Re: [Flightgear-devel] CAVOK METAR interpretation

2012-07-31 Thread TDO Brandano
like multiplayer with consistent randomly generated cloud cover or ground clutter? Alessandro. Date: Mon, 30 Jul 2012 22:49:52 +0100 From: stuar...@gmail.com To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] CAVOK METAR interpretation On Mon, Jul 30, 2012 at 9:49

Re: [Flightgear-devel] CAVOK METAR interpretation

2012-07-31 Thread Torsten Dreyer
No objections but an idea: how about adding a little randomness to the cloud cover and visibility? Good idea, but I'm not surely exactly how to go about it while retaining some element of determinism. I'm worried about multi-computer systems, or two users at the same airport in the MP

[Flightgear-devel] CAVOK METAR interpretation

2012-07-30 Thread Stuart Buchanan
Hi All, The official definition of CAVOK (Clear Air, Visibility OK) is a minimum 10km visibility, no cloud below 5000ft above the aerodrome and no Cbs. Our interpretation of this as a METAR code is to set visibility to 12km, and scattered cloud at 5500ft. While technically correct, it's a bit

Re: [Flightgear-devel] CAVOK METAR interpretation

2012-07-30 Thread Torsten Dreyer
I'd like to change our CAVOK definitions to no cloud and 15km visibility. That way those of us using real weather fetch as a matter of course might occasionally get gin clear skies without a cloud in the sky. Unlike the UK summer this year... Any objections? No objections but an idea: how

Re: [Flightgear-devel] CAVOK METAR interpretation

2012-07-30 Thread Stuart Buchanan
On Mon, Jul 30, 2012 at 9:49 PM, Torsten Dreyer wrote: I'd like to change our CAVOK definitions to no cloud and 15km visibility. That way those of us using real weather fetch as a matter of course might occasionally get gin clear skies without a cloud in the sky. Unlike the UK summer this