Re: [Flightgear-devel] git help request

2012-08-09 Thread Renk Thorsten
The typical fix is to edit the conflicting files and git add them the run git rebase --continue. But these files don't exist so I can't edit them, git add fails, git rm also fails since they don't exist. If the files no longer exist, I think one solution is to tell the system to skip the

[Flightgear-devel] Memory issues

2012-08-09 Thread Renk Thorsten
Of late, I have increasingly been running into some segfaults which seem to have to do with peak memory usage (I don't think memory leaks are a major issue for what I've been seeing, since some segfauls happened quite early on, and especially when I try pushing my limits of graphical goodies).

Re: [Flightgear-devel] Memory issues

2012-08-09 Thread Stuart Buchanan
On Thu, Aug 9, 2012 at 10:06 AM, Renk Thorsten wrote: Both options, random buildings and a realistic view range, are in my view extremely cool as long as you know what you are doing with them, and I don't really want to abandon either. But I suspect their combination (combined with other

Re: [Flightgear-devel] Unified Weather GUI

2012-08-09 Thread Heiko Schulz
Hello, So far, so good! Thanks! The only issue I found is that the visibility can't be changed in any way. Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html

Re: [Flightgear-devel] [SFD] http://flightgear.org/about/ text license?

2012-08-09 Thread Ivan Shmakov
Arnt Karlsen a...@c2i.net writes: On Wed, 08 Aug 2012 16:19:07 +0700, Ivan wrote: Arnt Karlsen a...@c2i.net writes: On Mon, 06 Aug 2012 10:33:19 +0700, Ivan wrote: […] I'm glad it works for you (personally, I haven't managed to get any use of machine translation), ..kay 8o)

Re: [Flightgear-devel] git help request

2012-08-09 Thread Curtis Olson
It looks like every time you rebase you have to reapply the same set of patches over top the target branch. So even if I figure out a way through it once, I'll have to repeat the same conconction of craziness each time I rebase. I think I'm going to create a new branch, untar my changes on top,

Re: [Flightgear-devel] git help request

2012-08-09 Thread Anders Gidenstam
On Thu, 9 Aug 2012, Curtis Olson wrote: It looks like every time you rebase you have to reapply the same set of patches over top the target branch. So even if I figure out a way through it once, I'll have to repeat the same conconction of craziness each time I rebase. I think I'm going to

Re: [Flightgear-devel] git help request

2012-08-09 Thread Curtis Olson
On Thu, Aug 9, 2012 at 10:44 AM, Anders Gidenstam anders-...@gidenstam.orgwrote: If you can figure out which commits cause the problems you can edit them out of your branch (or, better, out of a copy of it) using git rebase -i HEAD~42 (change 42 to the number of commits back from HEAD that

Re: [Flightgear-devel] git help request

2012-08-09 Thread John Denker
On 08/09/2012 07:45 AM, Curtis Olson wrote: It looks like every time you rebase you have to reapply the same set of patches over top the target branch. Not true in general. I've never had a problem like that. So even if I figure out a way through it once, I'll have to repeat the same

[Flightgear-devel] 3D models import webform in production.

2012-08-09 Thread Olivier
Hi all, Just to let you know that the 3D models import webform in now in early production. The first 3D models (both static and shared) imported for test have been correctly shipped downwards by Terrasync. A big thank to Martin, Julien, Clément for their help and support. I hope you enjoy

Re: [Flightgear-devel] 3D models import webform in production.

2012-08-09 Thread Curtis Olson
Thanks to all involved for all your hard work on this!!! I'm busy right now updating new scenery chunks that include Martin's recent duplicate object clean up. But everyone can get things quicker themselves via terrasync (or running svn manually to keep their scenery tree in sync.) Curt. On

Re: [Flightgear-devel] git help request

2012-08-09 Thread Tim Moore
On Thu, Aug 9, 2012 at 2:45 PM, Curtis Olson curtol...@gmail.com wrote: It looks like every time you rebase you have to reapply the same set of patches over top the target branch. So even if I figure out a way through it once, I'll have to repeat the same conconction of craziness each time I

Re: [Flightgear-devel] git help request

2012-08-09 Thread Curtis Olson
On Thu, Aug 9, 2012 at 11:50 AM, Tim Moore wrote: If you are going to keep a branch for a long time that you are not merging back into e.g., master, there are a couple of possibilities. One is to merge (pull) master into your branch. Another is to check out git-rerere (I kid you not), which

Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-09 Thread Geoff McLane
Hi, I can not leave this thread like this ;=(( I have NOT followed what your PARTICULAR problem is, but decided to do a 'quick' 2.9 build from source, using existing binaries, and found NO PROBLEMS... total build time approximately 3-4 hours... I AGREE the directory setup SUCKS big time, and

Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-09 Thread geneb
On Thu, 9 Aug 2012, Geoff McLane wrote: I AGREE the directory setup SUCKS big time, and the wiki does not yet give ALL the answers... and this, at the moment seem exacerbated by some Win32 parts of jenkins (simpits) seem DOWN... Should be back online tonight! :) g. -- Proud owner of F-15C

Re: [Flightgear-devel] 3D models import webform in production.

2012-08-09 Thread Frederic Bouvier
Hi, I sent model updates to fgf...@stockill.org a while ago. Is there any chance they will be inserted in the database ? My model is made of 3 xml, 3 .ac and 2 textures . How can I submit it ? Regards, -Fred - Mail original - De: Olivier acom...@yahoo.com À: FlightGear

Re: [Flightgear-devel] Unified Weather GUI

2012-08-09 Thread Stuart Buchanan
On Thu, Aug 9, 2012 at 3:07 PM, Heiko Schulz wrote: The only issue I found is that the visibility can't be changed in any way. Good spot. This is now fixed. Stuart Buchanan wrote: 1) Local Weather has its own wind definitions for scenarios that aren't METAR-based, so you still need to use

Re: [Flightgear-devel] 3D models import webform in production.

2012-08-09 Thread Martin Spott
Frederic Bouvier wrote: My model is made of 3 xml, 3 .ac and 2 textures . How can I submit it ? Sounds like it should be submitted as three distinct models. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Memory issues

2012-08-09 Thread Stuart Buchanan
On Thu, Aug 9, 2012 at 10:46 AM, Stuart Buchanan wrote: On Thu, Aug 9, 2012 at 10:06 AM, Renk Thorsten wrote: Both options, random buildings and a realistic view range, are in my view extremely cool as long as you know what you are doing with them, and I don't really want to abandon either.

Re: [Flightgear-devel] 3D models import webform in production.

2012-08-09 Thread Frederic Bouvier
Frederic Bouvier wrote: My model is made of 3 xml, 3 .ac and 2 textures . How can I submit it ? Sounds like it should be submitted as three distinct models. It can't : it's one bridge and it's light volumes. Our format supports submodels, you know ? -Fred

[Flightgear-devel] Environment Settings dialog

2012-08-09 Thread Stuart Buchanan
Hi All, I've just committed a new dialog - Environment Settings, which is intended to contain environment settings that aren't part of the weather settings, but shouldn't be in the rendering dialog either. At the moment it allows users to configure the season (move from the Rendering dialog),