Buchanan, Stuart wrote:
Hi All,
I've just about finished an improved Nasal tutorial system with take-off,
landing and pattern tutorials for the JSBSim c172p. I'm now scripting a
tutorial of an engine failure. However, I can't find the correct property
to cause the engine to fail in a
On Monday 23 January 2006 12:50, Jon S. Berndt wrote:
As the number of XML files of various kinds (aircraft, engine models, etc.)
starts to grow, I'm beginning to think that some kind of run-time
validation of the input files could be very helpful. It's hard to catch all
kinds of possible
I posted this on the JSBSim list, but I think it applies here, as well.
Substitute Flightgear for JSBSim...
Jon
===
As the number of XML files of various kinds (aircraft, engine models, etc.)
starts to grow, I'm beginning to think that some kind of run-time validation
of the input files could be
Dear fellow developers,
Can somebody please help with a property tree interaction with the
weather scenario?
I was expecting to read non-zero from /velocities/airspeed-kt
during the thunderstorm scenario. When on the ground and facing
the wind (15012KT in the Weather Scenario dialog, I didn't
However, a validator with some knowledge of the expected content
of tags and
possibly values would be very nice indeed and could save quite a
bit of time
hunting around for the source of errors.
I've created a schema for the JSBSim aircraft configuration file. The
XMLStarlet utility, xml,
I can not add fuel tanks to c172p in larcsim. i add following lines to c172-larcsim-set but nothing changed. So is it my fault or i need to add few lines to larcsim code ?Or are there any other ways to add a consumable fuel tank? thanks that was my fault;) i was looking to wrong xlm file and
Microsoft has made major changes to the standard C++ and C
runtime libraries under Visual Studio 2005. When compiling Flightgear
0.9.9 under VS 2005, you get about 2500 deprecated function warnings because of
these changes. So, to build FG under VS 05 with zero errors and zero
warnings is
Maybe
they've made improvements, so our code won't need the "hacks" so much ...
?
-Original Message-From:
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[mailto:[EMAIL PROTECTED]On Behalf Of Vance
SoudersSent: Monday, January 23, 2006 8:05 AMTo:
'flightgear-devel@lists.sourceforge.net'Subject:
Quoting Vance Souders :
Microsoft has made major changes to the standard C++ and C runtime libraries
under Visual Studio 2005. When compiling Flightgear 0.9.9 under VS 2005,
you get about 2500 deprecated function warnings because of these changes.
So, to build FG under VS 05 with zero errors
Vance Souders wrote:
Microsoft has made major changes to the standard C++ and C
runtime libraries under Visual Studio 2005. When compiling
Flightgear 0.9.9 under VS 2005, you get about 2500 deprecated
function warnings because of these changes. So, to build FG
under VS 05 with zero errors
Frederic Bouvier wrote:
It says that strcpy ( for instance ) is not secure and one should
use strcpy_s that is the secured version. Maybe I missed something,
but I don't thing strcpy_s is available outside the MS world.
They couldn't just implement strncpy ... ? Still, that's a good
example
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Andy Ross schrieb:
Frederic Bouvier wrote:
It says that strcpy ( for instance ) is not secure and one should
use strcpy_s that is the secured version. Maybe I missed something,
but I don't thing strcpy_s is available outside the MS world.
They
I. Currently the terrain textures are UV mapped onto the terrain from
directly above. This creates all sorts of problems in steep terrain. One
of those problems is that cliffs and near cliffs look really bad.
Perhaps if terrain with a slope greater than a certain threshold were to
be mapped from
Hi Josh
I posted on this subject a couple of weeks ago there was some discussion
as to where the scaling of the texture was done Terragear/FlightGear.
There were two points;
1) ... when viewed from above a 45deg slope will only seem 0.7071 of its
true length. Hence a stretching issue
dene maxwell wrote:
Sort of associated with your river issue is the issue of railways and the
sections of railways that are through tunnels this particularly effects
me as two of the longest rail tunnels in the southern hemisphere are in my
local area and it looks silly to have them
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