Re: [Flightgear-devel] RE: Help 3D model about FlightGear.

2004-07-18 Thread Innis Cunningham
Hi All If John is using AC3D 4.0 then there is a problem using those models in FG.There is a crease statement that FG/Plib can't handle.So to get around the problem you either have to text edit all reference to the crease statement in the AC3D file (tedious) or build the model using AC3D 3.6 or

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Innis Cunningham
Frederic Bouvier writes Norman Vine wrote: Frederic Bouvier writes: FG is not using the latest features new cards are offering and the 'old' features are pretty maxed out now. This is not an explanation for worst performance but just for lack of improvement. In the meantime, you

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Erik Hofman
Ampere K. Hardraade wrote: Please tell me that you don't play FlightGear in wireframe mode. =P Neh, my O2 does support filled triangles. Just kidding. Oh. ;-) Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] FGFS - latest CVS summary - no news

2004-07-18 Thread Erik Hofman
Alex Perry wrote: I'd observe that it would be nice to turn _off_ texturing of the models, both the aircraft I'm sitting in and the AI aircraft around the airport, and turn _on_ texturing for the head up display (needed for PLIB fonts). That would make it much easier to fly with unaccelerated 3D

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Erik Hofman
Innis Cunningham wrote: It is quite possible that the new graphics card/system is not set up for FG.I will have a play with it and see if I can improve the situation.I think anisotropic filtering is on. The point I was trying to make is people trying FG for the first time will be dissuaded from

[Flightgear-devel] Problems with compiling FlightGear-0.9.5-pre1

2004-07-18 Thread golla Minoli
I'm new to flightgear, though I allways wanted to play it. Nearly the first thing I did on my new compu, was to try to compile FG. Unluckyly I ran into three problems. First one is with the file src/FDM/JSBSim/FGJSBBase.h. It requires numeric_limits included for limits.h. This is only implemented

[Flightgear-devel] problem on exiting ( was: Next release of FlightGear )

2004-07-18 Thread Frederic Bouvier
Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not just the Mac. On exit(), fgExitCleanup() is called which deletes the globals class and then calls fgOSExit(). The only thing that fgOSExit() does is turn around and call

Re: [Flightgear-devel] problem on exiting ( was: Next release ofFlightGear )

2004-07-18 Thread Frederic Bouvier
Frederic Bouvier wrote: Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not just the Mac. On exit(), fgExitCleanup() is called which deletes the globals class and then calls fgOSExit(). The only thing that fgOSExit() does

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Boris Koenig
Erik Hofman wrote: Innis Cunningham wrote: It is quite possible that the new graphics card/system is not set up for FG.I will have a play with it and see if I can improve the situation.I think anisotropic filtering is on. The point I was trying to make is people trying FG for the first time will

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Boris Koenig
Richard Harke wrote: On Saturday 17 July 2004 07:08 am, Innis Cunningham wrote: I had a GeForce 2 Titanium with a PIII Xeon at 550MHz getting about 15 fps over SF Video card crapped out (even has a red LED come on to tell you it has crapped out) so I bought a Geforce FX 5200 Frame rate dropped to

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Boris Koenig
Erik Hofman wrote: This is the penalty for those who want eye-candy. If specular highlighting is supported it will be enabled an make FlightGear slower. I noticed some enhancements in the new rendering dialog, and would like to ask how feasible it would be to integrate even more

Re: [Flightgear-devel] I just crashed FlightGear using a dialogdefinition file / Nasal

2004-07-18 Thread Boris Koenig
Frederic Bouvier wrote: What do you want to prove with a field so narrow ? I don't want to prove anything, that was just an example - e.g. I encountered the problem when I created controls whose width was insufficient for the string to be displayed. And that's exactly what I pointed out with

Re: [Flightgear-devel] RE: Help 3D model about FlightGear.

2004-07-18 Thread Boris Koenig
Innis Cunningham wrote: Hi All If John is using AC3D 4.0 then there is a problem using those models in FG.There is a crease statement that FG/Plib can't handle.So to get around the problem you either have to text edit all reference to the crease statement in the AC3D file (tedious) or build the

Re: [Flightgear-devel] Some problems that I have ran into with the latest CVS

2004-07-18 Thread Boris Koenig
Jacek wrote: Do you really distinguish those ... and ---? ;-) Well, to be honest only since just recently - there are some fairly decent morse code training applications available, so if you keep hearing the same stuff for an hour a day you start to get it one day ... But it's the same problem

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Erik Hofman
Boris Koenig wrote: Erik Hofman wrote: Well, if we turn all that off, people start to complain that FlightGear looks like crap and will search for something else. At least now they start asking questions ... Then how about optionally offering to disable such things in the (advanced) rendering

Re: [Flightgear-devel] I just crashed FlightGear using a dialog definition file / Nasal

2004-07-18 Thread Frederic Bouvier
Boris Koenig Frederic Bouvier wrote: Combo arrows are 16 pixels wide, so the input is -6 pixels . ( The width is not in characters but in pixels ) thanks for the explanation, but I was aware of that. And NO, this problem did not only occur with a width specification of = 16, but rather =

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Frederic Bouvier
Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not just the Mac. On exit(), fgExitCleanup() is called which deletes the globals class and then calls fgOSExit(). The only thing that fgOSExit() does is turn around and call

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Erik Hofman
Frederic Bouvier wrote: What about calling SDL_Quit in a function installed by 'atexit', remove fgOSExit and only rely on exit in all the program ? The problem is that plib has taken the liberty to call exit() whenever they feel like it Erik ___

Re: [Flightgear-devel] I just crashed FlightGear using a dialog definition file / Nasal

2004-07-18 Thread Andy Ross
Boris Koenig wrote: There seem to be some issues regarding the XML file processing and FlightGear's stability: #Nasal parse error: empty subexpression in command, line 3 #Failed to execute command nasal #Segmentation fault The XML you posted contains no Nasal script, so I'm at a

Re: [Flightgear-devel] I just crashed FlightGear using a dialog definition file / Nasal

2004-07-18 Thread Boris Koenig
Andy Ross wrote: Boris Koenig wrote: There seem to be some issues regarding the XML file processing and FlightGear's stability: #Nasal parse error: empty subexpression in command, line 3 #Failed to execute command nasal #Segmentation fault The XML you posted contains no Nasal script,

Re: [Flightgear-devel] I just crashed FlightGear using a dialog definition file / Nasal

2004-07-18 Thread Frederic Bouvier
Boris Koenig wrote: Frederic Bouvier wrote: In fact, the combo's arrow is 16 pixels wide and an input must be at least 15 pixels. That means that every combo that are 31 pixels or less are causing a segfault in a function named chop_to_width in puInput.cxx. okay, makes sense - even

[Flightgear-devel] Patch for Navaids/navlist.cxx

2004-07-18 Thread Ed Sirett
This patch should fix the problem with src/Navaids/navlist.cxx choosing the wrong localizer on a runway with localizers at each end on the same frequency. [There seems to be quite a few in the UK like this, EGLL, EGLC, EGSS]. Selecting the autopilot 'LOC' without this patch causes planes to turn

Re: [Flightgear-devel] Patch for Navaids/navlist.cxx

2004-07-18 Thread Curtis L. Olson
Ed Sirett wrote: This patch should fix the problem with src/Navaids/navlist.cxx choosing the wrong localizer on a runway with localizers at each end on the same frequency. [There seems to be quite a few in the UK like this, EGLL, EGLC, EGSS]. Selecting the autopilot 'LOC' without this patch

[Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Remy Villeneuve
Hi, Just discovered Flight Gear last night, and it installed relatively well, apart from the missing fs_os.cxx problem which I finally tackled by using the file from CVS (before I had the chance of reading Erik's comment on the tarball hickup)... Anyway, great work you guys have already done!

Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Erik Hofman
Remy Villeneuve wrote: Hi, Just discovered Flight Gear last night, and it installed relatively well, apart from the missing fs_os.cxx problem which I finally tackled by using the file from CVS (before I had the chance of reading Erik's comment on the tarball hickup)... Anyway, great work you guys

[Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Curtis L. Olson
Hey guys, Did we introduce a memory leak when paging scenery recently? I left FG running all night (with ATC and AI traffic disabled) and memory usage was stable. Then I went for 2-3 hour flight and just about filled up all my main RAM + Swap on my linux machine before I finally killed

Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Frederic Bouvier
Remy Villeneuve wrote: Hi, Just discovered Flight Gear last night, and it installed relatively well, apart from the missing fs_os.cxx problem which I finally tackled by using the file from CVS (before I had the chance of reading Erik's comment on the tarball hickup)... Anyway, great work

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Durk Talsma
Curt, I do remember seeing something similar happening, on a long haul test flight between Tokyo and Sydney, which judging from the timestamp on the scenery directory, I did around the 22nd of June. Same problem: Huge memory leak, up to the point where the aircraft became uncontrollable. I

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Erik Hofman
Durk Talsma wrote: I do remember seeing something similar happening, on a long haul test flight between Tokyo and Sydney, which judging from the timestamp on the scenery directory, I did around the 22nd of June. Same problem: Huge memory leak, up to the point where the aircraft became

RE: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Vivian Meazza
I wrote Sent: 17 July 2004 15:22 To: 'FlightGear developers discussions' Subject: RE: [Flightgear-devel] Next release of FlightGear Erik Hofman wrote Sent: 17 July 2004 14:51 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Next release of FlightGear Vivian

Re: [Flightgear-devel] problem on exiting ( was: Next release ofFlightGear )

2004-07-18 Thread Jonathan Polley
That patch worked just fine. Hopefully it can be rolled into CVS before the release. Thanks! Jonathan Polley On Jul 18, 2004, at 7:40 AM, Frederic Bouvier wrote: Frederic Bouvier wrote: Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not

FGFS and Controls Was Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Remy Villeneuve
What you are looking for is called fgrun and is here : http://sourceforge.net/projects/fgrun -Fred PS: fgfs, not fsgs ;-) Yeah... ahemm... sorry about the typo... 10 years of Flight Simulator habits to shed on my side... ;-P Thanks for pointing me to the existing project! On another side

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Durk Talsma
Ehm, to both of you, was this using the real-weather option turned on or anything other which might be related? Euhhm, yes, I always have turned the real-weather option on by default. Cheers, Durk ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Frederic Bouvier
Durk Talsma wrote: Ehm, to both of you, was this using the real-weather option turned on or anything other which might be related? Euhhm, yes, I always have turned the real-weather option on by default. Are you using the old or the new Scenery. There was some changes in the animation

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Durk Talsma
The new scenery (the 0.9.5 release, downloaded using terrasync) Cheers, Durk On Sunday 18 July 2004 23:08, Frederic Bouvier wrote: Durk Talsma wrote: Ehm, to both of you, was this using the real-weather option turned on or anything other which might be related? Euhhm, yes, I always

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Frederic Bouvier
Durk Talsma wrote: The new scenery (the 0.9.5 release, downloaded using terrasync) Cheers, Durk On Sunday 18 July 2004 23:08, Frederic Bouvier wrote: Durk Talsma wrote: Ehm, to both of you, was this using the real-weather option turned on or anything other which might be related?

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Jon Stockill
[EMAIL PROTECTED] wrote: Erik Hofman wrote: IRIX and Solaris binaries also include it by default. I'm not sure about other distributions, but I would encourage them to include it with the distribution. I include it with the slackware package too. Is there likely to be a new release of fgrun

[Flightgear-devel] Navaid/navlist patch

2004-07-18 Thread Ed Sirett
Hi, Sorry to have got things messed up. Attached is the patched file against the latest CVS version. Below is a diff -c patch. I've attached the file as well in case line wrap screws things up too. It's great to be able to make a contribution even if it's only a small patch. I also

[Flightgear-devel] distance to nearby objects

2004-07-18 Thread Michael Matkovic
Does FlightGear provide some sort of way to determine distance between the aircraft and a stationary object?... ie, building, mountain. I'm working on an autonomous flight controller and need to have this sort of feedback. If not, could anyone suggest how this could be done? Where in the source

[Flightgear-devel] 0.9.5 pre1 build on Fedora Core 2

2004-07-18 Thread James Gallagher
Not sure if this has been reported yet, but I just built 0.9.5 pre1 on fedora core 2 and it seems that the file fg_os.cxx is missing. If I use the --enable-sdl option, the code compiles since it uses fg_os_sdl.cxx in place of fg_os.cxx. However, when I run the code it aborts with a message

[Flightgear-devel] Plotting

2004-07-18 Thread Tiago Gusmão
Hi While trying to correctly tweak the FDM and PID controllers for the L1011-500, i though it would be really nice to have some sort of standalone app running on a remote machine, plotting selected property(es) oscilloscope style (in my case, i'd like to make it run in my old P133). I saw

[Flightgear-devel] Building the latest ...

2004-07-18 Thread Jon Berndt
I had forgotten that FlightGear has been moved over to OpenAL. I downloaded the new base package to see if there is an L1011 there (I didn't see one). But, now, my FlightGear executable doesn't work with the new base package, so I tried downloading plib, but plib cvs doesn't seem to be up at the

RE: [Flightgear-devel] Building the latest ...

2004-07-18 Thread Jon Berndt
Never mind. I guess the CVS repository for plib has changed/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jon Berndt Sent: Sunday, July 18, 2004 9:23 PM To: Flightgear-Devel Subject: [Flightgear-devel] Building the latest ... I had forgotten that