geometry
would've
changed, but it's a quick and simple way of getting a 'lite' (er) version
of
a model, at least with regard to texture
From: David Megginson [EMAIL PROTECTED]
[...] When we broke out at 4000 ft on
our initial climb out from Ottawa, and the windows were suddenly
filled with sunlight and glorious white cloudtops, everyone in the
plane gasped -- it kind-of makes all the work for the rating
worthwhile.
I like
Alex Perry writes:
[...] When we broke out at 4000 ft on our initial climb out from
Ottawa, and the windows were suddenly filled with sunlight and
glorious white cloudtops, everyone in the plane gasped -- it
kind-of makes all the work for the rating worthwhile.
I like to request
Hi Jim
Are you working on a low poly version of the 747 for scenery work.
I was working on it yesterday.Regrouping the fuse to use one texture and
removing the wing and gear textures to reduce the load.
I was planing to just apply a material to the wings, gear and horz
stabilizer.Grey(silver)
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