On Thu, 2010-12-23 at 13:12 -0700, John Denker wrote:
One begins to wonder whether some of the place-names should be loaded
on a tile-by-tile basis (like scenery) rather than in one big chunk.
One plan I have (but did not find the time to implement) was to mmap the
voice data file and copy
Hi all,
On Thursday 23 December 2010 21:27:19 Stefan Seifert wrote:
Makes me wonder how difficult it would be to fully integrate festival into
FlightGear. Not using some external program, but linking the library and
shipping appropriate voice files.
Stefan
in this context I would like to
On Friday 24 December 2010 20:14:17 James Turner wrote:
Looks very interesting - have you used it yourself? Would be good to know
how complete, actively maintained and so on it is.
I've used Flite to generate voices in ATC simulations (so that you can listen
to the commands between simulated
On 12/24/2010 01:53 PM, Mirko Stanisak wrote:
I've used Flite to generate voices in ATC simulations (so that you can listen
to the commands between simulated pilots and controllers). It worked quite
well, the speech was understandable quite well, even if it sounded very
artificial. On the
On 12/23/2010 04:58 PM, Dave L wrote:
If you can email me the words and script that would be great. It took quite
a long time to index all the words when I did the original recording - this
should be a lot quicker.
I put up a little care package at
http://www.av8n.com/festival/
The scripts
Hi Guys,
I've been updating The Manual for the upcoming release, including
updating the command reference to include the changes to the menus. I
came across a couple of menus which seemed mis-named, and for which
I've just committed some changes.
Specifically:
1) The AI menu had AI prefixed on
6 matches
Mail list logo