Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-04-02 Thread Martin Spott
Is it possible (under Unix/Linux) to run fgfs directly from a console and let it access the DRI? http://fbdri.sourceforge.net/ ATI Radeon only, I might have a try some time, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-31 Thread Alasdair Campbell
On Saturday 30 March 2002 22:11, you wrote: On Sat, 30 Mar 2002 17:30:49 +, Alasdair Campbell [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Friday 29 March 2002 09:24, you wrote: Andy Ross wrote: Norman Vine wrote: I have always thought that FGFS development has

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-30 Thread Alasdair Campbell
On Friday 29 March 2002 09:24, you wrote: Andy Ross wrote: Norman Vine wrote: I have always thought that FGFS development has been primarily aimed at a RAW OPENGL SURFACE which is considerably different then any Window ! This isn't the case, even in windows. OpenGL rendering

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-30 Thread Arnt Karlsen
On Sat, 30 Mar 2002 17:30:49 +, Alasdair Campbell [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Friday 29 March 2002 09:24, you wrote: Andy Ross wrote: Norman Vine wrote: I have always thought that FGFS development has been primarily aimed at a RAW OPENGL SURFACE

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Cameron Moore
* [EMAIL PROTECTED] (Erik Hofman) [2002.03.30 04:24]: Andy Ross wrote: Norman Vine wrote: I have always thought that FGFS development has been primarily aimed at a RAW OPENGL SURFACE which is considerably different then any Window ! This isn't the case, even in windows. OpenGL

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Alex Perry
I don;t know. Maybe. I have been thinking of placing fgfs in the ~/.xinitrc to start FlightGear as a window manager. Has anybody tried it already, and if so, did it work? I've done that with Quake3, and it worked fine. I routinely do that on the FGFS demo account at the booth for

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Arnt Karlsen
On Fri, 29 Mar 2002 07:52:01 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: I don;t know. Maybe. I have been thinking of placing fgfs in the ~/.xinitrc to start FlightGear as a window manager. Has anybody tried it already, and if so, did it work?

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Erik Hofman
Arnt Karlsen wrote: On Fri, 29 Mar 2002 07:52:01 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: I don;t know. Maybe. I have been thinking of placing fgfs in the ~/.xinitrc to start FlightGear as a window manager. Has anybody tried it already, and if so,

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Arnt Karlsen
On Fri, 29 Mar 2002 19:04:42 +0100, Erik Hofman [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: On Fri, 29 Mar 2002 07:52:01 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: I don;t know. Maybe. I have been thinking of

[Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 28 March 2002 16:50: ... and you don't lose track of the whole fgfs window when using a window manager with automatic desktop switching. Hehe ... nonsense. Either version would cause problems with such a window manager. m. :-]

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Jim Wilson
Norman Vine [EMAIL PROTECTED] said: I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. If you got a real operating system ;-) that runs X you'll find there's a very small difference in

[Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Melchior FRANZ
* Norman Vine -- Thursday 28 March 2002 17:16: Nah I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. Hehe, you are obviously a windows kind of guy, which explains that you don't know much

[Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Melchior FRANZ
* Norman Vine -- Thursday 28 March 2002 17:16: I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. Huh ... forget my other (arrogant) reply. I guess you are right. I just didn't manage yet to

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Alex Perry
* Norman Vine -- Thursday 28 March 2002 17:16: I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. Huh ... forget my other (arrogant) reply. I guess you are right. I just didn't manage

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Alex Perry writes: I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. I'm sure the glass cockpit people will disagree with you. Certainly I do; I have a bunch of instrumentation in other

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Alex Perry
I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. I'm sure the glass cockpit people will disagree with you. Certainly I do; I have a bunch of instrumentation in other windows. OK my

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Norman Vine wrote: I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. This really isn't true anymore. It used to be that a big part of the rendering time in windowed mode was the blit of

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Tony Peden
--- Norman Vine [EMAIL PROTECTED] wrote: Alex Perry writes: I could care less about those folks running FGFS in a window this is a FlightSIM and the operative word is FRAMERATE which any windowing system KILLS. I'm sure the glass cockpit people will disagree with you. Certainly I

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread John Wojnaroski
Hi, OK my wording was a little strong :-) Not really, the idea behind the glass displays is for the development of full scale cockpit simulators. so things like framerate and fidelity are major design objectives to achieve the highest level of realism and performance. Right now you can get

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Norman Vine wrote: I have always thought that FGFS development has been primarily aimed at a RAW OPENGL SURFACE which is considerably different then any Window ! This isn't the case, even in windows. OpenGL rendering (or DirectX, for that matter), is always directed at a window. There's

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Andy Ross writes: [* What, exactly, does game mode do? My impression was that it simply set the video mode through GDI before creating the OpenGL context. This isn't an optimization, per se. Can someone more familiar with GLUT comment?] In Windows it does status =

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread David Megginson
Norman Vine writes: Which is the FAST lane to the underlying video in that the Win32 Windowing manager is bypassed for this window ie all the region clipping code etc. so the speedup is not a driver bug ! Under X11, DRI's approach seems to be to allow the window manager to recalculate

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Norman Vine wrote: Andy Ross writes: [* What, exactly, does game mode do? My impression was that it simply set the video mode through GDI before creating the OpenGL context. This isn't an optimization, per se. Can someone more familiar with GLUT comment?] In Windows it

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Gene Buckle wrote: Andy Ross wrote: ballpark). But it's just not like that anymore; really. It's a mild optimization at best. Andy, wouldn't even a mild optimization be of benefit when you're looking at things like poloygon budgets and such? Keep in mind that the more you can

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Andy Ross writes: Uh oh, we're going in circles again. Last words, I promise. :) OK me too but Win2k pIII 733 gForce2 fastest NVIDIA reference drivers available for my machine, and I do test them all as they are released startup location brakes on no hud no panel windowed mode 56

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread David Megginson
Gene Buckle writes: Andy, wouldn't even a mild optimization be of benefit when you're looking at things like poloygon budgets and such? Keep in mind that the more you can improve frame rate, the more you can throw in eye candy to keep it constant. *huge grin* The point is that you'd

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Alex Perry
Norman writes: Andy Ross writes: Uh oh, we're going in circles again. Last words, I promise. :) I do not have a linux box to play with but I am almost willing to bet that a full screen undecorated window would have a somewhat similar speedup under X compared to drawing in a 'X' decorated