Re: [Flightgear-devel] Replacement fpr mpserver01.flightgear.org

2010-04-08 Thread Oliver Schroeder
, that my host is in AU. It is on several redundant 100mb ethernet connections, though ;-) kyle keevill wrote: I may be able to do this. Gotta rumage through my stuff here. The floors still open for all. On Apr 7, 2010, at 5:40 AM, Oliver Schroeder wrote: Bandwidth is not easy

Re: [Flightgear-devel] Replacement fpr mpserver01.flightgear.org

2010-04-07 Thread Oliver Schroeder
is needed for the mapserver, but it should be quit moderate as well. regards, Oliver On Tuesday 06 April 2010 19:22:08 Pete Morgan wrote: Whats the bandwidth involved? This is a pretty loaded server ? pete Oliver Schroeder wrote: Hello list. Unfortunatly my sponsor for mpserver01

[Flightgear-devel] Replacement fpr mpserver01.flightgear.org

2010-04-06 Thread Oliver Schroeder
Hello list. Unfortunatly my sponsor for mpserver01 will quit his contract for the hardware. Thus I am in search for a replacement. If you are interrested in offering a unix host for hosting fgms (the server software, which does not need root access), please drop me an email. I'm also willing

Re: [Flightgear-devel] new MP server / Netherlands

2010-01-28 Thread Oliver Schroeder
The easiest way for balancing serverload is, in my opinion, a round robin dns entry. So users simply connect to mpserver.flightgear.org, which resolvs to mpserver01, mpserver02 etc in round robin. A more sophisticated solution is, that the server checks the connecting client IP and sends back

Re: [Flightgear-devel] Hurricane simulator development

2009-11-10 Thread Oliver Schroeder
Hi. We could build our own server, which collects the data from all sources and make it available to flightgear clients. I see two benefits of this approach: 1) we have all sources, and 2) we don't abuse the public services As I don't see any complications in fetching the data, I would

[Flightgear-devel] FGMS v1.0.0

2009-10-12 Thread Oliver Schroeder
Hi, As promised I've put my current sources of the development branch of fgms into cvs, see http://fgms.sourceforge.net/cvsresources.php for details. So the curious can have a look and test-compile it. Do not expect to much from it. The testclient (mpdummy) sends an authentication request to

Re: [Flightgear-devel] Exposing a property over MP

2009-10-09 Thread Oliver Schroeder
On Friday 09 October 2009 00:21:11 James Turner wrote: On 8 Oct 2009, at 23:05, Vivian Meazza wrote: This, or something very like it, is a long outstanding proposal that never quite made it. No one got a round tuit for it I guess. That said, a minute delay on event-driven

Re: [Flightgear-devel] Exposing a property over MP

2009-10-09 Thread Oliver Schroeder
On Friday 09 October 2009 14:47:14 Vivian Meazza wrote: This all sounds very exciting. I'm usually available for testing (on Windows) - remember the hassle we had with linux/Windows and MP in the past? We will not get into such trouble again. But... ;) I have ripped all plib networking code

Re: [Flightgear-devel] mpserver02 downtime

2009-10-05 Thread Oliver Schroeder
On Monday 05 October 2009 07:54:29 Rob Shearman, Jr. wrote: Has the MP Server status page (created by yourself and Nick Warne) been updated with the new server info? -R. The current status of all public servers is available at http://mpmap01.flightgear.org/mpstatus/ The list of servers is

Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal?

2009-09-22 Thread Oliver Schroeder
On Tuesday 22 September 2009 14:21:25 Stefan Seifert wrote: Since they are advertising the multi player feature: how about periodically broadcasting a message via MP servers that users are using free software called FlightGear available at flightgear.org? This would make sense if there were

Re: [Flightgear-devel] Where is the callsign in the property-tree?

2008-12-08 Thread Oliver Schroeder
On Monday 08 December 2008 16:54:28 Gijs de Rooy wrote: From: [EMAIL PROTECTED] * Holger Wirtz -- Monday 08 December 2008: I am searching for the callsign in the property tree. /sim/multiplay/callsign Additional question ;) Whenever I change my callsign with that property, it

[Flightgear-devel] Public queryable nav-db server

2008-10-23 Thread Oliver Schroeder
Hello list. From time to time there are some voices calling for a public nav-db server, which can be queried by any client. I have written a small script which can be queried using http. The result is an xml-file, which could be easy to be parsed by any application. As a consequence, if you

[Flightgear-devel] segfault with CitationX and cvs-osg

2008-10-04 Thread Oliver Schroeder
Hi List. I'm experiencing segfaults with the current cvs head version of flightgear (osg) when using the cessna CitationX aircraft. The segfault happens more or less shortly after starting the engines. This segfaults happens too with a few additional aircrafts (which I can not name now, I have

Re: [Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-02 Thread Oliver Schroeder
Am Thursday 02 October 2008 09:49:15 schrieb Melchior FRANZ: fgjs is correct. Don't use the data version. I wonder why people even think they should set $FG_ROOT to a data/ directory. Is there some obsolete documentation floating around? No, it's from the CVS Resources page on flightgear.org.

[Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-01 Thread Oliver Schroeder
Hi List. I lastly bought me a Pro Flight Yoke and now have some strange effect without any explenation. When flying the aircraft tends to go slightly up and to the left. I have taken two screenshots, showing that all values (I'm aware of), like aileron, elevator, trim etc. are 0, so it's not

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-09-30 Thread Oliver Schroeder
Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin: Done it, without tests directory and getting an other error here the link http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err I don't understand the problem :( The error has the same source, it's just showing at another

[Flightgear-devel] Joystick Driver for Saitek Pro Flight Yoke

2008-09-30 Thread Oliver Schroeder
Here is a config for the Saitek Pro Flight Yoke (including the throttle quadrant). Not all buttons are used (yet). For documentation see the .xml regards, Oliver ?xml version=1.0? !-- Saitek Pro Flight Yoke Copyright (C) 2008 Oliver Schroeder (fgfs(at)o-schroeder.de) This file is released

Re: [Flightgear-devel] Ship 3d models

2008-03-28 Thread Oliver Schroeder
Just to spread some ideas: It would be possible to write a feeder, which feeds your track into our multiplayer system and thus your route would be visible on our multiplayer maps. It is also possible to build a feeder for live (real) traffic, eg from openATC.org. If somebody feels appointed

Re: [Flightgear-devel] Seperated MP-servers

2008-03-20 Thread Oliver Schroeder
Am Donnerstag 20 März 2008 14:29 schrieb Anders Gidenstam: We still have the port 5002 network up, though with less mpservers than the port 5000 one. Currently mpserver02 and mpserver06 seems to be the only ones on the 5002 network. mpserver01 is probably also there but it's port 5002 fgms

Re: [Flightgear-devel] Suggestion to make FlightGear multiplayer compliant with HLA

2008-03-10 Thread Oliver Schroeder
Hi Petr. Am Donnerstag 06 März 2008 14:50 schrieb Petr Gotthard: Hi Oliver, the HLA specifications (IEEE 1516) are not free, that's a disadvantage. However there are open-source HLA run-time environments (e.g. http://www.cert.fr/CERTI), so it's not necessary to implement whole new HLA

Re: [Flightgear-devel] Suggestion to make FlightGear multiplayer compliant with HLA

2008-03-04 Thread Oliver Schroeder
Hi Petr. I (as the author of fgms) would be pretty much interrested to implement fgms as part of a HLA infrastructur. What detained me from going that way is, that I found no free (as is free beer) documentation on HLA specifications and the quite complex structure (too complex for a

Re: [Flightgear-devel] I am going to terminate mpserve r04 - new mpserver?

2008-03-03 Thread Oliver Schroeder
Hi all. Am Montag 03 März 2008 08:06 schrieb Holger Wirtz: Hi all, On Fri, Feb 29, 2008 at 03:20:20PM +0100, Csaba Hal?sz wrote: On Fri, Feb 29, 2008 at 3:13 PM, tpalinkas [EMAIL PROTECTED] wrote: We at Allied-Visions GmbH are pondering running an mpserver on one of our servers (with

Re: [Flightgear-devel] I am going to terminate mpserve r04 - new mpserver?

2008-03-03 Thread Oliver Schroeder
On Montag, 3. März 2008, Holger Wirtz wrote: mpserver: traffic usage (approx)? Perhaps someone has a MRTG/RRD picture??? I just sniffed the traffic generated by fgfs. It sums up to about 10 packets per second and about 40 kbit/second. 10 packets per second is configurable via the

Re: [Flightgear-devel] Programmatic control of AI traffic

2007-11-06 Thread Oliver Schroeder
Hi, On Tuesday 06 November 2007 07:56:22 Durk Talsma wrote: On Monday 05 November 2007 16:50, Csaba Halász wrote: Yeah! How about setting up an mp-server feeding in real traffic? Or even just AI? So that every client would see the same traffic. Note: This is moving into a slightly

[Flightgear-devel] {Spam?} new pseudo FDM for vehicles (osg branch)

2007-06-19 Thread Oliver Schroeder
2007 10:51:29 - @@ -0,0 +1,272 @@ +// Vehicle.cxx -- interface to the Vehicle pseudo flight model +// +// Written by Oliver Schroeder, started June 2007. +// +// Copyright (C) 2007 Oliver Schroeder +// +// This program is free software; you can redistribute it and/or +// modify it under the terms

Re: [Flightgear-devel] Multiplayer bugfix

2007-06-14 Thread Oliver Schroeder
On Mittwoch, 13. Juni 2007 16:17, Oliver Schroeder wrote: http://www.o-schroeder.de/fg_server/mp_bugfix.diff I have updated the patch today and integrated the latest patch from pigeon, sent earlier ((Maybe) patch to FG MP from 06.06.2006). The downside is, this version does not compile

Re: [Flightgear-devel] [OT] readkey / data structures

2007-06-13 Thread Oliver Schroeder
Hi Holger. On Montag, 11. Juni 2007 13:40, Holger Wirtz wrote: Hi, sorry, this posting is a litte bit OT, but I need a small chunk of code for reading a key press (blocking) from standard input. I wan't to code something like a PTT key. On every hit on the blank-key the mic should be

[Flightgear-devel] Multiplayer bugfix

2007-06-13 Thread Oliver Schroeder
Hello list, I have prepared a small patch for src/MultiPlayer/multiplaymgr which fixes some minor bugs and did some cosmetics. The main thing about it is: - it does'nt open a listener port if no --multiplay=... is present - --multiplay=in,... does'nt open a listener port on 127.0.0.1 any more (a

[Flightgear-devel] New Multiplayer Server release

2007-06-13 Thread Oliver Schroeder
Hello List, in the last few days I have packed together a new release of the multiplayer server. The new release contains some bugfixes and improvements, mostly regarding interconnected servers. The main improvemtent for the masses is, that it finally compiles with gcc = 4.1 ;) Please visit

Re: [Flightgear-devel] How to handoff key presses to external software?

2006-10-18 Thread Oliver Schroeder
Hi Holger, On Mittwoch, 18. Oktober 2006 09:44, Holger Wirtz wrote: Hi, how can I handoff keytrokes from fgfs to a external program? I need this for muting the mic when not talking to real radio. Also not only keystroke are needed. Perhaps someone has further hardware (joystick, ...) and

Re: [Flightgear-devel] How to handoff key presses to external software?

2006-10-18 Thread Oliver Schroeder
Hi Holger, On Mittwoch, 18. Oktober 2006 10:23, Holger Wirtz wrote: Would'nt it be much better if the mic if the user does'nt need to press any button/key at all? What about only transmiting voice data if the noise level on the mic exceeds a theshold? That way you can filter out e.g.

Re: [Flightgear-devel] Bug in mp-visibility of planes?

2006-10-14 Thread Oliver Schroeder
Hi. I fear I introduced a bug on the server side: (from the server logfile) 14.10.2006 18:58:59 New LOCAL Client: FG1707 84.62.155.15:5000 (Aircraft/c310u3a/Models/c310u3a.xml) 14.10.2006 18:58:59 current clients: 1 max: 1 14.10.2006 18:58:59 New REMOTE Client: FG1707 127.0.0.1:5002

Re: [Flightgear-devel] Bug in mp-visibility of planes?

2006-10-14 Thread Oliver Schroeder
On Samstag, 14. Oktober 2006 19:07, Oliver Schroeder wrote: Hi. I fear I introduced a bug on the server side: Well, it wasn't me ;) But this bug is funny anyway. The bug is in plib (or server config, depending on your viepoint). We had mpserver03.flightgear.org configured to be a relay

Re: [Flightgear-devel] Multiplayer: feature request

2006-10-14 Thread Oliver Schroeder
On Sonntag, 10. September 2006 22:47, Oliver Schroeder wrote: On Freitag, 8. September 2006 20:41, Curtis L. Olson wrote: Now I want to fly this system of computers in the multiplayer world. An invisible player option (view only) for each of my visual channels would be a quick and dirty

Re: [Flightgear-devel] Multiplayer: feature request

2006-09-10 Thread Oliver Schroeder
On Freitag, 8. September 2006 20:41, Curtis L. Olson wrote: Now I want to fly this system of computers in the multiplayer world. An invisible player option (view only) for each of my visual channels would be a quick and dirty solution to my problem. I realize it wouldn't be perfect and there

Re: [Flightgear-devel] Re: Re: Re: Re: FlightGear Make Process: Amazing

2006-03-02 Thread Oliver Schroeder
On Thursday 02 March 2006 04:47, Pigeon wrote: Would it be possible to use the actual aircraft heading, or save the last heading and use that when the speed drops below some threshold? It's a minor point, but wierd to see an airplane at the end of the runway with it's heading popping