Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-19 Thread James Turner
On 19 Nov 2005, at 01:49, Arthur Wiebe wrote:I have found the problem. My Xcode projects seem to be buggy. The PLIB project is fine but something is wrong with the SimGear project. I just built using the autoconf system and everything worked fine. It even fixed my spash screen problem! :) I'll

Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-19 Thread Arthur Wiebe
I'll experiment as well - I had some strange issues earlier in the year building FG with my own X-Code projects; I was being more ambitious, and building PLIB and SimGear as frameworks, but on reflection that's not such a great idea. One change I have made is to use a 'copy files' stage for

RE: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-18 Thread Vivian Meazza
Arthur Wiebe On 11/18/05, Vivian Meazza [EMAIL PROTECTED] wrote: Arthur Wiebe Subject: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is notinitialized! When running fgfs 0.9.9 I get this output: opening file:

Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-18 Thread Arthur Wiebe
I have found the problem. My Xcode projects seem to be buggy. The PLIB project is fine but something is wrong with the SimGear project. I just built using the autoconf system and everything worked fine. It even fixed my spash screen problem! :) I'll try to have it fixed by tomorrow afternoon if

Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-18 Thread Curtis L. Olson
Arthur Wiebe wrote: I have found the problem. My Xcode projects seem to be buggy. The PLIB project is fine but something is wrong with the SimGear project. I just built using the autoconf system and everything worked fine. It even fixed my spash screen problem! :) I'll try to have it fixed by

Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-18 Thread Arthur Wiebe
I have found the problem. My Xcode projects seem to be buggy. The PLIB project is fine but something is wrong with the SimGear project. I just built using the autoconf system and everything worked fine. It even fixed my spash screen problem! :) I'll try to have it fixed by tomorrow