The MSVC host has a failing hard disk. I'm going to have to replace it,
but I don't know how long this will take - if you notice the MSVC build
host offline, this is why.
tnx.
g.
--
Live Security Virtual Conference
The guy with the i5@3.3/8G/GT450 (and taking 50ms/frame for full-noise
rembrandt) has a crapton of hardware grunt -- no current commercial
game is going to bring that machine to its knees -- we're just *slow*.
X-Plane 10 would kill it dead as a post. :)
g.
--
Proud owner of F-15C 80-0007
On Tue, 1 May 2012, Stuart Buchanan wrote:
Hi All,
I've just committed a change that adds emissive lighting to the random
buildings:
http://www.nanjika.co.uk/flightgear/buildings-evening.jpg
That looks fantastic Stuart!
It'll be cool when you can fly over and catch someone playing Tetris
On Wed, 2 May 2012, Jon Stockill wrote:
http://www.nanjika.co.uk/flightgear/buildings-evening.jpg
That looks fantastic Stuart!
It'll be cool when you can fly over and catch someone playing Tetris
on
the side of one of those buildings. :D
Damnit, now I need to find time to model the
On Mon, 23 Apr 2012, Vic Marriott wrote:
Personally, I'd build the best white-box machine I could afford and
throw Linux on it.
Hi Gene,
Once again the point is being missed.
Things like food and shelter are higher up the finances queue than
another computer set-up. Those of you who
On Sun, 22 Apr 2012, Vic Marriott wrote:
a Mac Pro can get periodic upgrades just like any other PC or Linux box.
As I hinted before Gene, those of us on limited budgets can't really
justify the spend for a Mac Pro.
Maybe not, but you could buy a used one and tweak it if you're insistant
On Sun, 22 Apr 2012, Christian Mayer wrote:
Currently I'm seeing quite a few mails with a full quote of the mail
referring to (e.g. the Water shader issues thread).
This doesn't help understanging the new point - it's causing the
opposite, as the new comment has to be found in all the
On Fri, 20 Apr 2012, James Turner wrote:
Speaking as a fellow Mac user, you are unfortunately in the worst
possible place in terms of bang-for-buck to use FlightGear - while your
Mac has plenty of horse-power in the general case, it wasn't that fast
at 3D when new, and you've no way to
I updated the Jenkins machine today - BIG jump - went from 1.42 to 1.460,
picking up a ton of bug fixes in the process.
James - the Mac slave may need to be updated to the latest Jenkins code.
If anyone spots a problem, please yell!
tnx.
g.
--
Proud owner of F-15C 80-0007
On Sat, 14 Apr 2012, Frederic Bouvier wrote:
Fred, is there a reason the shadows on the instrument faces are so
jumpy?
Probably :) one reason is the moving sun that few other games have
(not speaking of flight simulators, of course)
Ok. :) I noticed the Anteworld demo of Outerra has the
On Sat, 14 Apr 2012, Stuart Buchanan wrote:
I can see a difference - the 4096 rivets look more round and have
fewer rendering artefacts.
Looks nicer too! :)
Is there a way to increase the resolutin of the texture used for the
aircraft paint? Right now it looks like some kid has been after
On Thu, 12 Apr 2012, Frederic Bouvier wrote:
Here is a video with a steady view to see shadow stability.
http://youtu.be/JtEXIn2yL94
I also added 3 different sequences with different levels of filtering.
Filtering is not yet configurable but is selectable in the
sunlight shader with
On Wed, 11 Apr 2012, castle...@comcast.net wrote:
found the note on editing zconf.h. Simgear build and install completed;
onto to flightgear
John
\o/
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go Collimated or
On Mon, 9 Apr 2012, Michael Sgier wrote:
Traffic and parking etc. are handled via xml files in Flightgear different to
X-Plane.
But to make changes to the opensource apt.dat forward them to Robin:
http://forums.x-plane.org/index.php?showtopic=58356
Right, but if you use the v10 format, all
On Tue, 10 Apr 2012, Martin Spott wrote:
Gene, as you know, FlightGear's XML structure for taxiway routing and
other scenery-related airport info predates the capabilities of the v10
You're assuming knowledge not in evidence. :) I knew nothing of this xml
format, nor how long it had been
On Mon, 9 Apr 2012, Ron Jensen wrote:
On Monday 09 April 2012 15:05:58 Torsten Dreyer wrote:
Hi,
what is our current policy for updates to nav.dat? Do we commit changes
to the binary gzip'ed file or do we have a central repository for the data?
Would it make sense to have the unzip'ed file
On Fri, 6 Apr 2012, Heiko Schulz wrote:
Hello,
The Cub behaves perfect- here a little video showing beside the cockpit
shadowing also the terrain shadowing:
http://www.youtube.com/watch?v=Zcj7jpuhLeU
Please watch in HD
Very, very nice!
g.
--
Proud owner of F-15C 80-0007
On Thu, 5 Apr 2012, Frederic Bouvier wrote:
I don't remember every thing I did 5 years ago.
If it's any consolation, I get fuzzy when things are out past a week. :)
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go
On Tue, 3 Apr 2012, Martin Spott wrote:
Stuart Buchanan wrote:
How's the cockpit project going BTW?
Having a sponsor to pay the transport would be cool ;-)
Aside from that, we're looking for a couple of small (8-12 range),
bright and preferrably identical colour TFT displays for the
On Sun, 25 Mar 2012, Chris Wilkinson wrote:
http://nofsckingway.com/av5.php
Chris Wilkinson
blobster...@yahoo.com.au
WilksJohn
3/25/2012 11:33:09 AM
Welcome to the wonderful world of comprimised Yahoo! email accounts!
*snarls*
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com -
On Mon, 12 Mar 2012, J. Holden wrote:
It looks like the trademark claim is energy based, in my opinion no
possible consumer confusion between a piece of integrated software
fetching a virtual world from a computer server and natural gas
drilling.
Unfortunately John, that doesn't mean much
On Wed, 7 Mar 2012, Roberto Inzerillo wrote:
I see FGFS keyboard/mouse interface uses 7/8bit resolution. I'd like to
know if someone can help me figuring out what input resolution should I
use for: /controls/flight/aileron /controls/flight/aileron-trim
/controls/flight/elevator
On Wed, 7 Mar 2012, castle...@comcast.net wrote:
Hi,
I've been using 12 bit resolution. Need it since I'm also operating with
a control force loading system and autopilot. If you go to 12 bits
suggest you get some high res, multi-turn pots or some other systems
(like magnetic) to give
On Mon, 5 Mar 2012, Gary Neely wrote:
Flying means I need to be able to actually read the instrument, so I often
prefer larger fonts and bolder lines than perhaps the original had.
+1
I'd think that real aircraft engineers would seek to minimize these
effects, and that they would manifest
On Tue, 28 Feb 2012, Frederic Bouvier wrote:
Hi Gene,
It appears that the windows-release target rebuilds _everything_
regardless of whether or not it's necessary. This build gets
triggered multiple times for some reason and due to disk
thrashing, renders the machine basically unusable
On Tue, 28 Feb 2012, Stuart Buchanan wrote:
On Mon, Feb 27, 2012 at 10:44 PM, Gene Buckle wrote:
Spotted this and figured Fred or other cmake guru might want to know about
it.
g.
D:\FGFSReleaseBuild\build-sgcmake ..\simgear -G Visual Studio 10
-DMSVC_3RDPARTY_ROOT=D:\FGFSReleaseBuild
Spotted this and figured Fred or other cmake guru might want to know about
it.
g.
D:\FGFSReleaseBuild\build-sgcmake ..\simgear -G Visual Studio 10
-DMSVC_3RDPARTY_ROOT=D:\FGFSReleaseBuild
-DCMAKE_INSTALL_PREFIX:PATH=D:\FGFSReleaseBuild/install/msvc100/SimGear
-- version is 2 dot 6 dot 0 --
It appears that the windows-release target rebuilds _everything_
regardless of whether or not it's necessary. This build gets triggered
multiple times for some reason and due to disk thrashing, renders the
machine basically unusable until it's done. Since this machine also hosts
the VM that
On Sat, 25 Feb 2012, Pedro Morgan wrote:
Can I ask a Muppet Question.. ??
copyright is always owned by authority of nav data..
eg caa, nats, eurocontrol..
So this data is theirs but were allowed to use
Another example id livery and logos..
eg an airline that is defunct or BritishArwys as
On Mon, 13 Feb 2012, Arnt Karlsen wrote:
..hopefully, the guys will have enough self discipline to stay away from
something this kinky until they have the old hag (FG-2.6) out the door,
should be happening around the 17'th, I'm having my gear coming into my
new workshop home on the 16'th and
On Sun, 12 Feb 2012, Vivian Meazza wrote:
The Devel list has a long tradition of avoiding personalizing discussion,
and I for one wiish it to remain so.
Seconded. Take your pissing matches elsewhere.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
On Mon, 6 Feb 2012, Chris Wilkinson wrote:
http://flightsimulatorplus.com/terms.html
Seems FSP or PFS or FPS or whatever has reinvented itself - that link
showed on my Facebook page just now for the first time in perhaps 6
months.
For those of you with YouTube accounts, please search for
On Mon, 23 Jan 2012, Frederic Bouvier wrote:
Hi Gene,
MSVC machine is down currently
The service fell over - should be running now.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go Collimated or Go Home.
Some people
Commercial power came back on at 8pm Pacific Time after being off from
7:15am on Thursday. The build server is back online!
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go Collimated or Go Home.
Some people collect
On Tue, 17 Jan 2012, Torsten Dreyer wrote:
The release branches are ready and the next/master branches are open
again for cool, great and fancy new features.
James: Please introduce the new release branches to Jenkins
ThorstenB: Please do so for the OBS
Curt: Please create a release
On Fri, 30 Dec 2011, Mathias Fröhlich wrote:
blobs?
We could try to decompress the blobs? --- No, patent infringement!!!
I call shennanigans. There's no way a process that obvious could be
patented and if some mouth breathing derp DID patent it, it needs to be
ignored.
g.
--
Proud owner
On Sun, 18 Dec 2011, Frederic Bouvier wrote:
Hi John,
if you're still wondering what it is about, this video can help :
http://youtu.be/peEzEapavkg
VERY nice!
Is there a way to make the same shadow effects apply to aircraft as well?
g.
--
Proud owner of F-15C 80-0007
On Sun, 18 Dec 2011, Frederic Bouvier wrote:
o De: Gene Buckle
On Sun, 18 Dec 2011, Frederic Bouvier wrote:
Hi John,
if you're still wondering what it is about, this video can help :
http://youtu.be/peEzEapavkg
VERY nice!
Is there a way to make the same shadow effects apply
On Sun, 18 Dec 2011, Frederic Bouvier wrote:
Is there a way to make the same shadow effects apply to aircraft
as well?
It applies also for aircraft, and for relief as well. Why do you
thing it could be differently ? My implementation is very different from
the one that was implemented in FG
On Sat, 17 Dec 2011, Frederic Bouvier wrote:
Hi All,
i am so excited I couldn't resist to share the first milestone of my current
project :
http://frbouvi.free.fr/flightsim/project_rembrandt_1.png
It looks great, but what are you doing? :)
g.
--
Proud owner of F-15C 80-0007
On Sat, 17 Dec 2011, Frederic Bouvier wrote:
On Sat, 17 Dec 2011, Frederic Bouvier wrote:
De: Gene Buckle
On Sat, 17 Dec 2011, Frederic Bouvier wrote:
Hi All,
i am so excited I couldn't resist to share the first milestone of
my current project :
http://frbouvi.free.fr/flightsim
Robin has updated apt.dat and nav.dat...
-- Forwarded message --
Date: Tue, 13 Dec 2011 13:38:01 -0800
From: Robin Peel ro...@xsquawkbox.net
Reply-To: x-plane-t...@yahoogroups.com
To: 'X-Plane Technical Group' x-plane-t...@yahoogroups.com,
'X-Plane News Group'
One thing you guys are forgetting is that both apt.dat and nav.dat are
updated regularly by Robin Peel, the keeper of those two files. I think
changing them would probably bite you after a while.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
On Wed, 30 Nov 2011, Stuart Buchanan wrote:
(For any third party reading this, Arnt's comments are not usually a
reflection of the general view of the FG community, as a perusal of the
mailing list will quickly show)
Stuart is far too nice. He's a kook that should be ignored.
g.
--
Proud
On Thu, 1 Dec 2011, James Turner wrote:
On 1 Dec 2011, at 12:33, Heiko Schulz wrote:
Anyone knows why?
The Windows slave is offline, and I keep forgetting to poke Gene to see
why. Probably the Windows box needs restarted / tickled / fed chocolate.
The service had stopped for some reason.
On Fri, 25 Nov 2011, Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could it
do synthetic speech as used for X-Plane's ATC? Thanks
Keep in mind that if memory serves, X-Plane uses the MS Speech SDK (at
least under the Windows build).
g.
--
Proud owner
On Sat, 26 Nov 2011, Emilian Huminiuc wrote:
On Friday 25 November 2011 22:44:47 Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could it do
synthetic speech as used for X-Plane's ATC? Thanks
Ever heard of festival? ever read the flightgear manual ?
Congrats on the release Erik!
Does your new sound system or OpenAL itself allow you to specify the
origin of a sound as an x/y/z offset from a central point?
tnx.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go
On Tue, 22 Nov 2011, Erik Hofman wrote:
On Tue, 2011-11-22 at 08:10 -0800, Gene Buckle wrote:
Congrats on the release Erik!
Thanks!
Does your new sound system or OpenAL itself allow you to specify the
origin of a sound as an x/y/z offset from a central point?
AeonWave allows for multiple
On Wed, 23 Nov 2011, Arnt Karlsen wrote:
Starting i.e. b29 and Material Shaders enabled. We can also share the
issue in my log, I start with c172p at KSFO 10L and you take the b29
at 10R.
..easy now, I'm on the road with an eeepc that takes about
3-5 seconds of agony between each frame, so
On Sun, 20 Nov 2011, J. Holden wrote:
http://www.stattosoftware.com/flightgear/Durango.zip
I have hope as the file size actually went down in this build, but perhaps
something else went awry.
The only change is remapping Scrub to ShrubCover. Please let me know if
this works.
In other
On Sun, 16 Oct 2011, Gijs de Rooy wrote:
Hi,
I started splitting fgdata this morning. Created a project to store
FlightGear aircraft repositories,
under https://gitorious.org/flightgear-aircraft
More details are available on the wiki:
On Wed, 5 Oct 2011, Martin Spott wrote:
Hi Geoff,
Geoff McLane wrote:
OT: You know, something about your particular
emails posts here... when I click [Reply] it does
NOT fill in the address to the dev list...
Personally I'm convinced that this is intentional, but I'll let Curt,
the list
On Wed, 5 Oct 2011, Martin Spott wrote:
Gene Buckle wrote:
Martin, this is actually only seen with your messages. I use Alpine to
read mail and your messages come in with this additional field shown in
the header:
Newsgroups: list.flightgear-devel
Ah yes, that's because I'm running
On Fri, 23 Sep 2011, John Denker wrote:
Here's another fun way of mapping airspace: You can get sectional
charts in the form of .tif files from:
http://www.aeronav.faa.gov/index.asp?xml=aeronav/applications/VFR/chartlist_sect
John, do you know if they provide a version of that data that
On Wed, 21 Sep 2011, Curtis Olson wrote:
11: RC Pilot. Stays under 400' AGL and outside a 3 mile radius from any
airport. Probably flying at a club site and doesn't care about air spaces.
Has no way to estimate if he's over or under 400' AGL and probably is
flying a plane that can climb
On Wed, 21 Sep 2011, Curtis Olson wrote:
On Wed, Sep 21, 2011 at 11:12 AM, Gene Buckle wrote:
On Wed, 21 Sep 2011, Curtis Olson wrote:
11: RC Pilot. Stays under 400' AGL and outside a 3 mile radius from any
airport. Probably flying at a club site and doesn't care about air
spaces.
Has
On Thu, 15 Sep 2011, J. Holden wrote:
For the USA, there is an interesting website chronicling some of these
airports: http://www.airfields-freeman.com/
John, thanks for that link! I'm learning all sorts of neat things about
the airfields that used to live in and around Tacoma, WA. :)
g.
On Sat, 10 Sep 2011, Curtis Olson wrote:
I just noticed when I pushed out the latest developer snapshot build that
our setup.exe size has grown from about 410 Mb to 500+ Mb. I think (?) this
may be the new dds textures? I'm not making a judgement, or calling for a
particular action here,
On Wed, 17 Aug 2011, Curtis Olson wrote:
I have 2 quick questions:
1. What is our official minimum version of OSG required for the v2.4
release?
2. What is our official minimum version of boost required for the v2.4
release?
I'd like to make sure the information on our web site is
On Tue, 16 Aug 2011, Viktor Radnai wrote:
http://www.avatarzenekar.hu/files/P1020617.JPG
http://www.avatarzenekar.hu/files/P1020618.JPG
Am I the only one that noticed that someone has been mowing a lawn with
that prop? :)
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only
On Tue, 16 Aug 2011, Torsten Dreyer wrote:
Hi,
just for the fun of it - here are 55 pictures of the Cessna's
transportation from the tiny airfield of Wahlstedt (EDHW) to my home.
http://www.c172fg.de/
That's just awesome. Thanks for the pics! :)
g.
--
Proud owner of F-15C 80-0007
On Fri, 12 Aug 2011, Torsten Dreyer wrote:
Some off topic:
Today, Martin and I started to prepare our new simulator for road
transport. Enjoy some pics here:
http://www.c172fg.de/
I cringe viewing those pictures. I certainly hope you're being careful
enough to sell the usable bits to
On Mon, 8 Aug 2011, syd adams wrote:
Its in the property tree , you can open the property browser and
change the value there , or you could add it to the -set.xml file like
i do:
sim
allow-toggle-cockpittrue/allow-toggle-cockpit
/sim
I wonder if this kind of thing would be a good
On Sat, 6 Aug 2011, Derrick Washington wrote:
OK, has anyone actually attempted this method, and got it too work, lol bcus
I just tried it got the bluescreen of death twice. The syntax definitely
does something but it also take the computer down, any suggestions?
Typically when a BSOD
On Sun, 7 Aug 2011, Frederic Bouvier wrote:
Gene,
Unless you've got 26 other serial ports on that machine, I'd strongly
suggest researching what caused Windows to assign COM27 to your device.
It's NOT typical behavior.
You can assign any number you want to a COM port when it is driven by
On Wed, 3 Aug 2011, Curtis Olson wrote:
I personally have never tested the generic protocol over a serial port on
windows. I'm not sure I have tested any IO over a serial port on windows
since the very early days of the project back when we were building with
cygwin. I do recall at the time
On Thu, 28 Jul 2011, Stefan Seifert wrote:
On Thursday 28 July 2011 01:00:10 Hal V. Engel wrote:
But there is one minor and very common issue with the code that should be
fixed. In the for loop
for (..; ..; j++)
should be
for (..; ..; ++j)
if you use j++ the compiler has to make a
On Thu, 28 Jul 2011, Jari Häkkinen wrote:
Are you sure about that? I just tried it with a little example and at least
gcc compiles both variants to the exact same assembly code. Tried it with and
without -O2.
That would freak me out. Doesn't ++j mean increment j, then test
whereas j++ means
On Sat, 16 Jul 2011, Torsten Dreyer wrote:
will post a message on this list when I am about to start and after I
have finished (or screwed up the whole thing).
Thanks for your cooperation
Torsten
Thank you for your hard work Torsten! It's hugely appriciated!
g.
--
Proud owner of F-15C
On Wed, 13 Jul 2011, Martin Spott wrote:
grth_team wrote:
How are you walking ? on the head ? since you reverse the priority.
The answer from these devel team persons, was a joke, at least to us,
I think this flavour of 'feedback' is not worth discussing.
Martin, I suspect that there is
On Mon, 11 Jul 2011, Torsten Dreyer wrote:
To make sure, our streams are in a consistent state when I create and
tag the branches, please make sure not to push _any_ commits to simgear,
flightgear and fgdata after Sunday, July 17th 2011 08:00 UTC until
further advice ( hi Gene :-) ).
Lucky
On Sat, 9 Jul 2011, Melchior FRANZ wrote:
* Flightgear-commitlogs -- Saturday 09 July 2011:
commit 0b8dee0f4611f0e90478f48d58951995fbe87069
Author: ThorstenB
Date: Sat Jul 9 12:45:42 2011 +0200
bo105: make sim reset work when helicopter crashed
On sim reset properly uncrash the
On Thu, 30 Jun 2011, Torsten Dreyer wrote:
Hi all,
The conversion into a static simulator will take place at my house some 60km
south of the airfield, so we will start slicing the bird into smaller chunks
for transportation on a truck. This will happen very soon and I fear, it will
be the
On Thu, 30 Jun 2011, Hal V. Engel wrote:
On Thursday, June 30, 2011 02:31:15 PM Torsten Dreyer wrote:
The instruments will be replaced by TFT displays and certainly all
controls will be functional, I'd even love to see the control surface
move, have force- feedback and (dreaming...)
Have
On Sun, 26 Jun 2011, Martin Spott wrote:
As a general rule I'd propose to make a clear distinction between a)
datasets, b) hosting sites and c) protocols or revision control systems
(at least). Some people are implying SVN when talking about hosting
large datasets, others are implying
On Sun, 26 Jun 2011, Torsten Dreyer wrote:
Buenos Dias Ezequiel and welcome aboard!
We have a fairly complex multi-monitor display setup on our presentation
machine. You can find our configuration from last year's FSweekend at
http://wiki.flightgear.org/FSweekend_2010.
In rendering.xml,
On Sat, 25 Jun 2011, Mathias Fröhlich wrote:
Hi Gene,
On Wednesday, June 15, 2011 21:43:36 Gene Buckle wrote:
In thinking about it a bit and being reminded of the existing HLA
interface that FlightGear has, I'm leaning toward proposing something
built with Python and the PyQT4 GUI library
On Sat, 25 Jun 2011, Vivian Meazza wrote:
The most _likely_ cause is the ATI Radeon HD 4670/256 MB VRAM. The GeForce
8600M GT is known to be better at handling shaders. 256 Mb VRAM is in both
cases a bit small for FG nowadays. There are other possible contributors to
a low framerate - AI
On Sat, 25 Jun 2011, Alasdair Campbell wrote:
in fact I have some python glue code that makes it easy to do python
clients with that binding. We have run all this at LinuxTag. Including a
small python script that prvides an ogle doing cirgles around a fixed
point just as a demo how
On Thu, 23 Jun 2011, ThorstenB wrote:
On 23.06.2011 00:32, Vivian Meazza wrote:
Looks like a white space issue to me.
When svn.exe is in the path I get:
Starting automatic scenery download/synchronization. Using external SVN
utility
'svn'. Directory: 'D:/Git_New/terrasync'.
The
I've updated the Hudson server to use Jenkins. The system seems to be
doing just fine after the upgrade. :)
James - you'll need to update the client on your Mac build machine.
tnx.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
Curt - would it be possible for you to change the Developers link on the
main FlightGear page? Can the CVS Resource and Source Code menu items
be condensed down to a Portal link that points to this wiki link:
http://wiki.flightgear.org/Portal:Developer
...or give me access and I'll do it. :D
On Sun, 19 Jun 2011, Hal V. Engel wrote:
I need to over ride one of the default menu items so that I can use a custom
menu. After some effort I have figured out what needs to be changed in the
property tree. The code looks like this:
# Disable the menu item Equipment radio so we use our
On Wed, 15 Jun 2011, Csaba Halász wrote:
On Mon, Jun 13, 2011 at 9:50 PM, ThorstenB bre...@gmail.com wrote:
the final GUI bits for a new feature are now in fgdata - the last
feature addition for the 2.4 release from my part... You can
download/update scenery directly from FlightGear now (main
talked to the simulator. You could run it on one machine or on a dedicated
machine.
Gah. Brain to fast for fingers! You could run it on the SAME machine..or
on a dedicated machine... *facepalm*
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
On Wed, 15 Jun 2011, Martin Spott wrote:
This is not consistent with Gene's, Csaba's and Ron's view. If you
read carefully, then you'll realize that these three guys have
primarily expressed their opinion on wether to have the GUI inside the
visual system or not.
Precisely. I was offering
In thinking about it a bit and being reminded of the existing HLA
interface that FlightGear has, I'm leaning toward proposing something
built with Python and the PyQT4 GUI library. Both components are
cross-platform and there is a Python binding for the CERTI HLA library
(PyHLA).
The idea
On Wed, 15 Jun 2011, Vivian Meazza wrote:
This is indeed more or less consistent with those opinions. Csaba says:
For example, all the GUI stuff should be thrown out and left to a
launcher/control console application. Gene says: All the functionality in
the GUI could be provided in a
On Wed, 15 Jun 2011, Vivian Meazza wrote:
The one wrench in the works is aircraft (and their systems) that add
entries to the GUI menu items...
If you can generate a better way, or even an alternate way - I'll look at
it. Until then you're stuck with it.
I have the option of being able to
On Thu, 16 Jun 2011, ThorstenB wrote:
absolutely unable to motivate - or at least keep people motivated on
working on our project. That's a major issue we have. Everyone who
spends time is welcomed by negative comments - and surprisingly many
leave. And I'm sorry to say, after reading emails
On Mon, 13 Jun 2011, Vivian Meazza wrote:
Hi Syd
Your biggest beef is the lack of any kind of absence in discussion about
this textures and realted shaders, and help to improve them.
So please stop to blame my work here in the list when you're not
interested in any kind of contribution
On Mon, 13 Jun 2011, ThorstenB wrote:
Ok, thanks. And let us know if the libsvn issue is still there. CMake
worked on Hudson (Linux/Mac) - but we're missing the MSVC build machine
for a few days now. Does the Windows slave just need a reboot - or is
anything broken?
The service on the
On Mon, 13 Jun 2011, HB-GRAL wrote:
Am 13.06.11 19:36, schrieb Gene Buckle:
I've got this sneaking suspicion that 90% of the problems here are caused
by two people, separated by a common language translating engine. :)
g.
Hm, I guess you can say 100 %, at least on my side. Just found
On Sun, 12 Jun 2011, Michael Sgier wrote:
http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html
how long should we tolerate such...
Tolerate? Pfft. Just flag it as a scam and move on.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one
On Fri, 10 Jun 2011, Frederic Bouvier wrote:
-Fred
works here with the git:// url:
$ git clone -o origin git://gitorious.org/fg/flightgear.git essai
the http:// url fails in the same fashion as your tries.
Thank you Emilian, I didn't notice the http:// stuff.
I will change the Hudson
On Fri, 10 Jun 2011, Frederic Bouvier wrote:
- Gene Buckle a écrit :
On Fri, 10 Jun 2011, Frederic Bouvier wrote:
-Fred
works here with the git:// url:
$ git clone -o origin git://gitorious.org/fg/flightgear.git essai
the http:// url fails in the same fashion as your tries
On Wed, 8 Jun 2011, Robert wrote:
Look what I have found on Dailymotion:
http://www.dailymotion.com/video/xgg2j5_next-generation-flight-simulator-2011-2012-demo_videogames
http://www.dailymotion.com/video/xh4vzn_pro-flight-simulator-2011-review-1_videogames
On Wed, 8 Jun 2011, Arnt Karlsen wrote:
..protection under the GPL, depends on a willingness on the
part of the copyright owners to actually exercise their rights
under copyright law to defend or enforce their copyrights.
Arnt, while the PFS guys are doing morally despicable things, they're
On Wed, 8 Jun 2011, Martin Spott wrote:
..easy now, without a willingness to defend FlightGear copyright,
Just a repetition of the above. Oh my, what an outstanding example of
canned nonsense,
Yeah, but he stamps New and Improved! on his can of nonsense, so it's
ok, right? *snickers*
g.
1 - 100 of 287 matches
Mail list logo