Hi,
osg::ref_ptrGeode SGNewCloud::genCloud() {
...
+GeodeList* g = (*iter).second;
+
+if (iter == cloudMap.end() || g-size() num_flavours)
...
dereferencing iterator::end is a no-no (it's not standard c++).
suggest:
GeodeList* g;// = (*iter).second;
if (iter == cloudMap.end()
Hi Stuart,
a little patch for the update callback, this time in a readable and
#ifdef'ed format.
The update time goes down from 10ms to 1ms on this machine. Fog is still
applied.
Bonus: trivial patch for annoying unsigned warnings.
greetings,
yon
clouds.patch
Description: Binary data
On 5 Dec 2008, at 14:23, Yon Uriarte wrote:
a little patch for the update callback, this time in a readable
and #ifdef'ed format.
The update time goes down from 10ms to 1ms on this machine. Fog is
still applied.
I'd just like to say, this kind of work is appreciated, and much
needed
Curt wrote:
I did think of that after scratching my head a while ... the metar reported
several cloud layers and
I did try to switch to a new location as well as switching to fair weather
and thunderstorm ...
I did get snow and rain, but with a perfectly clear sky.
I think there's a
On 5 Dec 2008, at 14:48, Stuart Buchanan wrote:
BTW - I've found the source of a long-standing bug were changing the
weather scenario when real-weather-fetch was enabled didn't work.
Wooo! Fantastic!
James
--
Hi again Stuart,
this patch reduces draw time from 4.2ms to 3.0ms on my system.
Middle of the ocean, ufo, feet, v=0.
Seems the # of attributes is awfully expensive, at least on ATI/win32.
The changes are #ifdef'ed for easy testing.
greetings,
yon
clouds3d.packed.attributes.patch
Hi All,
Attached is yet another patch for 3D clouds. Could someone please apply it to
CVS?
This provides the following enhancements bug fixes
- Fix the chequer-board bug.
- Add proper cloud coverage function - so scattered clouds are now truly
scattered.
- Add real-time control for visibility
On Thu, Dec 4, 2008 at 2:12 PM, Stuart Buchanan wrote:
Hi All,
Attached is yet another patch for 3D clouds. Could someone please apply it
to CVS?
This provides the following enhancements bug fixes
- Fix the chequer-board bug.
- Add proper cloud coverage function - so scattered clouds are
Curtis Olson wrote:
I could easily be doing something wrong, or have inherited some
configuration setting from a previous version, but before today's patch I
had 3d clouds, and now I do not. This is with OSG 2.7.5. Is there anything
I can quickly double check?
The current weather !? ;-)
I
On Thu, Dec 4, 2008 at 4:49 PM, Martin Spott wrote:
Curtis Olson wrote:
I could easily be doing something wrong, or have inherited some
configuration setting from a previous version, but before today's patch I
had 3d clouds, and now I do not. This is with OSG 2.7.5. Is there
anything
Hi,
I did think of that after scratching my head a while ...
the metar reported
several cloud layers and I did try to switch to a new
location as well as
switching to fair weather and thunderstorm ... I did get
snow and rain, but
with a perfectly clear sky.
I can try to re-cvs update
On vendredi 05 décembre 2008, Heiko Schulz wrote:
Hi,
I did think of that after scratching my head a while ...
the metar reported
several cloud layers and I did try to switch to a new
location as well as
switching to fair weather and thunderstorm ... I did get
snow and rain, but
Hi Stuart,
I like the 3dclouds, so i took a look at them. This is a patch for you and
maybe some brave developer.
It's really not usable. First, some notes. Please excuse the telegram-like
prose, I can barely read them myself now
-
UFO
#
Hi All,
Attached is another clouds patch. This does the following:
1) Puts the 3D clouds in a cloud rendering bin, to reduce the transparent edge
problem. Viewing 3d clouds against a 2D layer _above_ it now blends correctly.
There is still a problem when viewing a layer below the 3d clouds, and
Hi,
Hi All,
Attached is another clouds patch. This does the following:
1) Puts the 3D clouds in a cloud rendering bin, to reduce
the transparent edge problem. Viewing 3d clouds against a 2D
layer _above_ it now blends correctly. There is still a
problem when viewing a layer below the 3d
- Heiko Schulz a écrit :
Sounds great!
If someone comit this patch can he also comit (as long noone has
something against) my last cloudset?
Both are in CVS now.
-Fred
--
Frédéric Bouvier
http://my.fotolia.com/frfoto/ Photo gallery - album photo
http://fgsd.sourceforge.net/
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