release FGFS version
0.9.4.
The current available scenery for Flightgear for Europe and Asia is still
based on the low detail 30 arcsec SRTM Terrain data.
Best Regards,
Oliver C.
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On Wednesday 24 March 2004 16:46, Jon Stockill wrote:
On Wed, 24 Mar 2004, Oliver C. wrote:
Since Oct 2003 there is a 3 arcsec SRTM Terrain data for Europe and Asia
on the usgs.gov ftp server available.
ftp://edcsgs9.cr.usgs.gov/pub/data/srtm/Eurasia/
I think we should create new
this release official so we can get on
with other stuff?
Curt.
I don't have (and didn't had) the time to test the pre releases before this
weekend. That's also the reason why the aircraft-todo list i want to upgrade
has to wait at least until Friday afternoon.
Best Regards,
Oliver C
on airplanes and company names on buildings in the
fgfs scenery.
What is your opionion about this issue?
Did someone of you thought about that?
What is the legal status, what is allowed and what is not allowed?
Best Regards,
Oliver C.
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airline names
on their airplanes either.
In other words, when we want to simulate a Boeing 747 we have no other
chance to model such one, but when we want to
make the Boeing 747 look good and realistiv we don't need to call that one
Lufthansa.
Best Regards,
Oliver C
commercial usage but in that case we can't use it because
the GPL license does not forbid that flightgear can be sold for example as
part of a commercial Linux distribution.
Best Regards,
Oliver C.
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.
But when pressing ok is enough to change something why
do we need a second apply button?
From a usability point of view two buttons that do the same thing make no
sense.
Best Regards,
Oliver C.
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flightgear. :(
Best Regards,
Oliver C.
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see this is probably the best release since 0.8.0
Oh, ok then we're getting into the right direction. ;)
Best Regards,
Oliver C.
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.
Thanks everybody for all your hard work! There's always more to do, but
this release is a major step forward in a lot of ways!
100 % ACK
Best Regards,
Oliver C.
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words a copyright holder remains the copyright holder.
That's why the Free Software Foundation Europe invented the FLA
as a workaround:
http://www.fsfeurope.org/projects/fla/fla.en.html
Best Regards,
Oliver C.
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pumping by pushing a
jostick or 2 keys left and right.
Similar to some of the old computer sports game from the 80th. :)
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time to implement such a feature now?
FYI because it could be usefull:
The typical key kombination in Games for a Fullscreen to desktop switching are
the ALT+Return key under Linux. Nearly every commercial linux game
does use this key kombination for this task.
Best Regards,
Oliver C
On Sunday 04 April 2004 20:53, Erik Hofman wrote:
Oliver C. wrote:
Hello,
FYI because it could be usefull:
The typical key kombination in Games for a Fullscreen to desktop
switching are the ALT+Return key under Linux. Nearly every commercial
linux game does use this key kombination
.
I think GLUT is dead, we should realize that and SDL seems
to be the best solution today to replace GLUT.
Best Regards,
Oliver C.
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some option or combination of options?
I don't have an answer to this question, but you could ask this question on
the official SDL newsgroup:
gmane.comp.lib.sdl
or the SDL mailinglist:
http://www.libsdl.org/mailman/listinfo/
Best Regards,
Oliver C
you still need mode switching in future.
Best Regards,
Oliver C.
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as
a list of complains.
It is just to make things easier like discovering things that wasn't thought
about before when the aircraft was created or just to write
down errors that where discovered by the users etc.
I hope that list will help improving fligthgear and its aircrafts.
Best Regards,
Oliver
On Sunday 11 April 2004 09:52, Vivian Meazza wrote:
I've added a few
comments to the entries for the Hunter and Seahawk.
Thanks a lot.
Best Regards,
Oliver C.
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surround sound and we
want to use ALSA instead of OSS.
(define speaker-num 4)
(define devices '(alsa))
(define alsa-out-device surround40:0,0)
Now i have 5.1 surround too.
It's outstanding, using OpenAL was IMO a very good decision. :)
Best Regards,
Oliver C
aircraft is currently chosen) available.
I would suggest to use the F1 key for this task, because F1 is often
used for such sort of help menu in many software products.
Best Regards,
Oliver C.
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Regards,
Oliver C.
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the code clean, programmers
don't need to invent the wheel a second time and you will need the STL anyway
so why shouldn't we use it?
Best Regards,
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in the
in game menu get scarcely visible.
To solve that, the in-game menu and its fonts shouldn't be affected by
setting the wireframe mode to true. Can someone fix this?
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.
Then the background (cockpit, 3d scenery etc.) could be faded out so
that we only see the instrument on the flightgear window with for example
a black or white background.
After that we could continue with the steps Boris Koenig described above
in his example.
Best Regards,
Oliver C
that, developers
shouldn't. This is because automake 1.8,x handles macro definition files
a lot stricter, that's the reason why these warning messages come up.
Best Regards,
Oliver C.
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with the current cvs version of SimGear, OpenAL
and Plib.
Best Regards,
Oliver C.
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Thank you very much, that worked. :)
I forgot to do a make clean in my SimGear CVS directory.
Best Regards,
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them,
Take also a look in the mailinglist archive, i had the same problems before
there you can read how i solved it exactly.
Best Regards,
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green and 3 red) of the Landsat data
together to get one real looking RGB truecolor picture?
I allways get false color pictures.
Do you know any tools that do the color correction automatically?
Best Regards,
Oliver C.
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3 major flight sims and have software that can compete with
the other ATC networks at the beginning, it will be successful on the long
run . Because that's the thing real open source software can do best.
just my 2 cents.
Best Regards,
Oliver C
Regards,
Oliver C.
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Regards,
Oliver C.
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, but personally i prefer meter because
it is easier for me to visualise a dimension when it is given in meter.
Best Regards,
Oliver C.
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frames per seconds.
I made this benchmark test on a computer with an Athlon Thunderbird 1 GHz
CPU, 512 MB SDRam and a Geforce 4 4200 Ti with 64 MB videoram.
The OS was Slackware 10 running a Linux kernel Version 2.4.26 and the NVidia
driver version was 53.36.
Best Regards,
Oliver C
the
default joystick bindings instead of those for my joystick.
.
Thanks,
-Eric
I have the same problem here with my Sidewinder Precision Pro joystick.
And i tested it on Linux and Windows and this problem occurs on both
platforms.
Best Regards,
Oliver C
and where not talking about drones :) )
Best Regards,
Oliver C.
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settings is attached to this e-mail.
Best Regards,
Oliver C.
?xml version=1.0?
!--
* Bindings for Microsoft SideWinder Precision Pro joystick.
*
*
* Axis 0
,
Oliver C.
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On Tuesday 09 November 2004 09:58, Erik Hofman wrote:
Oliver C. wrote:
This file has been committed.
Thank you, but i think (after looking into cvs today) that you checked in
another file, it is different to my one and doesn't have the fixes.
I committed the one you sent to the list
because a folder that is called ~./fgfs is
in my opinion too meaningless for the ordinary user.
When we call it ~/.flightgear everyone will know what it is all about.
Best Regards,
Oliver C.
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of the options is the same you described before.
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On Thursday 16 December 2004 10:38, Thomas Förster wrote:
Am Mittwoch 15 Dezember 2004 14:48 schrieb Oliver C.:
On Wednesday 15 December 2004 07:35, Paul Surgeon wrote:
I hope we either drop PUI (plib's UI) or at least do a major upgrade to
it. We use PUI in the menus at the moment
there is enough space to put the multiplayer option below or above the
Sceneraio Flight options.
Best Regards,
Oliver C.
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it for their GUI jsut for the reasons
you described including at least one EA title
What commercial games use PUI?
Best Regards,
Oliver C.
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?
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Oliver C.
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/operating-system and assigns
the according value to the view.panViewPitch nasal command.
The new flightgear property /sim/operating-system is set in the
options.,cxx file.
See the attached options.patch file.
Best Regards,
Oliver C.
--- alt/options.cxx 2004-12-25 00:22:56.0 +0100
,
Oliver C.
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On Tuesday 04 January 2005 11:37, Christian Mayer wrote:
Oliver C. schrieb:
| Could you change the file format from *.tgz to *.tar.gz?
|
| I ask because *.tgz is used by Slackware as a package format (it's a
tar.gz
| file with a install script in it) and this is leading to confusion
Regards,
Oliver C.
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mention it here maybe you know it better if this could be
somehow usefull for flightgear/jsbsim.
Here's the website of that software:
http://www.opencfd.co.uk/openfoam/index.html
Best Regards,
Oliver C.
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model in MD3 format you can import it in Blender
www.blender.org
with the MD3 import Script for Blender:
http://www.icculus.org/~phaethon/q3/md3import/md3import.html
In Blender you can then export it to the AC3D *.ac file format and use
it for FlightGear.
Hope that helps.
Best Regards,
Oliver
not be at the sidebar.
I prefer it this way like in this example:
http://tinypic.com/18ydn6
Best Regards,
Oliver C.
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patch from 24 Dec. 2004:
http://www.mail-archive.com/flightgear-devel@flightgear.org/msg28933.html
If there's something wrong with this patch, then please tell me.
Best Regards,
Oliver C.
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On Sunday 16 January 2005 13:13, Erik Hofman wrote:
Oliver C. wrote:
Yes, i am waiting for the insertion of my joystick patch from 24 Dec.
2004:
http://www.mail-archive.com/flightgear-devel@flightgear.org/msg28933.html
If there's something wrong with this patch, then please tell me
On Sunday 16 January 2005 21:07, Erik Hofman wrote:
Oliver C. wrote:
Would this work just by defining two sections for the specific bindings,
like this:
axis
descView Elevation (Default)/desc
number
unix5/unix
/number
axis
descView Elevation (windows
On Monday 17 January 2005 11:40, Erik Hofman wrote:
Oliver C. wrote:
In this case it depends on the following:
Does a definition get not defined when a value is missing?
Not anymore, I have committed a patch that ignores platforms that re not
specified within the number/number section
?
Is this possible?
Best Regards.
Oliver C.
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On Tuesday 18 January 2005 11:07, Erik Hofman wrote:
Oliver C. wrote:
Hello and Merry Christmas!
i fixed the inverted view elevation setting for the
sidewinder precision pro joystick because the view elevation was inverted
under windows.
I've committed this file to CVS after changing
On Tuesday 18 January 2005 16:29, Erik Hofman wrote:
Oliver C. wrote:
I found another bug, when I checked the complete config file today.
This is my fault, sorry.
I missed to fix a small error in my last patch for the shift button
which was from days back, when i played around
as well.
CU,
Christian
And some information data and text about the aircraft itself.
This could be also usefull later for a in game menu.
Best Regards,
Oliver C.
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as well.
CU,
Christian
One thing more, that i have forgotten in my last message.
A way to filter the aircrafts on the webpage by their status, fdm
and aircraft type.
Best Regards,
Oliver C.
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,
Oliver C.
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website shouldn't do this advertisement
for free or near the other GPL'd addons.
It should be clear for a visiter that such thing is an advertisement and not a
part of the page. So a simple link would not be okay.
Best Regards,
Oliver C.
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with version 1.0.
Any bad reviews because the above is missing are not good reviews.
FlightGear has gone a long way, but imo it is still far too early for a 1.0
production release.
Best Regards,
Oliver C.
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On Thursday 20 January 2005 21:25, Frederic Bouvier wrote:
Oliver C. wrote
FlightGear has gone a long way, but imo it is still far too early for a
1.0 production release.
Hey, there is a life after 1.0. Why not 1.1, 2.0 etc...
Trying to reach the perfection the first shot is the best way
.
So it was not possible to fly over the North Pole, the only thing that worked
was to turn the ufo 180 degrees and fly back.
Then i also have a question, what co-ordinates are used for the magnetic
North Pole in FlightGear? Is this implemented?
Best Regards,
Oliver C
get 39 fps.
End users tend to activate everything and then they wonder why FlightGear is
running at 1 fps, that's why it is better to hide such options in the
advanced menu.
Best Regards,
Oliver C.
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want to mention, that MS FS2004 has something similar, but without
framerate drop, so there must be another way to display runway lights in such
a way.
Best Regards,
Oliver C.
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falls back to software mode.
That's why we get 1-3 fps here.
Best Regards,
Oliver C.
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This might be very interesting for people who are looking
for a new 3d video card with full open source drivers:
http://kerneltrap.org/node/4622
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an angel between it and the normal of the billboard.
When the angel is 90° or - 90° the billboard is turned off when it is
90° or -90° then on.
Best Regards,
Oliver C.
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.
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On Friday 28 January 2005 18:20, Curtis L. Olson wrote:
Oliver C. wrote:
On Friday 28 January 2005 05:14, Curtis L. Olson wrote:
I'm told there is a way to do this with shaders, but plib/ssg doesn't
support shaders. :-(
Curt.
What happended about Manual Massing's new alternative terrain
at
runtime. But first things first...
There is a trick to create textures with a 15 m resolution based on landsat
data:
http://www.terrainmap.com/rm29.html
BTW:
Is it possible to use this classifier to create a new vector map with a larger
landcover variety than Vmap0?
Best Regards,
Oliver C
On Friday 28 January 2005 19:44, Curtis L. Olson wrote:
Oliver C. wrote:
Are there plans or better a planned release date
when the missing features will get added into plib?
You'll have to ask the plib people. Steve is very persnickety about
this section of the code and I suspect he may
is a waste of video memory.
Best Regards,
Oliver C.
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properly and
in the process you end up with a grid or semi tile based system. :)
How does X-Plane 8.1 solve that?
A nice textured scenery on an irregular grid:
http://www.global-scenery.org/
Best Regards,
Oliver C.
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On Friday 29 April 2005 18:34, Ben Morrison wrote:
Is it possible to hide the menu at the top of the screen?
Yes, press F10.
Best Regards,
Oliver C.
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code for close distances?
Best Regards,
Oliver C.
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increase the package size but is very easy to use.
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Oliver C.
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: *** [all-recursive] Error 1
The used gcc version is 3.3.4.
Best Regards,
Oliver C.
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.
Now i hope, that someone else can create such a static binary FGSD release,
because I won't update my gcc version soon, because this is a big task
and i do that only when i upgrade to the next version of my Linux distribution
(in this case Slackware).
Best Regards,
Oliver C
Regards,
Oliver C.
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that.
boost-pressure-psi-gauge: This looks to have been hardcoded to sea
level; it should be using ambient, no? Also, must the units be
PSI, or can I change them to inhg?
Both is wrong, the SI-Unit Pascal (Pa) should be used.
Best Regards,
Oliver C
layout.
On my keyboard (German layout) there is a comma.
So there's nothing wrong with it, it's just that every user has another kind
of keyboard layout. ;)
Best Regards,
Oliver C.
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as international as possible.
Best Regards,
Oliver C.
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if that is made default.
Ampere
I agree.
It looks really great.
Best Regards,
Oliver C.
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and time?
Yes.
Best Regards,
Oliver C.
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On Sunday 17 July 2005 20:20, Vivian Meazza wrote:
Oliver C
On Sunday 17 July 2005 16:55, Vivian Meazza wrote:
Harald JOHNSEN
I guess the first player will set the environment for all subsequent
players, or would the server have some say in this?
Such things should
it would allow us
to make demo scenarios part of the scenery.
Think about a ferry that allways drives from dover to calais and back, this
could be made part of the scenery w010n50 as a local default scenery
scenario.
Best Regards,
Oliver C
just need to start flightgear in 24 bit mode.
fgfs --bpp=24
Best Regards,
Oliver C.
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:-)
http://web44.netzwerteserver2.de/196.0.html
The standard scenery (on the left of the pictures) is from today.
Very nice done. Looks great.
Where can i download it?
Best Regards,
Oliver C.
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forum hosting service?
No, we shouldn't if it is avoidable.
Best Regards,
Oliver C.
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Regards,
Oliver C.
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version of this review:
http://www.linux-user.de/ausgabe/2005/11/070-flightgear/
Best Regards,
Oliver C.
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i heard sth. about SRTM v2.
Best Regards,
Oliver C.
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