Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-24 Thread Andy Ross
Charlie Hotchkiss wrote: So, just for discussion's sake and noting that nobody with detailed knowledge of and experience with this aircraft has weighed in, I have questions. Isn't the L/D ratio at high angles of attack different (poorer) when in ground effect? Actually, it's better.

[Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread Andy Ross
[I combined a bunch of responses to avoid repeating myself.] Just for an I told you so moment: the gear and aero modelling (but sadly not the propeller, see below) in YASim was doing everything properly. The plane was being modelled perfectly,and (almost) all the effects reported were

re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread David Megginson
Andy Ross writes: I tried that, and it's an improvement, but the tailwheel seems to slide sideways too easily. Really? When I tried it, I couldn't turn against the tail wheel at all, even with full braking applied. The tail wheel didn't move until 50 kts or so when it lifted;

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread Major A
Andy, Bingo. This is a bug in the propeller code; I apparently introduced a FPU explosion when the thing is going backwards. It has nothing to do with the aero or ground modelling, so I was looking in the wrong place. I'll get this fixed. (I'm pretty sure it used to work -- I remember

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread Andy Ross
I wrote: Major A wrote: I think the main problem really is the rapid increase in airspeed, which is unnatural, and doesn't occur if both engines are used. Bingo. This is a bug in the propeller code [...] (I'm pretty sure it used to work -- I remember doing hammerhead stalls in the A-4

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread C. Hotchkiss
Andy Ross wrote: [I combined a bunch of responses... Once the tailwheel leaves the ground, it's squirrely but controllable. This is not doubt bad form, but I found that holding the stick back to keep the wheel firmly on the ground during the takeoff roll until the aircraft took off on

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread Andy Ross
Charlie Hotchkiss wrote: Perhaps I'm showing some ignorance here (I'm certainly not a pilot, much less an expert), but isn't the induced drag in that situation so large as to preclude reaching flying speed? The wings acting at that angle much like a drag brake? I read somewhere that pilots

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread Major A
OK, I found an explosion case in the propeller code which could be triggered by a propeller turning backwards very slowly. That's pretty much consistent with a aircraft with a stopped engine, so I'm hopefully this is it. It's been checked in (this was obvious enough to check in based on

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread David Megginson
Andy Ross writes: Now, that number comes ruler and protractor work on a 3-view diagram. It's possible that I missed a measurement, and that the ground AoA should be much larger. It also assumes a build in wing incidence of 0, which may not be true on the real aircraft (I couldn't find

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread Cameron Moore
* [EMAIL PROTECTED] (David Megginson) [2002.05.23 13:59]: Andy Ross writes: The tech drawings at http://www.douglasdc3.com/dc3tec/dc3tec.htm (especially the big one at the bottom) suggest to me an angle of incidence of 2-3 degrees, but I haven't printed them out and measured. As far

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread C. Hotchkiss
Andy, I'm really just exploring near stall modeling issues so that our simulation can be improved. Anyway you can get a bird in the air is reasonable, especially if it shows up weaknesses in modeling. So, just for discussion's sake and noting that nobody with detailed knowledge of and