Re: [Flightgear-devel] New release

2010-12-24 Thread Erik Hofman
On Thu, 2010-12-23 at 13:12 -0700, John Denker wrote: One begins to wonder whether some of the place-names should be loaded on a tile-by-tile basis (like scenery) rather than in one big chunk. One plan I have (but did not find the time to implement) was to mmap the voice data file and copy

[Flightgear-devel] Text-to-Speech system, was: New release

2010-12-24 Thread Mirko Stanisak
Hi all, On Thursday 23 December 2010 21:27:19 Stefan Seifert wrote: Makes me wonder how difficult it would be to fully integrate festival into FlightGear. Not using some external program, but linking the library and shipping appropriate voice files. Stefan in this context I would like to

Re: [Flightgear-devel] Text-to-Speech system, was: New release

2010-12-24 Thread Mirko Stanisak
On Friday 24 December 2010 20:14:17 James Turner wrote: Looks very interesting - have you used it yourself? Would be good to know how complete, actively maintained and so on it is. I've used Flite to generate voices in ATC simulations (so that you can listen to the commands between simulated

Re: [Flightgear-devel] Text-to-Speech system, was: New release

2010-12-24 Thread John Denker
On 12/24/2010 01:53 PM, Mirko Stanisak wrote: I've used Flite to generate voices in ATC simulations (so that you can listen to the commands between simulated pilots and controllers). It worked quite well, the speech was understandable quite well, even if it sounded very artificial. On the

[Flightgear-devel] ATIS, AWOS, synthesis, runway -in-use, et cetera

2010-12-24 Thread John Denker
On 12/23/2010 04:58 PM, Dave L wrote: If you can email me the words and script that would be great. It took quite a long time to index all the words when I did the original recording - this should be a lot quicker. I put up a little care package at http://www.av8n.com/festival/ The scripts

[Flightgear-devel] Minor menu renaming

2010-12-24 Thread Stuart Buchanan
Hi Guys, I've been updating The Manual for the upcoming release, including updating the command reference to include the changes to the menus. I came across a couple of menus which seemed mis-named, and for which I've just committed some changes. Specifically: 1) The AI menu had AI prefixed on