Re: [Flightgear-devel] The state of Wayland and Flightgear

2013-01-17 Thread Mathias Fröhlich
Hi, That's somethign that should be done in osg. There is an egl compile flag in osg that enables use of egl. IMO this should at some point made a ron time configuration instead of a compile time one. Then what's left is providing egl bindings for opening a window. Which is about 100 lines of

Re: [Flightgear-devel] The state of Wayland and Flightgear

2013-01-08 Thread James Turner
On 8 Jan 2013, at 06:01, Jack Johnson jforjackjohn...@yahoo.co.uk wrote: Flightgear does not support Wayland yet. Pretty sure this is entirely an OSG issue - maybe you should investigate the status there. We just take osgViewer and use it (on all platforms), so whatever osgViewer does

Re: [Flightgear-devel] The state of Wayland and Flightgear

2013-01-08 Thread Frederic Bouvier
De: James Turner On 8 Jan 2013, at 06:01, Jack Johnson wrote: Flightgear does not support Wayland yet. Pretty sure this is entirely an OSG issue - maybe you should investigate the status there. We just take osgViewer and use it (on all platforms), so whatever osgViewer does regarding

[Flightgear-devel] The state of Wayland and Flightgear

2013-01-07 Thread Jack Johnson
Flightgear does not support Wayland yet. It would be neat, as less cruft in the render system (no networking is included with Wayland, whereas it is with X) means higher FPS, as does more graphics memory available (shut down X first you know!) It DOES run under Wayland, with the Xwayland