Re: [Flightgear-devel] Real-Time Radio Propagation, Was: Sqlite location

2012-12-11 Thread Adrian Musceac
On Tuesday, December 11, 2012 00:40:16 Torsten Dreyer wrote: Hi, let me chime in here with a personal note, hoping it's not offending anybody. Hi Torsten, and thanks for your detailed message. Let me explain below why realistic radio propagation should be inside Flightgear, and aleviate

Re: [Flightgear-devel] Real-Time Radio Propagation, Was: Sqlite location

2012-12-11 Thread AJ MacLeod
On Tue, 11 Dec 2012 14:20:58 +0200 Adrian Musceac wrote: My suggestion is to include this feature, leave it off, and let anyone interested turn it on. I can't comment on the actual code, but from the repeated detailed descriptions of what it actually does, I think it would be a very great

Re: [Flightgear-devel] Real-Time Radio Propagation, Was: Sqlite location

2012-12-11 Thread James J. Brennan
I'm not a developer here, I just maintain one of the mirror sites. I would like to comment here a bit. Over the years I've seen several folks who contributed lots to the project leave after disputes over one thing or another. I'd hate to see this lead to something like that! I personally

Re: [Flightgear-devel] Real-Time Radio Propagation, Was: Sqlite location

2012-12-11 Thread Renk Thorsten
My suggestion is to include this feature, leave it off, and let anyone interested turn it on. +1 There may be many reasons to reject code, but they roughly fall into two categories: 1) the idea itself which is coded is not acceptable or 2) the actual implementation is not acceptable

Re: [Flightgear-devel] Real-Time Radio Propagation, Was: Sqlite location

2012-12-10 Thread Torsten Dreyer
Hi, let me chime in here with a personal note, hoping it's not offending anybody. Although I like having accurate and detailed computation of our real-world simulation, I'm not really a friend of the radio propagation code with the level of detail given. Please let me explain why that is the