Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-20 Thread Jon S. Berndt
If you filter on certain frequencies you can hear satanic messages. Even worse, if you play them backwards you hear Btitney Spears singing Oh, great. I meant B_r_itney. This was not a Freudian slip. :-) ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-20 Thread Erik Hofman
Gene Buckle wrote: On Wed, 06 Feb 2002 10:36:55 +0100 Erik Hofman [EMAIL PROTECTED] wrote: matthew law wrote: I can provide these as .wav, .au, or .mp3 files. MP3 would be better for me to distribute as I am only on a modem at home. Preferably not mp3. I'd rather have 22Khz than mp3

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-20 Thread Gene Buckle
Preferably not mp3. I'd rather have 22Khz than mp3 bacause it removes audio information which might be harmfull. What kind of harmful audio info is removed? MP3 filters for one playback rate only. All audio information thet can't be heard by the human ear is removed (that is,

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-20 Thread Erik Hofman
Gene Buckle wrote: Preferably not mp3. I'd rather have 22Khz than mp3 bacause it removes audio information which might be harmfull. What kind of harmful audio info is removed? MP3 filters for one playback rate only. All audio information thet can't be heard by the human ear is removed (that

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-20 Thread Gene Buckle
MP3 filters for one playback rate only. All audio information thet can't be heard by the human ear is removed (that is, frequency bands are removed). It might be that the removed frequencies can be heard when doing pitch shifting. So you basically get a malformed audio sound then (not

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-19 Thread Arnt Karlsen
On Wed, 06 Feb 2002 10:36:55 +0100 Erik Hofman [EMAIL PROTECTED] wrote: matthew law wrote: I can provide these as .wav, .au, or .mp3 files. MP3 would be better for me to distribute as I am only on a modem at home. Preferably not mp3. I'd rather have 22Khz than mp3 bacause it removes

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-06 Thread Erik Hofman
matthew law wrote: I'm glad to see there is so much enthusiasm for turbines! What exactly do you need? - I had planned on recording the Startup sequence, idle, mid power, high power, and shutdown from inside and outside the cockpit at 44.1khz stereo. This should be ample quality

Re: [Flightgear-devel] Turbine engines in FGFS?

2002-02-05 Thread Cameron Moore
* [EMAIL PROTECTED] (matthew law) [2002.02.04 17:39]: Are there any plans afoot to incorporate a turbine powerplant into Flightgear? Absolutely. Hopefully, when the English weather co-operates, my baby daughter get's over her vaccinations and I get chance to go skydiving I'm going to record

[Flightgear-devel] Turbine engines in FGFS?

2002-02-04 Thread matthew law
Hi, Are there any plans afoot to incorporate a turbine powerplant into Flightgear? Hopefully, when the English weather co-operates, my baby daughter get's over her vaccinations and I get chance to go skydiving I'm going to record all manner of audio samples from the lovely Pratt Whitney in