Re: [Flightgear-devel] Trains?

2007-02-01 Thread Joacim Persson
On Thu, 1 Feb 2007, leee wrote: On Thursday 01 February 2007 00:35, Curtis Olson wrote: For what it's worth, if someone wanted to adapt one of our existing fdm's to do automotive vehicle dynamics, that would be a cool thing. It had occurred to me that YASim could be (ab)used to fake a car.

Re: [Flightgear-devel] Trains?

2007-02-01 Thread leee
On Thursday 01 February 2007 09:55, Joacim Persson wrote: On Thu, 1 Feb 2007, leee wrote: On Thursday 01 February 2007 00:35, Curtis Olson wrote: For what it's worth, if someone wanted to adapt one of our existing fdm's to do automotive vehicle dynamics, that would be a cool thing. It

Re: [Flightgear-devel] Trains?

2007-01-31 Thread Curtis Olson
On 1/31/07, Joacim Persson wrote: On Tue, 30 Jan 2007, Tony Pelton wrote: and as a passing comment, i wonder if one of the train simulators might be a better train simulator that flightgear for your intended purpose ... Or better still, a car simulator. (Assuming the mentioned train

Re: [Flightgear-devel] Trains?

2007-01-31 Thread leee
On Tuesday 30 January 2007 21:59, AJ MacLeod wrote: On Tuesday 30 January 2007 19:20, leee wrote: I did a UK Class 56 diesel loco for a picture I was working on and you're welcome to that but I didn't need any wagons for the pic so I cant help you there. Perhaps a 'light' engine movement

Re: [Flightgear-devel] Trains?

2007-01-31 Thread leee
On Wednesday 31 January 2007 14:05, Curtis Olson wrote: On 1/31/07, Joacim Persson wrote: On Tue, 30 Jan 2007, Tony Pelton wrote: and as a passing comment, i wonder if one of the train simulators might be a better train simulator that flightgear for your intended purpose ... Or

Re: [Flightgear-devel] Trains?

2007-01-31 Thread Curtis Olson
On 1/31/07, alexis bory wrote: leee a écrit : Thanks:) If you need something to drive down to the railway station... http://www.spatial.freeserve.co.uk/V3/im_GT40.16.jpg wow :) Did you also work on the FDM ? And on the cockpit ;) For what it's worth, if someone wanted to adapt one of

Re: [Flightgear-devel] Trains?

2007-01-31 Thread leee
On Thursday 01 February 2007 00:50, leee wrote: On Thursday 01 February 2007 00:35, Curtis Olson wrote: On 1/31/07, alexis bory wrote: leee a écrit : Thanks:) If you need something to drive down to the railway station... http://www.spatial.freeserve.co.uk/V3/im_GT40.16.jpg

Re: [Flightgear-devel] Trains?

2007-01-31 Thread Norman Vine
Leee writes It had occurred to me that YASim could be (ab)used to fake a car. The gear handling would be fine for the wheels and suspension - don't see too many problems there. Ensuring it didn't take off might be trickier though. Why not look at Torcs It is built ontop of PLIB so

Re: [Flightgear-devel] Trains?

2007-01-31 Thread leee
On Thursday 01 February 2007 01:10, Norman Vine wrote: Leee writes It had occurred to me that YASim could be (ab)used to fake a car. The gear handling would be fine for the wheels and suspension - don't see too many problems there. Ensuring it didn't take off might be trickier though.

Re: [Flightgear-devel] Trains?

2007-01-30 Thread leee
On Tuesday 30 January 2007 15:33, Curtis Olson wrote: A professor at the University of Minnesota is looking at doing a project to evaluate several different combinations of train crossing signs. This will be a psychology style experiment where you set up maybe a dozen different scenarios, run

Re: [Flightgear-devel] Trains?

2007-01-30 Thread AJ MacLeod
On Tuesday 30 January 2007 19:20, leee wrote: I did a UK Class 56 diesel loco for a picture I was working on and you're welcome to that but I didn't need any wagons for the pic so I cant help you there. Perhaps a 'light' engine movement would sufice :) There's a wip image of it at

Re: [Flightgear-devel] Trains?

2007-01-30 Thread Tony Pelton
On 1/30/07, Curtis Olson [EMAIL PROTECTED] wrote: FlightGear seems like a perfect platform to rig up their experiment. So my question is this ... to save us some time, does anyone out there have a 3d train model in their back pocket they would be willing to contribute to FlightGear? i

Re: [Flightgear-devel] Trains?

2007-01-30 Thread Martin Spott
leee wrote: The model wouldn't be usable in FG in it's current form, as it's made from a combination of SDS, NURBS and Analytical solid objects and it's in RS3D format so I'd have to convert it all to SDS before I could export and convert it to AC3D format. I might proven to be wrong. If

Re: [Flightgear-devel] Trains?

2007-01-30 Thread Joacim Persson
On Tue, 30 Jan 2007, Tony Pelton wrote: and as a passing comment, i wonder if one of the train simulators might be a better train simulator that flightgear for your intended purpose ... Or better still, a car simulator. (Assuming the mentioned train crossing signs are to be viewed from the