Re: [Flightgear-devel] Atmospheric Light Scattering

2013-04-29 Thread Renk Thorsten
Vivian: I don't want to download fgdata/fg/sg to find that I have to spend hours fixing up my work. I'd rather get on with my own stuff. Your actions don't match your words. You're the remaining maintainer of the water effect in default. Its environment interface still doesn't support

[Flightgear-devel] No shader compilation error messages

2013-04-29 Thread Renk Thorsten
With the recent FG, both Linux self-compiled and Jenkins for Windows, I no longer get compilation errors from the shaders thrown to the console - badly formed shaders just don't work without complaining. This makes developing a bit awkward now and will make it close to impossible to trace

Re: [Flightgear-devel] Tree issues

2013-04-29 Thread Renk Thorsten
However, one reason I didn't spend more time on it was that it didn't seem particularly useful from a sim perspective. If found that to see the effect at reason (30kt) winds you either need to be sitting on the ground or at quite low altitude when your attention is elsewhere. I think you

Re: [Flightgear-devel] No shader compilation error messages

2013-04-29 Thread James Turner
On 29 Apr 2013, at 07:54, Renk Thorsten thorsten.i.r...@jyu.fi wrote: Does anyone have an idea what may have caused this, and if so would it be easy to put the error messages back in? When did it break? I did some work right after 2.10 to support custom logging, and one thing I started

Re: [Flightgear-devel] No shader compilation error messages

2013-04-29 Thread Renk Thorsten
If this is the cause, it's been that way since January, and I assume you would have compiled from source since then. I still have the funny GPU problem under Linux that the GPU refuses to go to high performance, so I don't actually develop shader code under Linux but use it just to

Re: [Flightgear-devel] No shader compilation error messages

2013-04-29 Thread James Turner
On 29 Apr 2013, at 10:09, Renk Thorsten thorsten.i.r...@jyu.fi wrote: I still have the funny GPU problem under Linux that the GPU refuses to go to high performance, so I don't actually develop shader code under Linux but use it just to interface with GIT and do quick tests. I update the

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-04-29 Thread grtuxhangar team
Renk, How could you say you're both not even users of the scheme ? Yes i had at the beginning done some screenshots with the Dome project, the period when i could use it without breaking others features. I was, even, able to combine the Effects with the dome by unlocking the conditions. To

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-04-29 Thread Renk Thorsten
How could you say you're both not even users of the scheme ? (...) which would appear to the English-speaking reader indicating that you don't use it. (...) Yes there not any contradiction ,since i said, quoting myself: To me the project was promising , until you engage to develop deeply.

Re: [Flightgear-devel] DDS warning message

2013-04-29 Thread Clement de l'Hamaide
Following a discussion with Vivian on IRC, it seems it was decided to remove the DDS warning message some weeks? months? years? ago. Someone could handle it ? I admit that using DDS materials and DDS aircrafts results in a thousand of warning messages in my console and it's really not easy

[Flightgear-devel] Improve tranponder instrument

2013-04-29 Thread Clement de l'Hamaide
Hi all, I've improved the transponder instrument in order to have a generic transponder which work over network. For complet information about changes you can take a look at the forum topic : http://www.flightgear.org/forums/viewtopic.php?f=75t=19826 For this I've create a merge request :

Re: [Flightgear-devel] Improve tranponder instrument

2013-04-29 Thread Olivier
De : Clement de l'Hamaide clem...@hotmail.fr Envoyé le : Lundi 29 avril 2013 22h12 Objet : [Flightgear-devel] Improve tranponder instrument I've improved the transponder instrument in order to have a generic transponder which work over network. Great

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-04-29 Thread grtuxhangar team
Renk, There was so many wrong remarks , that i forgot that one: I am quoting you Only Rembrandt requires separate Rembrandt and no Rembrandt versions of aircraft. Are you unable or unwilling to acknowledge that point? Aren't you talking about stuff you don't know? An aircraft which has been

Re: [Flightgear-devel] DDS warning message

2013-04-29 Thread grtuxhangar team
Hi, Clement Yes these messages dds format related are very annoying. We never asked for it, since for month we used to modify the source when making a new compilation. it wants only SG_LOG(SG_IO, SG_WARN, Image \ fileName \\n instead of SG_LOG(SG_IO, SG_ALERT, Image \ fileName \\n On

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-04-29 Thread geneb
On Mon, 29 Apr 2013, grtuxhangar team wrote: Renk, There was so many wrong remarks , that i forgot that one: Just FYI, his _last_ name is Renk, not his first. That's Thorsten. :) His email client puts his last name first and doesn't insert a comma, so everyone thinks he's Renk Thorsten. :)