Hello all,
I'm rather new to Flightgear, and therefore apologise for a rather
straightforward question.
Basically, with which functions should I convert the aircraft
orientation from the angle axis representation that seems to be
delivered to the multiplayer server by T_PositionMsg to a
Hi,
it seems this message was deleted (over 40k). I cant find it on the
archives so im resending it now with a compressed patch. Please ignore if
this is a repost.
--
this patch tries to speed up airways laoding. The strutils funcions are
I've been trying to download scenery from flightgear.org since yesterday
without success. Is there any problem with the server?
With the aircraft there is no problem.
Fabian
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Hi,
took a quick stab at navaid parsing. Also, i modified strutils::do_strip to
avoid calling string::operator[] excessively. Results:
Airport load time: 1769
Metar load time: 7
Navaid load time: 349
Airway load time: 726
Airport load time: 1770
Metar load time: 7
Navaid load time: 348
Airway
For JSBSim aircraft, there are properties you can read that give the Euler
angles you seek. I'd wager the other FDMs have a similar set of properties
available. These are the names of the properties sans the
FlightGear-generated prefix. I can't recall what that prefix is, but perhaps
someone here
On Fri, 2008-11-28 at 12:15 +, Hart, Gordon (UK) wrote:
Hello all,
I'm rather new to Flightgear, and therefore apologise for a rather
straightforward question.
Basically, with which functions should I convert the aircraft
orientation from the angle axis representation that seems to
On Fri, 2008-11-28 at 16:13 +0200, Fabian Grodek wrote:
I've been trying to download scenery from flightgear.org since
yesterday without success. Is there any problem with the server?
With the aircraft there is no problem.
Fabian
The main scenery server is often too busy and won't talk to
On Fri, Nov 28, 2008 at 10:18 AM, Yon Uriarte wrote:
Hi,
took a quick stab at navaid parsing. Also, i modified strutils::do_strip
to avoid calling string::operator[] excessively. Results:
Airport load time: 1769
Metar load time: 7
Navaid load time: 349
Airway load time: 726
Airport
On Fri, Nov 28, 2008 at 6:23 PM, Ron Jensen [EMAIL PROTECTED] wrote:
The main scenery server is often too busy and won't talk to anyone else.
Try a mirror, like this one:
http://mirrors.ibiblio.org/pub/mirrors/flightgear/ftp/Scenery-1.0.1/
Ron
Thank you Ron, the link is talking to me !
hi,
those are 2 consecutive samples of the new navaid.dat parser. Compare with
the times in the previous posts. It has gone down from 520msec to 350msec.
Not a big difference on a fast machine, but it was a very easy change. On
slower machines it should add up.
greetings,
yon
On Fri, Nov 28,
Fabian Grodek wrote:
I've been trying to download scenery from flightgear.org since yesterday
without success. Is there any problem with the server?
If you're familiar with FlightGear CVS, then you might want to build
the new 'terrasync' tool and download your Scenery from the pre-defined
SVN
On Sunday 05 October 2008 10:13:54 Durk Talsma wrote:
While I'm at it. :-)
With each release we include a selection of representative aircraft that
highlight FlightGear's capabilities. Inclusion criteria include:
Completeness, variability across categories, realism, suitability for demo
Hi,
another little detail. In zfstream.cxx the input buffer for reading
buffered .gz files is set at page_size (4k). It is my understanding this
means files will be read at 4k chunks (uncompressed 4k). By changing the
multiplier to 16 (64k) or even 64 i could unscientifically measure a small
On Fri, Nov 28, 2008 at 6:52 PM, Martin Spott [EMAIL PROTECTED]wrote:
Fabian Grodek wrote:
I've been trying to download scenery from flightgear.org since yesterday
without success. Is there any problem with the server?
If you're familiar with FlightGear CVS, then you might want to build
Hello,
I have a JSBSim aircraft model in which, at the beginning of the
flight_control block, I defined a constant property as follows:
property value=0.80fcs/KSelev/property
I need this constant to factor a number of coefficients in the aerodynamics
section.
Although this seems to work in
Is this again a factor of using an older version of JSBSim? Check the file,
FGFCS.cpp, compared between the latest JSBSim release and the code you are
using in FlightGear.
If you are using the same code, this should work.
Jon
From: Fabian Grodek [mailto:[EMAIL PROTECTED]
Sent:
On Fri, Nov 28, 2008 at 6:57 AM, Syd [EMAIL PROTECTED] wrote:
The reason I would like this added , once I find a solution to the listeners
writing to each other
You could compare the value already in the property to the newly
calculated one, and only update if they differ (possibly allowing
On vendredi 28 novembre 2008, Jon S. Berndt wrote:
Is this again a factor of using an older version of JSBSim? Check the file,
FGFCS.cpp, compared between the latest JSBSim release and the code you are
using in FlightGear.
If you are using the same code, this should work.
Jon
Yon Uriarte wrote:
Hi,
logstream.cxx:
Modified a bit the logstream implementation to avoid (stack) descent
down into (iostream) hell if we are not logging anything anyway. As it
is right now, it happily builds the string to print (iostream hell, deep
stacks, strings new/delete/copy)
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