On Tue, 2011-12-06 at 18:04 -0700, syd adams wrote:
> oops , another case of me opening mouth and inserting foot ... all the
> sound clips in /fgdata/Sound are correct ... turns out to be my own
> sounds causing the problem ;)
Never mind it. ;)
But why did it playback ~10 commits back?
signatur
oops , another case of me opening mouth and inserting foot ... all the
sound clips in /fgdata/Sound are correct ... turns out to be my own
sounds causing the problem ;)
On Tue, Dec 6, 2011 at 5:46 PM, syd adams wrote:
> As stated in Docs/README.xmlsound ,
> The volume calculation due to distanc
As stated in Docs/README.xmlsound ,
The volume calculation due to distance and orientation of the
sounds source ONLY work on mono samples!
I imagine that hasn't change over the years , and a stereo sound
originating from a point in 3d space
doesn't make much sense anyway . More care just ne
Hi,
I came up with two ideas about no longer working stereo sounds. But
first an example:
-
failed to load sound buffer:Warning: STEREO files are not supported for
3D audio
effects: /opt/fgdata/Aircraft/CRJ700-family/Sounds/touchdown.wav
failed to load sound buffer
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