Re: [Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-10 Thread Erik Hofman

Vivian Meazza wrote:


Oliver Schroeder, Mathias, and I have all been discussing merging the MP and
AI code, so that we could sort out the animations and the jerky movements of
MP models, and give us the capability of passing AI models over the net.


Ah, I didn't know that, good to hear!

Erik

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Re: [Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-10 Thread Mathias Fröhlich
On Freitag 09 Dezember 2005 10:16, Vivian Meazza wrote:
 Oliver Schroeder, Mathias, and I have all been discussing merging the MP
 and AI code, so that we could sort out the animations and the jerky
 movements of MP models, and give us the capability of passing AI models
 over the net.

 The discussions have reached an advanced stage, but have stalled due to the
 work-loads of Oliver and Mathias.
And due to the fact that Erik told me not to apply some different patches not 
to disturb the current release cycle.
As far as I understood there is a release pending.
I fully agree that fg should stabilize out until then.
But given that we should not touch that stuff until than ...

Greetings

 Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

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Re: [Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-10 Thread Gregor Richards
If you don't mind my asking, why not just cvs branch and develop new 
multiplayer code in a different branch than HEAD?


- Gregor Richards





From: Mathias Fröhlich [EMAIL PROTECTED]
Reply-To: FlightGear developers discussions 
flightgear-devel@flightgear.org

To: FlightGear developers discussions flightgear-devel@flightgear.org
Subject: Re: [Flightgear-devel] Rendering multiplayer aircraft as AI 
aircraft

Date: Sat, 10 Dec 2005 15:51:52 +0100

On Freitag 09 Dezember 2005 10:16, Vivian Meazza wrote:
 Oliver Schroeder, Mathias, and I have all been discussing merging the MP
 and AI code, so that we could sort out the animations and the jerky
 movements of MP models, and give us the capability of passing AI models
 over the net.

 The discussions have reached an advanced stage, but have stalled due to 
the

 work-loads of Oliver and Mathias.
And due to the fact that Erik told me not to apply some different patches 
not

to disturb the current release cycle.
As far as I understood there is a release pending.
I fully agree that fg should stabilize out until then.
But given that we should not touch that stuff until than ...

Greetings

 Mathias

--
Mathias Fröhlich, email: [EMAIL PROTECTED]

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RE: [Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-09 Thread Vivian Meazza
Erik Hofman wrote:

 
 Gregory Richards wrote:
  Rendering multiplayer aircraft as AI aircraft is a feature I'm
  particularly interested in, and I've heard rumors of it being done, but
  I can't find any information on who if anyone is doing it.  If nobody's
  working on it right now, I'd love to hack at it myself.  (No guarantees
  of success ;) )
 
 I don't think anybody is working towards using the AIModels code for
 displaying multiplayer aircraft right now, but it would be useful to have.
 

Oliver Schroeder, Mathias, and I have all been discussing merging the MP and
AI code, so that we could sort out the animations and the jerky movements of
MP models, and give us the capability of passing AI models over the net.

The discussions have reached an advanced stage, but have stalled due to the
work-loads of Oliver and Mathias.

Vivian



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[Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-08 Thread Gregory Richards
Rendering multiplayer aircraft as AI aircraft is a feature I'm particularly 
interested in, and I've heard rumors of it being done, but I can't find any 
information on who if anyone is doing it.  If nobody's working on it right 
now, I'd love to hack at it myself.  (No guarantees of success ;) )


Also, I heard a rumor that the multiplayer code is being totally revamped 
(probably related, since you would need the velocity to properly render the 
AI craft).  If so, I probably shouldn't work on rendering multiplayer 
aircraft as AI aircraft, so could I be helpful with the revamp?


- Gregor Richards



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RE: [Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-08 Thread Innis Cunningham

Hello Gregory


 Gregory Richards writes


Rendering multiplayer aircraft as AI aircraft is a feature I'm particularly 
interested in, and I've heard rumors of it being done, but I can't find any 
information on who if anyone is doing it.  If nobody's working on it right 
now, I'd love to hack at it myself.  (No guarantees of success ;) )


Not sure exactly what you mean here but I am making low poly
aircraft for the AI system that Durk Talsma has created other
than that the AI system is using the standard models out of FG


- Gregor Richards


Cheers
Innis



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