Re: [Flightgear-devel] xml panels (2d)

2005-07-29 Thread Erik Hofman
Torsten Dreyer wrote: Work in progress is the radar altimeter and here comes my first question: The needle is bound to the /position/altitude-agl-ft property with a rotation transformation and a interpolation table which works pretty good. Is it possible to feed the result of the

Re: [Flightgear-devel] another compass question

2005-07-29 Thread Erik Hofman
Josh Babcock wrote: I know that the fg magnetic compass code models errors due to tilt pretty well, but it occurs to me that a lot of these compasses are gimbaled and remain flat for a few degrees as the plane tilts. Is this aspect modeled? I wouldn't know, It is modeled by David Megginson.

Re: [Flightgear-devel] Overhauling the networking code(was:Multiplayercrashes with unknown aircrafts, any solution?)

2005-07-29 Thread Frederic Bouvier
Oliver Schroeder wrote : Andy is, of course, right. We should not send binary data over the wire and I think that using XDR for transmission is the way to go, as it will fix problems with endianess and platforms not using IEEE-format for floats/doubles. That way multiplayer mode will even work

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Arnt Karlsen
On Thu, 28 Jul 2005 23:01:28 +0100, Lee wrote in message [EMAIL PROTECTED]: On Thursday 28 Jul 2005 15:15, Vivian Meazza wrote: Dave Culp ... snip ... The present system makes smoke/contrails by releasing AI objects rapidly. There are three problems with it now: 1)

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Gerard Robin
..._sexy_ way to sneak in war game features: we need to model anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o) We don't need it, only watch the TV, and wait for Iraki News. :=( -- Gerard ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Arnt Karlsen
On Fri, 29 Jul 2005 14:11:40 +0200, Gerard wrote in message [EMAIL PROTECTED]: ..._sexy_ way to sneak in war game features: we need to model anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o) We don't need it, only watch the TV, and wait for Iraki News. :=( ..bull, I see no

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Gerard Robin
Le vendredi 29 juillet 2005 à 15:18 +0200, Arnt Karlsen a écrit : On Fri, 29 Jul 2005 14:11:40 +0200, Gerard wrote in message [EMAIL PROTECTED]: ..._sexy_ way to sneak in war game features: we need to model anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o) We don't

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Dave Martin
On Friday 29 July 2005 14:18, Arnt Karlsen wrote: ..and, this latter bit can get us some seriously fat funding: FlightGear helps war game authors teach soldiers how to prevent war crimes. Or even just helps Fight Pilots avoid Friendly-Fire incidents ;) Dave Martin.

[Flightgear-devel] Re: another compass question

2005-07-29 Thread Alex Perry
From: Josh Babcock [EMAIL PROTECTED] I know that the fg magnetic compass code models errors due to tilt pretty well, but it occurs to me that a lot of these compasses are gimbaled and remain flat for a few degrees as the plane tilts. Is this aspect modeled? I believe you misunderstand the

Re: [Flightgear-devel] Startup / environment scripts

2005-07-29 Thread Craig Martin
Group, Is there a script or a batch file that sets the following start-up parameters for FGFS; Environment conditions, Aircraft, View, Systems Statuses (engine, etc.), Scenery active... Thanks. Craig___ Flightgear-devel mailing list

Re: [Flightgear-devel] xml panels (2d)

2005-07-29 Thread Torsten Dreyer
directory. How common is the KRA10? Well - you usually don't find it in the small trainers like 150's or 172's, but in the upperclass like the mooney or beech or lite twins, it can be seen. So I declare this one as common and I put the files under Aircraft/Instruments and

Re: [Flightgear-devel] Startup / environment scripts

2005-07-29 Thread AJ MacLeod
On Friday 29 July 2005 15:35, Craig Martin wrote: Is there a script or a batch file that sets the following start-up parameters for FGFS; Environment conditions, Aircraft, View, Systems Statuses (engine, etc.), Scenery active... At least some of those can be set in data/preferences.xml

Re: [Flightgear-devel] Free simulator of the Frecce

2005-07-29 Thread Martin Spott
Arnt Karlsen wrote: ..since we do have guns now in FG, and since Slobodan's shills didn't dare challenge my rulings ;o) on Geneva Convention disputes in soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe we can code both a kill score AI engine, and a war crime score AI,

Re: [Flightgear-devel] Scenery

2005-07-29 Thread Craig Martin
Is this the proper list for FGFS scenery questions? Craig___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Scenery

2005-07-29 Thread Erik Hofman
Craig Martin wrote: Is this the proper list for FGFS scenery questions? Yes, see http://www.terragear.org Erik ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Free simulator of the Frecce

2005-07-29 Thread Arnt Karlsen
On Fri, 29 Jul 2005 15:02:04 + (UTC), Martin wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: ..since we do have guns now in FG, and since Slobodan's shills didn't dare challenge my rulings ;o) on Geneva Convention disputes in soc.culture.yugoslavia, alt.war.yugoslavia etc a

Re: [Flightgear-devel] Re: another compass question

2005-07-29 Thread Josh Babcock
Alex Perry wrote: As an aside, if the compass is regularly oscillating like that for you ... you need to practice smooth flight. The blockage only happens for situations that would routinely have your passengers abandoning their lunch all over your instrument panel. FYI. No, I am pretty

Re: [Flightgear-devel] Overhauling the networking code(was:Multiplayercrashes with unknown aircrafts, any solution?)

2005-07-29 Thread Mathias Fröhlich
On Donnerstag 28 Juli 2005 18:32, Andy Ross wrote: Oliver Schroeder wrote: Andy is, of course, right. We should not send binary data over the wire and I think that using XDR for transmission Binary is fine. Uncooked memory is not. :) And FWIW, XDR seems awfully heavyweight to me. It

Re: [Flightgear-devel] Start up questions

2005-07-29 Thread Craig Martin
OK, I found the \data\preferences and the\data\options xml files. I understand the settings in the preferences file, but I am not quite sure about the setup / format / function of the options file. What I am trying to do is to set a default "situation" which FG boots to, without having to go

Re: [Flightgear-devel] Preferences selections

2005-07-29 Thread Craig Martin
Is there any documentation of the possible values for the different selections in the preferences.xml file. Or, is there any documentation of the file structure of that file. Thanks Craig___ Flightgear-devel mailing list

Re: [Flightgear-devel] Free simulator of the Frecce

2005-07-29 Thread Curtis L. Olson
Martin Spott wrote: I heavily object because this lets FlightGear definitely cross the line between serious simulation and war games, I think what we have to come to grips with is that just about any tool ... software or hardware can be used to benefit humanity (or our enviroment or

Re: [Flightgear-devel] Start up questions

2005-07-29 Thread Jim Wilson
From: Craig Martin OK, I found the \data\preferences and the \data\options xml files. I understand the settings in the preferences file, but I am not quite sure about the setup / format / function of the options file. What I am trying to do is to set a default situation which FG boots

Re: [Flightgear-devel] Preferences selections

2005-07-29 Thread Jim Wilson
From: Craig Martin [EMAIL PROTECTED] Is there any documentation of the possible values for the different selections in the preferences.xml file. Or, is there any documentation of the file structure of that file. There is not. Some of the preferences are covered in the individual

Re: [Flightgear-devel] Start up questions

2005-07-29 Thread Craig Martin
Jim, when I open a dos window, and type fgfs, then hit enter, this is what I get; Base package check failed...Found version [none] at :\FlightGear Please updrage to version: 0.9.8 Hit a key to continue. I think the flightgear directory has to be at the root levelI'll try it. But if it

Re: [Flightgear-devel] Start up questions

2005-07-29 Thread Harald JOHNSEN
Craig Martin wrote: Jim, when I open a dos window, and type fgfs, then hit enter, this is what I get; Base package check failed...Found version [none] at :\FlightGear Please updrage to version: 0.9.8 Hit a key to continue. I think the flightgear directory has to be at the root

Re: [Flightgear-devel] Free simulator of the Frecce

2005-07-29 Thread Gene Buckle
Martin Spott wrote: Arnt Karlsen wrote: ..since we do have guns now in FG, and since Slobodan's shills didn't dare challenge my rulings ;o) on Geneva Convention disputes in soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe we can code both a kill score AI engine, and a

Re: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-29 Thread Gene Buckle
Dave Martin wrote: On Friday 29 July 2005 14:18, Arnt Karlsen wrote: ..and, this latter bit can get us some seriously fat funding: FlightGear helps war game authors teach soldiers how to prevent war crimes. Or even just helps Fight Pilots avoid Friendly-Fire incidents ;) Better yet,