On Sat, 2012-03-03 at 22:52 +, Stuart Buchanan wrote:
On Sat, Mar 3, 2012 at 1:36 PM, Erik Hofman wrote:
Personally I would think adding Project Rembrandt will call for
FlightGear version 3.0. So if it is added I would create two branches,
version 3.0 and version 2.7 in which the later
Am 04.03.2012 00:09, schrieb jean pellotier:
BTW, whitch OSG version do i have to use?
last devel version is ok?
Any version that reproduces the issue for you. If it still occurs with
OSG trunk, then that's also interesting. If it wasn't, well, then you
have a solution ;-).
But I already
On Saturday 03 March 2012 21:14:45 Ian Dall wrote:
On Fri, 2012-03-02 at 12:39 -0600, Curtis Olson wrote:
Hi Ian,
If you wish to set your own tower position, it's pretty straight
forward and can be done manually or via nasal or probably a few other
mechanisms.
By default
As a migration path, I verified that my changes to simgear are
compatible with the current next branch. If there is no objection,
I will commit these changes to gitorious and begin to prepare
the flightgear code in a way that would allow to keep the current
renderer.
As I received no
On Sun, Mar 4, 2012 at 9:25 AM, Frederic Bouvier fredfgf...@free.fr wrote:
As a migration path, I verified that my changes to simgear are
compatible with the current next branch. If there is no objection,
I will commit these changes to gitorious and begin to prepare
the flightgear code in
Hi Curt,
De: Curtis Olson
On Sun, Mar 4, 2012 at 9:25 AM, Frederic Bouvier wrote:
As a migration path, I verified that my changes to simgear are
compatible with the current next branch. If there is no
objection,
I will commit these changes to gitorious and begin to prepare
the
On Sun, Mar 4, 2012 at 9:59 AM, Frederic Bouvier wrote:
... (Curt wrote) and keep that merged with the next branch.
(Fred wrote) I don't understand what you mean. Do you want me to commit the
work to a new Rembrandt branch and then merge it to the next branch ?
Hi Fred,
As I mentioned in my
Curtis Olson wrote:
I have a local branch I've created here for some experimentation. When
ever I do a git pull from the gitorious repository, I do that in the
next/master branches. Then I switch to my local branch and type git
merge next (or master) to make my local branch up to date with
On Sunday 04 March 2012 17:30:41 Christian Schmitt wrote:
Curtis Olson wrote:
I have a local branch I've created here for some experimentation. When
ever I do a git pull from the gitorious repository, I do that in the
next/master branches. Then I switch to my local branch and type git
Am 04.03.2012 19:00, schrieb Stefan Seifert:
But whenever talking about git rebase one should mention that THOU SHALT NOT
rebase a branch which you've ever pushed. Because if someone ever pulled your
What I always do, before pushing an update for the next branch is:
git checkout next
git pull
But whenever talking about git rebase one should mention that THOU
SHALT NOT rebase a branch which you've ever pushed. Because if
someone ever pulled your
What I always do, before pushing an update for the next branch is:
As stated previously, a code that is not run is unlikely to be
Hi Fred,
today, I tried Rembrandt on two Linux machines, both running 64bit
openSUSE 12.1 (this is Linux) with nvidia'd driver 295.20.
FlightGear ist started in windows mode.
1.) My Notebook having a Intel dual core@1.6GHz, 4GB RAM and a GeForce
Go 7400 with 256MB RAM.
FlightGear starts, after
Hi,
in preparation to the introduction of Rembrandt in the main branch, we should
ensure that effect will be compatible with the current renderer. For that, I
added a new property to preferences.xml and modified Effects/model-default.eff
to test this new property. It will be also available to
De: Torsten Dreyer
Hi Fred,
today, I tried Rembrandt on two Linux machines, both running 64bit
openSUSE 12.1 (this is Linux) with nvidia'd driver 295.20.
FlightGear ist started in windows mode.
1.) My Notebook having a Intel dual core@1.6GHz, 4GB RAM and a
GeForce Go 7400 with 256MB
I am not sure I understand what you are trying - but:
-we use something like that in ATCing
-- keeping Target in view
-- zooming
-- relocating tower etc.
-- saving and retrieving settings
You may try my test ATC-ML model. Download from
http://emmerich-j.de/FGFS/ATC-ML.zip
see inside the
On Sun, 2012-03-04 at 07:13 -0700, Ron Jensen wrote:
I think Curt was trying to point out a way you could make something work from
nasal without getting into core code.
I see I may have misled by mentioning a core view. This might have
been taken to mean changing the C++ core although I tried
I agree that we should merge the project rembrandt work sooner rather
than
later. However, we should also take some time and effort to make sure
Thorsten's sky/haze/horizon effects are accounted for as well. I don't
know what issues we will find when trying to merge these two efforts, but
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