The problem is I need to change the font that is showing on my HUD
to make it larger (and brighter). I cannot figure out where this is done.
It seems to refer back to properties in some way, but I can't find where
the lever is. If I change the sizes in the programs in Cockpit, nothing
Ben Morrison wrote:
I am trying to display the HUD in the center of the screen no matter
which way the viewer is looking. Currently in the center of the screen
if the viewer is facing straight forward. Can anyone point me in the
right direction?
pointing forward/
Seriously, there is an
] On Behalf Of Erik Hofman
Sent: Thursday, May 05, 2005 12:27 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] HUD
Ben Morrison wrote:
I am trying to display the HUD in the center of the screen no matter
which way the viewer is looking. Currently in the center
Ben Morrison wrote:
I am trying to display the HUD in the center of the screen no matter
which way the viewer is looking. Currently in the center of the
screen if the viewer is facing straight forward. Can anyone point
me in the right direction?
Try toggling /sim/hud/enable3d. The original
Ok that was it. Thanks!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Ross
Sent: Thursday, May 05, 2005 1:02 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] HUD
Ben Morrison wrote:
I am trying to display the HUD
Curtis L. Olson wrote:
Ever since we took a step towards de-glut-ification, I have been
unable to toggle the hud on off. This is a very useful tool for
debugging even for planes that don't technically have a HUD as a stock
option. Any chance we could get this funtionality returned?
Oops
I wrote:
The Right Thing would have been to turn them into commands that can
be mapped via keyboard.xml, but I was too lazy. One of the bindings
(F6) was easily duplicated with Nasal, but the HUD stuff is now
hardcoded again. :)
No, sorry. That was too ugly; I just couldn't do it. :)
I
Jim Wilson wrote:
The hud zooms with changes in FOV (zooming the view). Can that be fixed?
No, if the HUD is added to a 3d cockpit of the F-16 this is the behavior
one would expect.
Erik
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Erik Hofman [EMAIL PROTECTED] said:
Jim Wilson wrote:
The hud zooms with changes in FOV (zooming the view). Can that be fixed?
No, if the HUD is added to a 3d cockpit of the F-16 this is the behavior
one would expect.
Ah yes, didn't think of that. A couple of suggestions:
1).
Jim Wilson wrote:
Ah yes, didn't think of that. A couple of suggestions:
1). Default to the 2D HUD unless there's a specific aircraft level
configuration parameter made to override it (e.g. for the F16 2D panel).
2). Use the default HUD design in 2D HUD mode. The one that currently comes
Erik Hofman [EMAIL PROTECTED] said:
I see no real solutions for the current code but to leave it like it is
right now.
You didn't read my message. Most of our aircraft don't have HUDs in real life
so it is only there for the convenience of the user. For these aircraft it
doesn't have to
At Thu, 16 Oct 2003 23:45:29 - , Jim Wilson wrote:
Can't we just default to the 2D? The ONE aircraft that needs the 3D could
have a configuration parameter to initiate it.
We don't have to make major changes now, but we should at least be releasing
code that works, even if it is considered
Norman Vine wrote:
Matevz Jekovec writes:
I am trying to make HUD visible only in 0 view. If I use condition and
equals type of sentences in my J22 hud.xml file, FG tells me it is not
able to parse few lines from that file and ignores my condition.
Is there any other way to turn off HUD when
Norman Vine wrote:
Matevz Jekovec writes:
I am trying to make HUD visible only in 0 view. If I use condition and
equals type of sentences in my J22 hud.xml file, FG tells me it is not
able to parse few lines from that file and ignores my condition.
Is there any other way to turn
Matevz Jekovec writes:
I am trying to make HUD visible only in 0 view. If I use condition and
equals type of sentences in my J22 hud.xml file, FG tells me it is not
able to parse few lines from that file and ignores my condition.
Is there any other way to turn off HUD when not in 0 view?
Jon Berndt writes:
I've been thinking about the JSBSim shuttle model lately, and making a HUD
for it (at some point). Here is a diagram of the set of symbols which can
appear on the shuttle HUD:
http://www.hal-pc.org/~jsb/HUD.jpg
There are a few things missing, but it's almost all there.
Jon Berndt writes:
Is the HUD configurable at all? I mean via a config file or something?
Symbology is different in the various aircraft -particularly spacecraft.
If one wanted to modify the HUD symbology is this possible to modify
without code, like the panel instruments?
what in docs /
Jon Berndt writes:
Is the HUD configurable at all? I mean via a config file or something?
Symbology is different in the various aircraft -particularly
spacecraft.
If one wanted to modify the HUD symbology is this possible to modify
without code, like the panel instruments?
what in
Norman Vine writes:
previously sent patch for hud.cxx required !
These add a NEW elevator trim marker
along side the elevator position gauge
also adds missing cemterpoint tick marks
FYI
With this you can see what the AutoPilot is doing
when in one of the 'altitude modes'
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