[Flightgear-devel] JSBSim Synch with FlightGear

2013-01-06 Thread Torsten Dreyer
Hi JSBSim and FlightGear lists, should we sync the latest JSBSim code into FlightGear for the next release, scheduled for February this year? If so, please do this very soon so there is some time to rule out any oddities before I create the release branches on January, 17th. Thanks, Torsten

Re: [Flightgear-devel] Shader organization for 3.0 (was: Goals for the 3.0 release)

2013-01-06 Thread Stuart Buchanan
Happy New Year everyone. Apologies for not replying sooner - I got caught up in updating the a4. Thorsten Renk wrote: Okay, I;m taking your and Stuart's feedback then as input to draft a plan (and I do hope for 3.0 then rather than 2.12). The 'classic' terrain rendering could then be

Re: [Flightgear-devel] Shader organization for 3.0 (was: Goals for the 3.0 release)

2013-01-06 Thread James Turner
On 6 Jan 2013, at 21:26, Stuart Buchanan stuar...@gmail.com wrote: What is also lost is the inverse slope transition (this effect changes for instance a 'Rock' landclass to grass or forest appearance if the terrain is not sloped, giving flat mountaintops a grass cover). I dropped this