Hi James,
James Sleeman wrote:
Sorry if this has already been noted, I don't remember seeing it in the
recent discussions. A picture is worth 1000 words...
http://sirius.gogo.co.nz/fgfs-invisible-cloud.png
Taken from about 7000ft, 1500 ft thick overcast layer at low level,
scattered
Sorry if this has already been noted, I don't remember seeing it in the
recent discussions. A picture is worth 1000 words...
http://sirius.gogo.co.nz/fgfs-invisible-cloud.png
Taken from about 7000ft, 1500 ft thick overcast layer at low level,
scattered 3d clouds with bases a couple thousand
On Thu, Nov 27, 2008 at 7:59 AM, Heiko Schulz wrote:
Hi,
Hi James,
No, I hadn't seen that bug before. Very amusing (OK,
I'm easily amused...)
Thanks very much for posting it.
I guess the problem is the draw order of the different
cloud layers, but I must admit that we're
- Curtis Olson a écrit :
The solution is to draw transparent objects in sorted order back to
front ... including clouds ... so in this case it appears that the 3d
clouds are being drawn before the 2d cloud layers, and in reality the
2d cloud layers need to be intermixed inthe correct draw
Frederic Bouvier wrote:
- Curtis Olson a écrit :
The solution is to draw transparent objects in sorted order back to
front ... including clouds ... so in this case it appears that the 3d
clouds are being drawn before the 2d cloud layers, and in reality the
2d cloud layers need to be
Tim Moore wrote:
The 2D layers are drawn in that order, relative to each other. I didn't
consider
3D clouds when I implemented that in OSG.
Grep for setRenderBinDetails in simgear/scene/sky/cloud.cxx to see how to
insert
the 3d clouds into the cloud layer rendering order.
Tim
On Thursday 27 November 2008 16:21:45 Frederic Bouvier wrote:
- Curtis Olson a écrit :
The solution is to draw transparent objects in sorted order back to
front ... including clouds ... so in this case it appears that the 3d
clouds are being drawn before the 2d cloud layers, and in
Frederic Bouvier wrote:
- Curtis Olson a écrit :
The solution is to draw transparent objects in sorted order back to
front ... including clouds ... so in this case it appears that the 3d
clouds are being drawn before the 2d cloud layers, and in reality the
2d cloud layers need to be
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