Re: [Flightgear-devel] SegFault on Current Git

2010-11-28 Thread Erik Hofman
On Sat, 2010-11-27 at 10:28 -0800, Jeff Taylor wrote: Everything is in sync. I just updated it now, and it still gets the same thing. I ran it with all the defaults, like fgfs --fg-root=/home/jeff/Computer/fg/flightgear/fgdata/ Looking again, it must be the C172P. Running with

Re: [Flightgear-devel] 3D clouds and precepitation affects.

2010-11-28 Thread thorsten . i . renk
2. Clouds rotate in an unrealistic way when doing loops and other maneuvers that involve going to/from inverted (loops, half Cuban eights, split S's ...) but it does not happen when doing rolls. The clouds will flip over 180 degrees at the top and bottom of loops for example. (...) The

Re: [Flightgear-devel] FPS, PFS etc - youtube comments - spam/not spam...

2010-11-28 Thread Arnt Karlsen
On Sat, 27 Nov 2010 21:14:50 +0100, ThorstenB wrote in message aanlktinrxn-lxv42t=r11d6lazimdazlgmbtxuqqt...@mail.gmail.com: ..interesting. Somebody is covering up this not-a-fraud by handling our fraud tips, as spam. Sounds to me like an intentional fraudulent abuse of such powers. I'm

Re: [Flightgear-devel] FSP facebook ads

2010-11-28 Thread Citronnier - Alexis Bory
Vivian Meazza a écrit : Torsten wrote It looks like there are only 2 or 3 different ads, but it took clicking on at least 14-16 of them before they stopped appearing on my fb page - nice, those behind FSP are uploading the same ads over and over, and calling them new ones each

Re: [Flightgear-devel] FSP facebook ads

2010-11-28 Thread Durk Talsma
Incidentally, I just did a google search for flightprosim, and our wiki page comes up second. :-) Nice job! Cheers, Durk -- Increase Visibility of Your 3D Game App Earn a Chance To Win $500! Tap into the largest

Re: [Flightgear-devel] 3D clouds and precepitation affects.

2010-11-28 Thread Tim Moore
While the unrealistic behaviour in loops can't really be cured, it could be lessened by doing what nature does - using more cloudlets with less features (up-down distinction) and build cloud structure not by texture but by positioning selected cloudlets with better control. That would need

Re: [Flightgear-devel] FSP facebook ads

2010-11-28 Thread Mally
?I'd love to post a comment, but I just can't bring myself to click the Like button in order to have the right to do so... Doh! Mally - Original Message - From: Vivian Meazza vivian.mea...@lineone.net To: 'FlightGear developers discussions' flightgear-devel@lists.sourceforge.net Sent:

Re: [Flightgear-devel] BGL-file with unknown content

2010-11-28 Thread Martin Spott
Martin Spott wrote: I have a (ZIP-)file floating around on a disk that I must have found somwhere on the net (the file, not the disk ;-) [...] ftp://ftp.uni-duisburg.de/FlightGear/Devel/Chambley.zip This posting was written on Sa, 23 Okt 2004. Chambley AB was the first airfield I've been

Re: [Flightgear-devel] ProFlightSimulator The Most Realistic

2010-11-28 Thread Gene Buckle
On Sat, 27 Nov 2010, Frederic Bouvier wrote: - Gene Buckle ge...@deltasoft.com a écrit : On Sat, 27 Nov 2010, Frederic Bouvier wrote: By the way, look what I received in my inbox : Support Requests item #3117965, was opened at 2010-11-24 20:24 [snip] Initial Comment: The

Re: [Flightgear-devel] ProFlightSimulator The Most Realistic

2010-11-28 Thread Frederic Bouvier
You can post a comment in the tracker Link? The only bug tracker I know of (http://code.google.com/p/flightgear-bugs/) stops at #187. The link was in my original post. It's the fgrun tracker Regards, -Fred --

[Flightgear-devel] First time build

2010-11-28 Thread Roberto Waltman
A word of thanks and praise among the build problems posted periodically here. I just wanted to report that a first attempt to download and build FlightGear/SimGear/etc. following the instructions in the wiki went along without a hitch. Only (minor) problem was that the required package

[Flightgear-devel] Bouncing JSBSim aircraft

2010-11-28 Thread Gijs de Rooy
Hi all, after updating fgdata from Gitorious this evening and installing the win32 nightly binary from Hudson (28-nov-2010 7:00:55), JSBSim aircraft suddenly bounce, when at the ground. Some aircraft bounce more than others (747-400 and C172P for example crash due to the extreme forces),

Re: [Flightgear-devel] Bouncing JSBSim aircraft

2010-11-28 Thread Bertrand Coconnier
2010/11/28 Gijs de Rooy gijsr...@hotmail.com: Hi all, after updating fgdata from Gitorious this evening and installing the win32 nightly binary from Hudson (28-nov-2010 7:00:55), JSBSim aircraft suddenly bounce, when at the ground. Some aircraft bounce more than others (747-400 and C172P

Re: [Flightgear-devel] Bouncing JSBSim aircraft

2010-11-28 Thread Jon S. Berndt
There was an update to the gear code yesterday. I suppose it's possible that the new update has side effects. We'll look into it. Does anyone know when the last good code is dated? Jon Sent from my Samsung Captivate(tm) on ATT Gijs de Rooy gijsr...@hotmail.com wrote: Hi all, after

Re: [Flightgear-devel] Bouncing JSBSim aircraft

2010-11-28 Thread Gijs de Rooy
Yeah, problems is fixed! I had --model-hz=30. Setting it to 120 (so it was omitted from the commandline by FGRun) fixed the problem. For what it's worth (I do think it is weird that some aircraft are not affected by low model-hz, while others are), some more info below: Bertrand wrote:

Re: [Flightgear-devel] Bouncing JSBSim aircraft

2010-11-28 Thread Bertrand Coconnier
2010/11/28 Gijs de Rooy gijsr...@hotmail.com: Yeah, problems is fixed! I had --model-hz=30. Setting it to 120 (so it was omitted from the commandline by FGRun) fixed the problem. (...snip...) After takeoff, bouncing stops. After landing, bouncing continues. When braking, the intensity of

Re: [Flightgear-devel] ProFlightSimulator The Most Realistic

2010-11-28 Thread Gene Buckle
On Sun, 28 Nov 2010, Frederic Bouvier wrote: You can post a comment in the tracker Link? The only bug tracker I know of (http://code.google.com/p/flightgear-bugs/) stops at #187. The link was in my original post. It's the fgrun tracker Ah, ok. Thanks! g. -- Proud owner of F-15C

Re: [Flightgear-devel] 3D clouds and precepitation affects.

2010-11-28 Thread Vivian Meazza
Hal Just built FG, simgear, OSG from GIT yesterday. My previous build was from before the new environment stuff went in. 1. The clouds in general look better than in the past. In non-aerobatic flight these look very realistic to me. But... 2. Clouds rotate in an unrealistic way when

Re: [Flightgear-devel] p51d-jsbsim merge request.

2010-11-28 Thread Jon S. Berndt
-Original Message- From: Hal V. Engel [mailto:hven...@gmail.com] I just created a merge request to move updates to the JSBSim p51d into fgdata. Changes include: ... Hal Would love to see a video of a flight showing these updated features. I think it would be a really nice showcase

Re: [Flightgear-devel] First time build

2010-11-28 Thread Martin Spott
Roberto Waltman wrote: Another inconvenience was the time required to download fgdata. (Took more than a day with my low-end DSL connection, all the time crossing fingers for a power-glitch free session.) Did you check if the download really maxes out your DSL link ? Cheers,

Re: [Flightgear-devel] First time build

2010-11-28 Thread Roberto Waltman
On 11/28/2010 06:36 PM, Martin Spott wrote: Did you check if the download really maxes out your DSL link ? Yes. It did, but not all the time. I saw numbers ranging from 120 Kb/sec (the maximum I ever get,) down to 35 Kb/sec. -- Roberto Waltman

Re: [Flightgear-devel] p51d-jsbsim merge request.

2010-11-28 Thread Jon S. Berndt
There is tons of stuff that remains to be done still. You sound like me: always seeing what is yet left to be done. From my point of view, your work on this model is at the top of the charts. There are also things that I have not attempted to implement yet because they are not supported by

Re: [Flightgear-devel] p51d-jsbsim merge request.

2010-11-28 Thread Ron Jensen
On Sunday 28 November 2010 21:02:48 Jon S. Berndt wrote: There is tons of stuff that remains to be done still. You sound like me: always seeing what is yet left to be done. From my point of view, your work on this model is at the top of the charts. There are also things that I have not

Re: [Flightgear-devel] 3D clouds and precepitation affects.

2010-11-28 Thread Heiko Schulz
Hi, This has been an issue from the beginning. There is a workaround in FG though, which turns off the rain in internal views, and instead puts a moving rain texture on the canopy. It's not perfect but it is quite a bit better than rain-in-the cockpit. Try the Spitfire IIa to see it

Re: [Flightgear-devel] SegFault on Current Git

2010-11-28 Thread Jeff Taylor
On 28/11/10 02:05 AM, Erik Hofman wrote: On Sat, 2010-11-27 at 10:28 -0800, Jeff Taylor wrote: Everything is in sync. I just updated it now, and it still gets the same thing. I ran it with all the defaults, like fgfs --fg-root=/home/jeff/Computer/fg/flightgear/fgdata/ Looking again, it