If so, we should definitely remove the experimental label from the
rendering dialog, and possibly change this to the default renderer and
have a discussion about whether to retire the previous scheme.
I've only tested Atmospheric Light Scattering for about 10 mins - and so
far I've
Stuart
On Thu, Jan 31, 2013 at 12:25 PM, Renk Thorsten wrote:
I've just pushed the first version of the model shader for Atmospheric
Light Scattering. It should do random buildings with reflections and
all aircraft using the model-combined.eff without normal mapping. The
shader still
I've just pushed the first version of the model shader for Atmospheric Light
Scattering. It should do random buildings with reflections and all aircraft
using the model-combined.eff without normal mapping. The shader still has some
quirks, but they're hard to spot if you don't look for them ;-)
Hi Thorsten,
I've just pushed the first version of the model shader for Atmospheric Light
Scattering.
Nice job, looking forward to some morning/evening flights! :-)
As I said previously, aircraft maintainers, please consider using this
effect/inserting the attributes to get the normal map
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