[Flightgear-devel] F-14 and external dependencies (was :Flightgear-devel Digest, Vol 37, Issue 4)

2009-05-13 Thread Alexis Bory - xiii
Hi Manuel, As Martin just shortly said, you shouldn't add dependencies on stuff that is not certainly part of the base package. This means depending only on *basic and generic stuff*. Even an existing aircraft from the base package may be pushed out of the short list at the next release (that

Re: [Flightgear-devel] F-14 and external dependencies (was :Flightgear-devel Digest, Vol 37, Issue 4)

2009-05-13 Thread Alexis Bory - xiii
Alexis Bory - xiii wrote: Hi Manuel, As Martin just shortly said, you shouldn't add dependencies on stuff that is not certainly part of the base package. This means depending only on *basic and generic stuff*. Even an existing aircraft from the base package may be pushed out of the

Re: [Flightgear-devel] F-14 and external dependencies (was

2009-05-13 Thread Alexis Bory - xiii
Martin Spott wrote: Hi Alexis, Manuel, Alexis Bory - xiii wrote: Also please, would you mind choose and formalize a specific name to the JSBsim Tomcat? I already proposed to you $FG_ROOT/Aircraft/f-14b-jsbsim/f-14b-jsbsim-set.xml, but now, it is up to you to decide and fix this.

Re: [Flightgear-devel] F-14 and external dependencies (was

2009-05-13 Thread Martin Spott
Alexis Bory - xiii wrote: Yes, this is the later case. And actually it would be much better to incorporate the new JSBsim config in the existing folder. I completely agree with you. *But* before this to become a nightmare, I think some matters have to be clearly mastered. The f-14b is now

[Flightgear-devel] f-14 testers needed

2009-05-11 Thread Manuel Bynum
Hello, all. F-14 Testers needed. Alexis has the link to the Tomcat. Please email him for it, if he doesn't mind the mail. After all (if any) bugs are worked out, I'll see about getting a plausible FDM. -- The

[Flightgear-devel] F-14 within MP

2009-04-20 Thread gerard robin
Hello, Only a question , to avoid , to die idiot. When i am flying with MP with any Aircraft but a f-14 and when a f-14 is flown by an other pilot , i get within the internal property a folder /f-14/ with several item which seem unuseful (since empty). /f-14/burner /f-14/wing-bend

[Flightgear-devel] F-14 within MP

2009-04-20 Thread gerard robin
Hello, Only a question , to avoid , to die idiot. When i am flying with MP with any Aircraft but a f-14 and when a f-14 is flown by an other pilot , i get within the internal property a folder /f-14/ with several item which seem unuseful (since empty). /f-14/burner /f-14/wing-bend

Re: [Flightgear-devel] F-14 within MP

2009-04-20 Thread Csaba Halász
On Mon, Apr 20, 2009 at 4:21 PM, gerard robin ghma...@gmail.com wrote: Hello, Only a question , to avoid , to die idiot. When i am flying with MP with any Aircraft but a f-14  and when a f-14 is flown by an other pilot  , i get within the  internal property a folder /f-14/   with  several

Re: [Flightgear-devel] F-14 within MP

2009-04-20 Thread Alexis Bory - xiii
gerard robin wrote: Hello, Only a question , to avoid , to die idiot. When i am flying with MP with any Aircraft but a f-14 and when a f-14 is flown by an other pilot , i get within the internal property a folder /f-14/ with several item which seem unuseful (since empty).

Re: [Flightgear-devel] F-14 was Call for aircraft nominations

2008-10-05 Thread Alexis Bory - xiii
Heiko Schulz wrote: Forgot ne aircraft: the F14 is really nice and has a lot of features! It should be in the package! Thanks :-) BTW: I'm currently preparing an important update, there will be a lot of changes and cleaning made on the CVS f-14b and it may be partially broken until late

Re: [Flightgear-devel] F-14 was Call for aircraft nominations

2008-10-05 Thread Stefan Seifert
On Sunday, 05. October 2008, Alexis Bory - xiii wrote: Heiko Schulz wrote: Forgot ne aircraft: the F14 is really nice and has a lot of features! It should be in the package! Thanks :-) BTW: I'm currently preparing an important update, there will be a lot of changes and cleaning made on

Re: [Flightgear-devel] F-14 was Call for aircraft nominations

2008-10-05 Thread Alexis Bory - xiii
Stefan Seifert wrote: Just wanted to post a Thank You for this wonderful aircraft model. It's just so darn cool watching it fold it's wings back in flight :) I would like to mention and thanks Enrique Laso, aka. Flyingtoaster, who made the original external model, the liveries and most of

[Flightgear-devel] F-14

2006-11-01 Thread bass pumped
I guess this would be an interesting resource for anyone trying to develop an F-14 model. Just thought I'd share it!! http://www.topedge.com/panels/aircraft/sites/mats/f14-detail-dimensions.htm - Using Tomcat but need to do

Re: [Flightgear-devel] F-14 undercarriage animation / Blender / SF.net lists

2006-06-03 Thread Josh Babcock
AJ MacLeod wrote: I posted a preview of animations (landing gear retraction) at avsim forum. I think I got the blender inverse kinematics right now, but I am wondering if this is of any use since blender uses bones as a replacement for transforms in the animations (actually bones are

Re: [Flightgear-devel] F-14 anyone?

2006-05-26 Thread flying.toaster
3D model is now finished (well mostly since I intend to add the refuelling probe and boarding ladder) Now to the textures and animation (alas the latter is going to be tough particularly for the gear !) have a look at avsim forum for latest renders and ingame shots

Re: [Flightgear-devel] F-14 anyone?

2006-05-26 Thread Martin Spott
flying.toaster wrote: have a look at avsim forum for latest renders and ingame shots Hey, your F-14 looks really 'harmless' with the wings swept forward :-) I'm happily looking forward to see this famous aircraft being part of FlightGear. Cheers, Martin. P.S.: For all those users

RE: [Flightgear-devel] F-14 undercarriage animation / Blender / SF.net lists

2006-05-19 Thread Sexauer, Steve
] [mailto:[EMAIL PROTECTED] On Behalf Of Lee Elliott Sent: Thursday, May 18, 2006 3:51 PM To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] F-14 undercarriage animation / Blender / SF.net lists On Thursday 18 May 2006 22:11, AJ MacLeod wrote: Forwarding this to the list

[Flightgear-devel] F-14 undercarriage animation / Blender / SF.net lists

2006-05-18 Thread AJ MacLeod
Forwarding this to the list as requested. And because there are lots of people here much better qualified than I to answer the animation questions :-) Cheers, AJ -- Forwarded Message -- From: flying.toaster To: AJ MacLeod Hi there I send you this e-mail because the

Re: [Flightgear-devel] F-14 undercarriage animation / Blender / SF.net lists

2006-05-18 Thread Lee Elliott
On Thursday 18 May 2006 22:11, AJ MacLeod wrote: Forwarding this to the list as requested. And because there are lots of people here much better qualified than I to answer the animation questions :-) Cheers, AJ -- Forwarded Message -- From: flying.toaster To: AJ

Re: [Flightgear-devel] F-14 undercarriage animation / Blender / SF.net lists

2006-05-18 Thread Ampere K. Hardraade
On Thursday 18 May 2006 17:11, Flying Toaster wrote: Bones are very elegant but I don't think there is such a thing on plib  animations. Furthermore, animations are interpolated across multiple frames but how do I export a particular animation for a particular part (say ground spoilers) for

Re: [Flightgear-devel] F-14 anyone?

2006-05-09 Thread dene maxwell
PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] F-14 anyone? Date: Tue, 9 May 2006 07:29:52 +0200 (CEST) De : Lee Elliott [EMAIL PROTECTED] Looks like an F-14 :) Now *those* are good news :o) I've got to say

Re: [Flightgear-devel] F-14 anyone?

2006-05-09 Thread Lee Elliott
On Tuesday 09 May 2006 06:29, flying.toaster wrote: [snip...] In many respects the F-14 design is very similar to that of the SU-27 family of aircraft. True enough, for instance landing gear design (downlocks are located on the engine nacelle), poded engines, twin tails, blah, blah. But

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread flying.toaster
3D model started. You can check out the 1000 polygons on AVSIM forum Cheer up it's only a few months away ;o) --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread AJ MacLeod
On Saturday 06 May 2006 22:02, flying.toaster wrote: 3D model started. You can check out the 1000 polygons on AVSIM forum It looks to be shaping up every bit as nicely as I expected having seen some of your other models... Cheer up it's only a few months away ;o) Not to mention a year or

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread Lee Elliott
On Saturday 06 May 2006 22:02, flying.toaster wrote: 3D model started. You can check out the 1000 polygons on AVSIM forum Cheer up it's only a few months away ;o) Looks like an F-14 :) I've got to say that imo this is quite an ambitious project but it looks pretty good so far. What are

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread flying.toaster
De : Lee Elliott [EMAIL PROTECTED] Looks like an F-14 :) Now *those* are good news :o) I've got to say that imo this is quite an ambitious project but it looks pretty good so far. From the 3D model perspective it is not more daunting than the Hornet (try to find a single straight

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread Mathias Fröhlich
On Tuesday 09 May 2006 07:29, flying.toaster wrote: To answer Mathias Fröhlich kind offer, I have a few docs myself (mainly Aerofax volume on the Tomcat), and I am using Airliners.net quite intensely. Photos are as important as good drawings when you want to go into detail. If I get stuck

Re: [Flightgear-devel] F-14 anyone?

2006-05-04 Thread Josh Babcock
Robicd wrote: There are mirrors inside, for the pilots (look at http://www.anft.net/f-14/f14-detail-cp-canopy-01l.jpg); I wonder if there's a way with FGFS to create those mirrors, some kind of picture-in-picture technique :-) Or should that be implemented in the code? Are such mirrors

Re: [Flightgear-devel] F-14 anyone?

2006-05-04 Thread Josh Babcock
flying.toaster wrote: Just one question before I get started ... What is the reasonnable polygon count (in triangles or quads) that can be accepted by most platforms without turning into a slideshow ? For strike fighters this is somewhere in the 10,000 range (with a damage model).

Re: [Flightgear-devel] F-14 anyone?

2006-05-04 Thread Roberto Inzerillo
There are mirrors inside, for the pilots (look at http://www.anft.net/f-14/f14-detail-cp-canopy-01l.jpg); I wonder if there's a way with FGFS to create those mirrors, some kind of picture-in-picture technique :-) Or should that be implemented in the code? Are such mirrors used in

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Detlef Faber
Am Freitag, den 28.04.2006, 20:42 +0200 schrieb flying.toaster: If a 3D exterior model is needed I will contribute (blender) I have an Aerofax on the tomcat with lots of pictures. I'm interested in the B (A+) make since the nozzles are the smooth F110 ones and the avionics still are a little

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Robicd
http://www.anft.net/f-14/f14-detail-dimensions.htm in case you need some more info :-) --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier

RE: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Jon S. Berndt
http://www.anft.net/f-14/f14-detail-dimensions.htm in case you need some more info :-) Excellent source. Jon --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Robicd
There are mirrors inside, for the pilots (look at http://www.anft.net/f-14/f14-detail-cp-canopy-01l.jpg); I wonder if there's a way with FGFS to create those mirrors, some kind of picture-in-picture technique :-) Or should that be implemented in the code? Are such mirrors used in Civil

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Torsten Dreyer
Are such mirrors used in Civil Aviation A/C too? Yep, those that are towing sailplanes sometimes have a mirror. That should be an interesting thing for multiplayer: one pilot flying the towing plane and one is in the sailplane. Torsten ---

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robicd schrieb: There are mirrors inside, for the pilots (look at http://www.anft.net/f-14/f14-detail-cp-canopy-01l.jpg); I wonder if there's a way with FGFS to create those mirrors, some kind of picture-in-picture technique :-) The usual way

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Robicd
The usual way (the only one?) to create mirrors is to render the scenery (at least) twice. I wonder if it's easy to implement, I don't know how SimGear/Plib handle that (if it's even possible). That should not be a real drop down in performance since the mirror has a very small area to

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robicd schrieb: The usual way (the only one?) to create mirrors is to render the scenery (at least) twice. I wonder if it's easy to implement, I don't know how SimGear/Plib handle that (if it's even possible). That should not be a real drop down

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread flying.toaster
Just one question before I get started ... What is the reasonnable polygon count (in triangles or quads) that can be accepted by most platforms without turning into a slideshow ? For strike fighters this is somewhere in the 10,000 range (with a damage model). I have come to realise that

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 flying.toaster schrieb: Just one question before I get started ... What is the reasonnable polygon count (in triangles or quads) that can be accepted by most platforms without turning into a slideshow ? For strike fighters this is somewhere

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread Paul Surgeon
On Saturday 29 April 2006 16:09, flying.toaster wrote: Just one question before I get started ... What is the reasonnable polygon count (in triangles or quads) that can be accepted by most platforms without turning into a slideshow ? For strike fighters this is somewhere in the 10,000

Re: [Flightgear-devel] F-14 anyone?

2006-04-28 Thread Ron Jensen
On Fri, 2006-04-28 at 07:33 +0200, Mathias Fröhlich wrote: On Friday 28 April 2006 04:37, Curtis L. Olson wrote: Is anyone out there working on an F-14 Tomcat (like from the movie, Top-Gun with Tom Cruise.) I talked to a guy today who flies F-14's and would be able to provide a lot of

Re: [Flightgear-devel] F-14 anyone?

2006-04-28 Thread flying.toaster
with the textures and animations though... Enrique Message du 28/04/06 à 09h33 De : Ron Jensen [EMAIL PROTECTED] A : flightgear-devel@lists.sourceforge.net Copie à : Objet : Re: [Flightgear-devel] F-14 anyone? On Fri, 2006-04-28 at 07:33 +0200, Mathias Fröhlich wrote: On Friday 28 April 2006 04:37