[Flightgear-devel] Separate Instruments Display

2012-01-31 Thread Geoff Carlson
Greetings, I am currently working with FlightGear in an academic setting, researching flight simulators for a senior design project. My team would like to find a way to view the environment simulation and the instruments one might find in the cockpit on two separate monitors. I was wondering if

Re: [Flightgear-devel] Separate Instruments Display

2012-01-31 Thread Torsten Dreyer
Am 31.01.2012 05:33, schrieb Geoff Carlson: Greetings, I am currently working with FlightGear in an academic setting, researching flight simulators for a senior design project. My team would like to find a way to view the environment simulation and the instruments one might find in the

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Curtis Olson
On Tue, Jan 31, 2012 at 12:23 AM, Torsten Dreyer tors...@t3r.de wrote: Am 30.01.2012 23:57, schrieb Curtis Olson: I want display my text *REAL BIG* I know exactly what you mean. That started for me some years ago, too. Newspapers, books, price tags in the supermarket - decreasing font

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Torsten Dreyer
Am 31.01.2012 19:28, schrieb Curtis Olson: However, in this case I'm actually trying to help someone with a small project. There is a theory that if you present a message one word at a time, with each word flashing up in the same fixed location [..] That sounds really interesting. Yes,

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread ThorstenB
Am 31.01.2012 19:46, schrieb Torsten Dreyer: The liberation fonts are to be used with OSGText (check $FGDATA/Docs/README.osgtext). With OSGText, the font is rendered by OSG and you put text objects into the scenegraph just like any other 3d object. You can attach it to the world, your aircraft

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Curtis Olson
On Tue, Jan 31, 2012 at 1:03 PM, ThorstenB bre...@gmail.com wrote: Or you could create a custom HUD with the necessary text labels (fixed text, or referring to string properties). You can configure a font for each label - and add a property condition to enable/disable specific labels. FG has

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Torsten Dreyer
Am 31.01.2012 20:58, schrieb Curtis Olson: The HUD is an interesting idea -- I was able to quickly build a custom hud config and write my words individually to a property name for display. With the HUD I can specify a font and a size, but if I scale up the size, the font get's really

[Flightgear-devel] LaRCsim broken?

2012-01-31 Thread D-NXKT
Hello Fred, thanks for your reply. I wasn't aware of this option. I assume configuring fg with Cmake means setting ENABLE_LARCSIM:BOOL=ON in CMakeCache.txt. After doing this LaRCsim is compiled with some warnings but during linking I get the following errors: Linking CXX executable fgfs

Re: [Flightgear-devel] LaRCsim broken?

2012-01-31 Thread Frederic Bouvier
You can try to switch on ENABLE_UIUC_MODEL too as one of the undefined relates to uiuc -Fred - Mail original - De: D-NXKT Objet: [Flightgear-devel] LaRCsim broken? Hello Fred, thanks for your reply. I wasn't aware of this option. I assume configuring fg with Cmake means