Gopal Mor wrote:
Hi All,
After the latest update of FlightGear and SimGear from
CVS, a runtime error occurs on my system.
Probable Cause:
I tried to debug it and found that FGReshape()
function tries to use current_panel (of FGGlobals)
pointer even before it is assigned to valid panel
object.
On Sunday 30 March 2003 15:10, David Megginson wrote:
David Luff writes:
OK, that's it!!! - ATC did *not* break TuxRacer ;-)
Are you sure?
All the best,
David
LOL!
Well .. it may not have!
It could have possibly been something that I installed to enable TerraGear to
be installed.
One of the jobs of the ATC manager is to spread the ATC load by only updating a
maximum of one ATC station each frame, and it is assumed that the manager itself
will run at full simulation fidelity. Updating only once every 2 seconds would mean
a noticable lag between selecting a frequency
David Culp wrote:
Here are the files needed to upgrade the base package, FlightGear, and JSBSim,
to use the newly-organized FGControls module:
Can I safely conclude nobody has any objections to include this?
Erik
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Hi Julian,
Hi. I'm an author of valgrind, a memory debugger which I believe at
least one person has used on FlightGear.
We were three, AFAIK (Cameron, Andy and I). While I was quite active
at first, I had to stop when my tdfx-card got busted. Now I've got a
new machine with one of those nasty
On 3/30/03 at 2:33 PM Curtis L. Olson wrote:
My concern is that if the atc manager update is taking me from 60hz
down to 20hz means it could be consuming on the order of 30
milleseconds per call. Simply calling it once every 2 seconds will
impose a 30ms hitch in the frame rate every 2 seconds
On 3/31/03 at 10:51 AM [EMAIL PROTECTED] wrote:
Could the ATC manager be implemented as a low-priority thread which is
woken up every so often (few seconds) to update the list of distances to
the ground stations, and additionally if a frequency is changed? The
realtime loop would then always have
On Mon, 31 Mar 2003 01:32:57 -0700,
WillyB [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
On Sunday 30 March 2003 15:10, David Megginson wrote:
David Luff writes:
OK, that's it!!! - ATC did *not* break TuxRacer ;-)
Are you sure?
LOL!
Well .. it may not have!
..fwiw, I
Erik Hofman wrote:
With the capital letter?
It would be winderfull if you would use the FGSubsystem class and rename
the to init() and update()
Never mind. I see you are using that already.
Good work.
Erik
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[EMAIL
Hi
guys!Found this articlehttp://www.delphi3d.net/articles/printarticle.php?article=terraintex.htmthat greatly improve our tiles. So maybe someone
give me some hints on fgfsscenery1) first task is implement soft edges
in areas. Now we have sharp areas butinn some game like Flanker 2.0 town
Due to a 'small' mistake in our university backbone routing, the German FTP
and HTTP mirror is currently unavailable. It will return within a few hours,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
OK, the line of code causing the frame rate hit was the following:
if((fabs(xyp.y() - xyc.y()) ((runway.length/2.0) + 5.0))
(fabs(xyp.x() - xyc.x()) (runway.width/2.0))) {
return(true);
}
return false;
To simplify things, I broke it down into a few more lines:
double
Here's a snapshot of a North American OV-10A in the colors of the California
Department of Forestry and Fire Protection (CDF). The 3D model is by Capt.
Slug. The JSBSim flight model uses turbines and thrusters, rather than
propellers.
http://home.attbi.com/~davidculp2/fg-OV-10A.jpg
Here's a
David Culp writes:
Here's a snapshot of a North American OV-10A in the colors of the California
Department of Forestry and Fire Protection (CDF). The 3D model is by Capt.
Slug. The JSBSim flight model uses turbines and thrusters, rather than
propellers.
On Monday 31 March 2003 05:29, Jim Wilson wrote:
WillyB [EMAIL PROTECTED] said:
On Sunday 30 March 2003 15:10, David Megginson wrote:
David Luff writes:
OK, that's it!!! - ATC did *not* break TuxRacer ;-)
Are you sure?
All the best,
David
LOL!
Well .. it
On 3/31/03 at 2:38 PM David Luff wrote:
Replacing the offending line:
return((ldiff rlen) (wdiff rwidth));
with the somewhat more verbose
if(ldiff rlen) {
return(wdiff rwidth);
} else {
return(false);
}
cures it completely! Am I doing something really daft, or is this a
Curtis L. Olson wrote:
Is anyone working to get these put into cvs?
Not me. I was heads down for the aircraft selection menu.
Erik
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David Luff writes:
I'm doing something daft - forget this post - the above both drop the frame
rate. The reason the return(false) fix fixes it is because then the
function doesn't get called any more!
Where's that brown paper bag when you need it??
A long time ago, when faced with things
On 3/31/03 at 4:52 PM David Luff wrote:
I'm doing something daft - forget this post - the above both drop the
frame
rate. The reason the return(false) fix fixes it is because then the
function doesn't get called any more!
And here's the root cause - I was reading in the almost-one-megabyte
Julian Seward wrote:
Hi. I'm an author of valgrind, a memory debugger which I believe at
least one person has used on FlightGear.
Whoa. There's a celebrity on the list. :)
We've just extended valgrind to handle MMX instructions, and it works
on some simple-ish test cases.
FlightGear
David Luff [EMAIL PROTECTED] wrote:
On 3/30/03 at 2:33 PM Curtis L. Olson wrote:
I understand that ATC is a work in progress, but something needs to be
done before I go into a complete panic. :-)
OK, I've committed an emergency fix - perhaps you could test again when
Minnesota wakes up and
I made a plug-in, which could help with preparing of instrument xml file. I
was realy bored that I need to compute where are boundaries of texture if I
used small textures inserted in one rgb file. Because I am using gimp for
preparation of texture file and I have textures stored as layers
On Monday 31 March 2003 09:31, Andy Ross wrote:
David Luff wrote:
William McRaven wrote:
I downloaded the CVS last week .. tues or wed .. and installed it.
The frame rate went to.. very bad. basically made flightgear
unflyable.. It also made regular flightgear unflyable .. the
* Andy Ross -- Monday 31 March 2003 18:22:
LD_PRELOADing mesa works pretty well for testing some stuff, [...]
Ahh, hadn't even thought about this possibility. Works well, but even
then fgfs aborts with the SSE-not-supported-yet message. So it's
not nVidia-related.
m.
Julian Seward wrote:
Andy Ross wrote:
So I take it that now that segmentation and MMX support is in valgrind
that the NVidia drivers will work? That would be magnificent.
Alas, no. They use SSE/SSE2. I have a test machine here with an NVidia
card, and I tried it over the weekend, with
Hi,
I made some investigations in last days and find why my textures look so bad
when scaled down to 128x128 textures compared to textures generated by perl
scripts (writen by Andy?) The problem isn't in scaling, because these scripts
scale down too, but the diference is in how gimp render
Here's a poor-man's aircraft selector. It's a bash script that calls fgfs
with a string of command line parameters. I have three scripts I'm using
now, called 737, t38 and ov10. To fly the t38 I type t38 at the shell
prompt:
#!/bin/bash
cmdline=
--fg-root=/usr/local/FlightGear
Martin Dressler wrote:
I made some investigations in last days and find why my textures look
so bad when scaled down to 128x128 textures compared to textures
generated by perl scripts (writen by Andy?)
Uh, once upon a time, yeah. They're terrible hacks; not exactly my
best work. :)
The
David Culp wrote:
Here are the files needed to upgrade the base package, FlightGear, and JSBSim,
to use the newly-organized FGControls module:
David,
Could you sent me the missing JSBSim file:
../../../../src/FDM/JSBSim/JSBSim.cxx, line 398: error(1132): class
JSBSim::FGEngine has no
I've knocked up an ATC/AI enable/disable dialog using checkboxes, but if one of the
subsystems starts disabled and is then enabled there is the possibility of update
being called without a previous call to init. I can avoid this by setting an
init-done-ok boolean flag in init and checking for
The symbol current_model is also defined in ls_model.c, which results
in a linker error. Here is the fix:
Index: ls_step.c
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/FDM/LaRCsim/ls_step.c,v
retrieving revision 1.1.1.1
diff
David Luff writes:
I've knocked up an ATC/AI enable/disable dialog using checkboxes,
but if one of the subsystems starts disabled and is then enabled
there is the possibility of update being called without a previous
call to init. I can avoid this by setting an init-done-ok boolean
flag in
So I take it that now that segmentation and MMX support is in valgrind
that the NVidia drivers will work? That would be magnificent.
Alas, no. They use SSE/SSE2. I have a test machine here with an NVidia
card, and I tried it over the weekend, with negative results.
Well, we have to do SSE
Mayor Daley ordered Meigs Field (KCGX) closed early this morning and they have already
torn up parts of the runway.
Here is the current info on it..
http://www.aopa.org/whatsnew/newsitems/2003/03-1-157x.html
If you can help in any way to fight this please let me know.
Thanks
Ryan
Ryan Larson writes:
Mayor Daley ordered Meigs Field (KCGX) closed early this morning
and they have already torn up parts of the runway.
Here is the current info on it..
http://www.aopa.org/whatsnew/newsitems/2003/03-1-157x.html
If you can help in any way to fight this please
Ryan Larson wrote:
Mayor Daley ordered Meigs Field (KCGX) closed early this morning and they have
already torn up parts of the runway.
Here is the current info on it..
http://www.aopa.org/whatsnew/newsitems/2003/03-1-157x.html
If you can help in any way to fight this please let me
http://www.aeronautica3d.com/
Aeronautica 3D.url
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WillyB [EMAIL PROTECTED] said:
On Sunday 30 March 2003 15:10, David Megginson wrote:
David Luff writes:
OK, that's it!!! - ATC did *not* break TuxRacer ;-)
Are you sure?
All the best,
David
LOL!
Well .. it may not have!
It could have possibly been something that I
I don't have a problem with it. But I think the changes need to go in en
masse, so before committing the JSBSim.?xx changes to JSBSim CVS, we need
to make sure the rest of the changes are approved to go into FlightGear
CVS.
Jon
-Original Message-
From: [EMAIL PROTECTED]
David Luff wrote:
On 3/31/03 at 10:51 AM [EMAIL PROTECTED] wrote:
Could the ATC manager be implemented as a low-priority thread which is
woken up every so often (few seconds) to update the list of distances to
the ground stations, and additionally if a frequency is changed? The
realtime loop
Jon Berndt wrote:
I don't have a problem with it. But I think the changes need to go in en
masse, so before committing the JSBSim.?xx changes to JSBSim CVS, we need
to make sure the rest of the changes are approved to go into FlightGear
CVS.
Agreed.
Erik
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