Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-11 Thread Renk Thorsten
I'd like to propose having random buildings enabled in preferences.xml, so they are switched on by default. I think they improve the realism of our Urban, Suburban and Town sceneries significantly. I would suggest to have them on as default (so that people are aware that they are there)

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-11 Thread Oliver Thurau
That error is not exclusive for the random buildings (at least with the win 32bit fgfs). Just try to fly over detailed scenery long enough. With trees enabled the problem shows up sooner. And if you use a heavy airplane like the 787-8 from Omega95, fgfs will run out of memory on startup if you

[Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Stuart Buchanan
Hi All, I'd like to propose having random buildings enabled in preferences.xml, so they are switched on by default. I think they improve the realism of our Urban, Suburban and Town sceneries significantly. I ran a poll on the forums to determine the fps impact of the random buildings

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Gijs de Rooy
I ran a poll on the forums to determine the fps impact of the random buildings Oops, forgot to vote. Will provide some of my test-results here then: Tested with the UFO, Rembrandt disabled, looking at downtown San Francisco (plenty of buildings in view). With KSFO being our default airport,

[Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Heiko Schulz
Stuart, ...There is a significant memory footprint, but this appears to be only an issue when using building densities 1. At present our default is for random vegetation and random objects to be switched on, both of which also have fps and memory impacts. I'd therefore like to suggest that

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Gijs de Rooy
Out of interest, do you have it enabled by default now? I'm interested to know whether you consider the frame-rate hit acceptable for the extra eye-candy. I don't fly that often these days, most of my time is spent on launching the 747 and testing various things. Don't need nice looking

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Stuart Buchanan
On Sat, Jun 9, 2012 at 9:53 PM, Gijs de Rooy wrote: Out of interest, do you have it enabled by default now? I'm interested to know whether you consider the frame-rate hit acceptable for the extra eye-candy. I don't fly that often these days, most of my time is spent on launching the 747 and

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Heiko Schulz
Stuart, I got following error message: Warning: detected OpenGL error 'out of memory' at after RenderBin::draw(..) Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html