like multiplayer with consistent randomly generated cloud cover or ground
clutter?
Alessandro.
Date: Mon, 30 Jul 2012 22:49:52 +0100
From: stuar...@gmail.com
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] CAVOK METAR interpretation
On Mon, Jul 30, 2012 at 9:49
No objections but an idea: how about adding a little randomness to the
cloud cover and visibility?
Good idea, but I'm not surely exactly how to go about it while retaining
some element of determinism. I'm worried about multi-computer systems,
or two users at the same airport in the MP
Hi All,
The official definition of CAVOK (Clear Air, Visibility OK) is a
minimum 10km visibility, no cloud below 5000ft above the aerodrome and
no Cbs.
Our interpretation of this as a METAR code is to set visibility to
12km, and scattered cloud at 5500ft.
While technically correct, it's a bit
I'd like to change our CAVOK definitions to no cloud and 15km
visibility. That way those of us using real weather fetch as a matter
of course might occasionally get gin clear skies without a cloud in
the sky. Unlike the UK summer this year...
Any objections?
No objections but an idea: how
On Mon, Jul 30, 2012 at 9:49 PM, Torsten Dreyer wrote:
I'd like to change our CAVOK definitions to no cloud and 15km
visibility. That way those of us using real weather fetch as a matter
of course might occasionally get gin clear skies without a cloud in
the sky. Unlike the UK summer this
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